OverviewThe DDX SDK V4 lets you write DirectX filters using Delphi, without having to mess around with DirectShow and COM. This documentation assumes the following:· You are fluent in Delphi.· You know about audio processing algorithms. (If you‘ve written a VST plugin in Delphi, you‘re in a good position.)· You don‘t want to mess around with COM or C++. There are some limitations on the types of plugins that you can write using this SDK, because to make things simple I had to make some compromises. With the DDX SDK V4, you can write filters that can:· Perform in-place filtering· Process IEEE 32-bit floating point and/or 16-bit integer PCM data.· Process mono and/or stereo data. · Have up to 16 parameters.However, this SDK does not support:· Mono->Stereo processing (although if you only accept stereo input, many platforms will automatically convert a mono track to stereo before feeding it to your plugin.)· Asynchronous (ie overlapping-blocks) filteringIf you are seriously interested in multi-pass or asynchronous plugins, you really should consider learning C++, since you will have to work at the advanced end of town. Here is how the final plugin will hang together:
- 1
- 粉丝: 882
- 资源: 2万+
- 我的内容管理 展开
- 我的资源 快来上传第一个资源
- 我的收益 登录查看自己的收益
- 我的积分 登录查看自己的积分
- 我的C币 登录后查看C币余额
- 我的收藏
- 我的下载
- 下载帮助