#include<lcd12864.h>
uchar code table[]="0123456789.";
char num=0;
uchar x,y;
uchar code zuobiao[]={
/*-- 调入了一幅图像:这是您新建的图像 --*/
/*-- 宽度x高度=128x64 --*/
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1C,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0C,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,
0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,
0x00,0x00,0x3F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF
};
void delay1ms(uint c) //误差 0us
{
uchar a,b;
for (; c>0; c--)
{
for (b=199;b>0;b--)
{
for(a=1;a>0;a--);
}
}
}
void lcd_writecom(uchar com)
{
uchar temp;
lcd_rs=0;
lcd_rw=1;
do //判忙
{
lcd_e=1;
temp=lcd_date;
delay1ms(1);
lcd_e=0;
}
while(temp&0x80); //不忙则退出循环
lcd_rw=0;
lcd_date=com; //写命令
lcd_e=1;
delay1ms(1);
lcd_e=0;
}
void lcd_writedate(uchar date)
{
uchar temp;
lcd_rs=0;
lcd_rw=1;
do
{
lcd_e=1;
temp=lcd_date;
delay1ms(1);
lcd_e=0;
}
while(temp&0x80);
lcd_rs=1;
lcd_rw=0;
lcd_date=date;
lcd_e=1;
delay1ms(1);
lcd_e=0;
}
/******判忙***********/
void busy()
{
lcd_rs=0;
lcd_rw=1;
lcd_e=1;
P0=0xff;
while((P0&0x80)==0x80);
lcd_e=0;
}
/******读数据*********/
uchar read()
{
uchar shuju;
busy();
P0=0xff;
lcd_rs=1;
lcd_rw=1;
lcd_e=0;
delay1ms(1);
lcd_e=1;
shuju=P0;
delay1ms(1);
lcd_e=0;
return shuju;
}
/************增加画点子函数************/
void drawpoint(uchar X,uchar Y,uchar color)
{
uchar row,tier,tier_bit;//tier_bit的作用:确定该位置是低八位还是高八位
uchar read_old_h,read_old_l;
lcd_writecom(0x34);//开启拓展指令集
lcd_writecom(0x36);//开启画图功能指令
tier=X>>4; //算出字地址(每个地址含16位)
//X的范围是0~127,即0X7F,tier除以16,获得他的字
//lcd12864定位地址时,只能定位到字
//63,即00111111B,tier:0011B,3
tier_bit=X&0x0f;//算出位于当前字的具体位数
//取得他的低四位
if(Y<32)
{
row=Y;
}
else
{
row=Y-32;//row:0
tier+=8; //tier:处于下半屏幕
}
lcd_writecom(row+0x80);
lcd_writecom(tier+0x80);
read();
//获取以前这个位置(16*16的显示屏)上的数据
read_old_h=read();
read_old_l=read();
lcd_writecom(row+0x80);
lcd_writecom(tier+0x80);
if(tier_bit<8) //tier_bit=15
{
switch(color)
{
case 0:
read_old_h&=(~(0x01<<(7-tier_bit)));break;
case 1:
read_old_h|=(0x01<<(7-tier_bit));break;
case 2:
read_old_h^=(0x01<<(7-tier_bit));break;
default:
break;
}
lcd_writedate(read_old_h);
lcd_writedate(read_old_l);
}
else
{
switch(color)
{
case 0:
read_old_l&=(~(0x01<<(15-tier_bit)));break;
case 1:
read_old_l|=(0x01<<(15-tier_bit));break;
case 2:
read_old_l^=(0x01<<(15-tier_b