Glide
=====
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| [View Glide's documentation][20] | [简体中文文档][22] | [Report an issue with Glide][5]
Glide is a fast and efficient open source media management and image loading framework for Android that wraps media
decoding, memory and disk caching, and resource pooling into a simple and easy to use interface.
![](static/glide_logo.png)
Glide supports fetching, decoding, and displaying video stills, images, and animated GIFs. Glide includes a flexible API
that allows developers to plug in to almost any network stack. By default Glide uses a custom `HttpUrlConnection` based
stack, but also includes utility libraries plug in to Google's Volley project or Square's OkHttp library instead.
Glide's primary focus is on making scrolling any kind of a list of images as smooth and fast as possible, but Glide is
also effective for almost any case where you need to fetch, resize, and display a remote image.
Download
--------
For detailed instructions and requirements, see Glide's [download and setup docs page][28].
You can download a jar from GitHub's [releases page][1].
Or use Gradle:
```gradle
repositories {
mavenCentral()
google()
}
dependencies {
implementation 'com.github.bumptech.glide:glide:4.8.0'
annotationProcessor 'com.github.bumptech.glide:compiler:4.8.0'
}
```
Or Maven:
```xml
<dependency>
<groupId>com.github.bumptech.glide</groupId>
<artifactId>glide</artifactId>
<version>4.8.0</version>
</dependency>
<dependency>
<groupId>com.github.bumptech.glide</groupId>
<artifactId>compiler</artifactId>
<version>4.8.0</version>
<optional>true</optional>
</dependency>
```
For info on using the bleeding edge, see the [Snapshots][17] docs page.
ProGuard
--------
Depending on your ProGuard (DexGuard) config and usage, you may need to include the following lines in your proguard.cfg (see the [Download and Setup docs page][25] for more details):
```pro
-keep public class * implements com.bumptech.glide.module.GlideModule
-keep public class * extends com.bumptech.glide.module.AppGlideModule
-keep public enum com.bumptech.glide.load.ImageHeaderParser$** {
**[] $VALUES;
public *;
}
# for DexGuard only
-keepresourcexmlelements manifest/application/meta-data@value=GlideModule
```
How do I use Glide?
-------------------
Check out the [documentation][20] for pages on a variety of topics, and see the [javadocs][3].
For Glide v3, see the [wiki][2].
Simple use cases with Glide's [generated API][21] will look something like this:
```java
// For a simple view:
@Override public void onCreate(Bundle savedInstanceState) {
...
ImageView imageView = (ImageView) findViewById(R.id.my_image_view);
GlideApp.with(this).load("http://goo.gl/gEgYUd").into(imageView);
}
// For a simple image list:
@Override public View getView(int position, View recycled, ViewGroup container) {
final ImageView myImageView;
if (recycled == null) {
myImageView = (ImageView) inflater.inflate(R.layout.my_image_view, container, false);
} else {
myImageView = (ImageView) recycled;
}
String url = myUrls.get(position);
GlideApp
.with(myFragment)
.load(url)
.centerCrop()
.placeholder(R.drawable.loading_spinner)
.into(myImageView);
return myImageView;
}
```
Status
------
Version 4 is now released and stable. Updates are currently released at least monthly with new features and bug fixes.
Comments/bugs/questions/pull requests are always welcome! Please read [CONTRIBUTING.md][5] on how to report issues.
Compatibility
-------------
* **Minimum Android SDK**: Glide v4 requires a minimum API level of 14.
* **Compile Android SDK**: Glide v4 requires you to compile against API 26 or later.
If you need to support older versions of Android, consider staying on [Glide v3][14], which works on API 10, but is not actively maintained.
* **OkHttp 3.x**: There is an optional dependency available called `okhttp3-integration`, see the [docs page][23].
* **Volley**: There is an optional dependency available called `volley-integration`, see the [docs page][24].
* **Round Pictures**: `CircleImageView`/`CircularImageView`/`RoundedImageView` are known to have [issues][18] with `TransitionDrawable` (`.crossFade()` with `.thumbnail()` or `.placeholder()`) and animated GIFs, use a [`BitmapTransformation`][19] (`.circleCrop()` will be available in v4) or `.dontAnimate()` to fix the issue.
* **Huge Images** (maps, comic strips): Glide can load huge images by downsampling them, but does not support zooming and panning `ImageView`s as they require special resource optimizations (such as tiling) to work without `OutOfMemoryError`s.
Build
-----
Building Glide with gradle is fairly straight forward:
```shell
git clone https://github.com/bumptech/glide.git
cd glide
./gradlew jar
```
**Note**: Make sure your *Android SDK* has the *Android Support Repository* installed, and that your `$ANDROID_HOME` environment
variable is pointing at the SDK or add a `local.properties` file in the root project with a `sdk.dir=...` line.
Samples
-------
Follow the steps in the [Build](#build) section to set up the project and then:
```shell
./gradlew :samples:flickr:run
./gradlew :samples:giphy:run
./gradlew :samples:svg:run
./gradlew :samples:contacturi:run
```
You may also find precompiled APKs on the [releases page][1].
Development
-----------
Follow the steps in the [Build](#build) section to setup the project and then edit the files however you wish.
[Android Studio][26] cleanly imports both Glide's source and tests and is the recommended way to work with Glide.
To open the project in Android Studio:
1. Go to *File* menu or the *Welcome Screen*
2. Click on *Open...*
3. Navigate to Glide's root directory.
4. Select `setting.gradle`
For more details, see the [Contributing docs page][27].
Getting Help
------------
To report a specific problem or feature request, [open a new issue on Github][5]. For questions, suggestions, or
anything else, email [Glide's discussion group][6], or join our IRC channel: [irc.freenode.net#glide-library][13].
Contributing
------------
Before submitting pull requests, contributors must sign Google's [individual contributor license agreement][7].
Thanks
------
* The **Android team** and **Jake Wharton** for the [disk cache implementation][8] Glide's disk cache is based on.
* **Dave Smith** for the [GIF decoder gist][9] Glide's GIF decoder is based on.
* **Chris Banes** for his [gradle-mvn-push][10] script.
* **Corey Hall** for Glide's [amazing logo][11].
* Everyone who has contributed code and reported issues!
Author
------
Sam Judd - @sjudd on GitHub, @samajudd on Twitter
License
-------
BSD, part MIT and Apache 2.0. See the [LICENSE][16] file for details.
Disclaimer
---------
This is not an official Google product.
[1]: https://github.com/bumptech/glide/releases
[2]: https://github.com/bumptech/glide/wiki
[3]: https://bumptech.github.io/glide/ref/javadocs.html
[4]: https://www.jetbrains.com/idea/download/
[5]: https://github.com/bumptech/glide/blob/master/CONTRIBUTING.md
[6]: https://groups.google.com/forum/#!forum/glidelibrary
[7]: https://developers.google.com/open-source/cla/individual
[8]: https://github.com/JakeWharton/DiskLruCache
[9]: https://gist.github.com/devunwired/4479231
[10]: https://github.com/chrisbanes/gradle-mvn-push
[11]: static/glide_logo.png
[12]: https://github.com/bumptech/glide/wiki/Integration-Libraries
[13]: http://webchat.freenode.net/?channels=glide-library
[14]: https://github.com/bumptech/glide/tree/3.0
[15]: https://github.com/bumptech/glide/tree/master
[16]: https://github.com/bumptech/glide/blob/master/LICENSE
[17]: http://bumptech.github.io/glide/dev/snapshots.html
[18]
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