The TStringList object maintains a list of strings. Use a string list object when you are managing a list of strings that is not
maintained by a control.
You can add, delete, insert, move, and exchange strings using the Add, Delete, Insert, Move, and Exchange methods. The
Clear method clears all the strings in the list of strings. The Count property contains the number of strings in the list. Each
string list object has a Strings property that lets you access a particular string by its position in the list of strings. To find the
position of a string in the list, use the IndexOf method.
If you want to add several strings at once to a list of strings, use the AddStrings method. You can assign one strings object to
another using the Assign method.
To determine if a particular string exists in the list of strings, call the Find method. To sort the list of strings, use the Sort
method. To determine if the list is sorted, check the value of the Sorted property. You can decide whether the list can contain
duplicate strings using the Duplicates property.
Each string can be associated with an object. The objects associated with strings are commonly used to place a bitmap in an
owner-draw control. If you want to add a string and an object to string list at the same time, use the AddObject method. You
can access a particular object by its position in the list of objects using the Objects property. To find the position of the object
in the list, use the IndexOfObject method. To insert an object, call the InsertObject method. The Delete, Move, Clear, and
Exchange methods operate on the object associated with a string as well as on the string itself. For example, calling Clear
removes all strings and all their associated objects.
You can store strings in a file and then load them all at one using the LoadFromFile method. To save the strings to a file, use
the SaveToFile method.
In addition to these properties, methods, and events, this object also has the methods that apply to all objects.
The TStringList object maintains a list of strings. Use a string list object when you are managing a list of strings that is not
maintained by a control.
You can add, delete, insert, move, and exchange strings using the Add, Delete, Insert, Move, and Exchange methods. The
Clear method clears all the strings in the list of strings. The Count property contains the number of strings in the list. Each
string list object has a Strings property that lets you access a particular string by its position in the list of strings. To find the
position of a string in the list, use the IndexOf method.
If you want to add several strings at once to a list of strings, use the AddStrings method. You can assign one strings object to
another using the Assign method.
To determine if a particular string exists in the list of strings, call the Find method. To sort the list of strings, use the Sort
method. To determine if the list is sorted, check the value of the Sorted property. You can decide whether the list can contain
duplicate strings using the Duplicates property.
Each string can be associated with an object. The objects associated with strings are commonly used to place a bitmap in an
owner-draw control. If you want to add a string and an object to string list at the same time, use the AddObject method. You
can access a particular object by its position in the list of objects using the Objects property. To find the position of the object
in the list, use the IndexOfObject method. To insert an object, call the InsertObject method. The Delete, Move, Clear, and
Exchange methods operate on the object associated with a string as well as on the string itself. For example, calling Clear
removes all strings and all their associated objects.
You can store strings in a file and then load them all at one using the LoadFromFile method. To save the strings to a file, use
the SaveToFile method.
In addition to these properties, methods, and events, this object also has the methods that apply to all objects.
The TStringList object maintains a list of strings. Use a string list object when you are managing a list of strings that is not
maintained by a control.
You can add, delete, insert, move, and exchange strings using the Add, Delete, Insert, Move, and Exchange methods. The
Clear method clears all the strings in the list of strings. The Count property contains the number of strings in the list. Each
string list object has a Strings property that lets you access a particular string by its position in the list of strings. To find the
position of a string in the list, use the IndexOf method.
If you want to add several strings at once to a list of strings, use the AddStrings method. You can assign one strings object to
another using the Assign method.
To determine if a particular string exists in the list of strings, call the Find method. To sort the list of strings, use the Sort
method. To determine if the list is sorted, check the value of the Sorted property. You can decide whether the list can contain
duplicate strings using the Duplicates property.
Each string can be associated with an object. The objects associated with strings are commonly used to place a bitmap in an
owner-draw control. If you want to add a string and an object to string list at the same time, use the AddObject method. You
can access a particular object by its position in the list of objects using the Objects property. To find the position of the object
in the list, use the IndexOfObject method. To insert an object, call the InsertObject method. The Delete, Move, Clear, and
Exchange methods operate on the object associated with a string as well as on the string itself. For example, calling Clear
removes all strings and all their associated objects.
You can store strings in a file and then load them all at one using the LoadFromFile method. To save the strings to a file, use
the SaveToFile method.
In addition to these properties, methods, and events, this object also has the methods that apply to all objects.
The TStringList object maintains a list of strings. Use a string list object when you are managing a list of strings that is not
maintained by a control.
You can add, delete, insert, move, and exchange strings using the Add, Delete, Insert, Move, and Exchange methods. The
Clear method clears all the strings in the list of strings. The Count property contains the number of strings in the list. Each
string list object has a Strings property that lets you access a particular string by its position in the list of strings. To find the
position of a string in the list, use the IndexOf method.
If you want to add several strings at once to a list of strings, use the AddStrings method. You can assign one strings object to
another using the Assign method.
To determine if a particular string exists in the list of strings, call the Find method. To sort the list of strings, use the Sort
method. To determine if the list is sorted, check the value of the Sorted property. You can decide whether the list can contain
duplicate strings using the Duplicates property.
Each string can be associated with an object. The objects associated with strings are commonly used to place a bitmap in an
owner-draw control. If you want to add a string and an object to string list at the same time, use the AddObject method. You
can access a particular object by its position in the list of objects using the Objects property. To find the position of the object
in the list, use the IndexOfObject method. To insert an object, call the InsertObject method. The Delete, Move, Clear, and
Exchange methods operate on the object associated with a string as well as on the string itself. For example, calling Clear
removes all strings and all their associated objects.
You can store strings in a file and then load them all at
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ACE Reporter Professional V1.5 Full Source For Delphi BCB (1939个子文件)
ACEFILE.ACE 67KB
SCTLOGO.BMP 14KB
GLASSES.BMP 406B
GLASSES.BMP 406B
GLASSES.BMP 406B
GLASSES.BMP 406B
GLASSES.BMP 406B
GLASSES.BMP 406B
GLASSES.BMP 406B
GLASSES.BMP 406B
GLASSES.BMP 406B
GLASSES.BMP 406B
GLASSES.BMP 406B
GLASSES.BMP 406B
acepro45run.bpi 119KB
acepro55run.bpi 119KB
acepro65run.bpi 119KB
acepro.bpi 110KB
acepro55.bpi 33KB
acepro65.bpi 32KB
acepro45.bpi 32KB
acedpro.bpi 31KB
acepro45run.bpk 6KB
acepro65.bpk 5KB
acepro65run.bpk 5KB
acepro45.bpk 5KB
acedpro.bpk 5KB
acepro.bpk 5KB
acepro55.bpk 3KB
acepro55run.bpk 3KB
acepro50run.bpl 505KB
acepro55run.bpl 505KB
acepro40run.bpl 504KB
acepro45run.bpl 504KB
acepro.bpl 495KB
acepro70run.bpl 354KB
acepro60run.bpl 353KB
acepro65run.bpl 353KB
acepro50.bpl 266KB
acepro55.bpl 266KB
acepro40.bpl 265KB
acepro45.bpl 265KB
acedpro.bpl 259KB
acepro60.bpl 229KB
acepro65.bpl 229KB
acepro70.bpl 229KB
ACEDEMO.BPR 6KB
ACEDEMO.BPR 6KB
Project1.bpr 5KB
PROJECT1.BPR 5KB
ACEDEMO.BPR 5KB
PROJECT1.BPR 5KB
PROJECT2.BPR 5KB
PROJECT1.BPR 5KB
PROJECT1.BPR 5KB
CMSUBGRP.BPR 5KB
PROJECT1.BPR 5KB
PROJECT1.BPR 5KB
ACEDEMO.BPR 4KB
TPBarCode.cfg 386B
Ace32.cnt 13KB
NEWPREV.CPP 7KB
NEWPREV.CPP 7KB
NEWPREV.CPP 7KB
NEWPREV.CPP 7KB
NEWPREV.CPP 7KB
UNIT1.CPP 5KB
UNIT1.CPP 4KB
MAIN.CPP 4KB
MAIN.CPP 4KB
MAIN.CPP 4KB
MAIN.CPP 4KB
MAIN.CPP 4KB
SAMPDEST.CPP 3KB
SAMPDEST.CPP 3KB
SAMPDEST.CPP 3KB
SAMPDEST.CPP 3KB
SAMPDEST.CPP 3KB
CUSTPREV.CPP 3KB
CUSTPREV.CPP 3KB
CUSTPREV.CPP 3KB
CUSTPREV.CPP 3KB
CUSTPREV.CPP 3KB
ACECAN.CPP 3KB
ACECAN.CPP 3KB
ACECAN.CPP 3KB
ACECAN.CPP 3KB
ACECAN.CPP 3KB
ORDFORM.CPP 3KB
ORDFORM.CPP 3KB
ORDFORM.CPP 3KB
ORDFORM.CPP 3KB
ORDFORM.CPP 3KB
UNIT1.CPP 2KB
UNIT1.CPP 2KB
BARGRAPH.CPP 2KB
BARGRAPH.CPP 2KB
BARGRAPH.CPP 2KB
BARGRAPH.CPP 2KB
BARGRAPH.CPP 2KB
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- huang7142019-01-24这个还是非常不错的。感谢
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