/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.view;
import android.content.Context;
import android.content.res.Resources;
import android.content.res.TypedArray;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.LinearGradient;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.PixelFormat;
import android.graphics.PorterDuff;
import android.graphics.PorterDuffXfermode;
import android.graphics.Rect;
import android.graphics.Region;
import android.graphics.Shader;
import android.graphics.Point;
import android.graphics.drawable.ColorDrawable;
import android.graphics.drawable.Drawable;
import android.os.Handler;
import android.os.IBinder;
import android.os.Message;
import android.os.Parcel;
import android.os.Parcelable;
import android.os.RemoteException;
import android.os.SystemClock;
import android.os.SystemProperties;
import android.util.AttributeSet;
import android.util.EventLog;
import android.util.Log;
import android.util.SparseArray;
import android.view.ContextMenu.ContextMenuInfo;
import android.view.animation.Animation;
import android.view.inputmethod.InputConnection;
import android.view.inputmethod.InputMethodManager;
import android.view.inputmethod.EditorInfo;
import android.widget.ScrollBarDrawable;
import com.android.internal.R;
import com.android.internal.view.menu.MenuBuilder;
import java.util.ArrayList;
import java.util.Arrays;
import java.lang.ref.SoftReference;
/**
* <p>
* This class represents the basic building block for user interface components. A View
* occupies a rectangular area on the screen and is responsible for drawing and
* event handling. View is the base class for <em>widgets</em>, which are
* used to create interactive UI components (buttons, text fields, etc.). The
* {@link android.view.ViewGroup} subclass is the base class for <em>layouts</em>, which
* are invisible containers that hold other Views (or other ViewGroups) and define
* their layout properties.
* </p>
*
* <div class="special">
* <p>For an introduction to using this class to develop your
* application's user interface, read the Developer Guide documentation on
* <strong><a href="{@docRoot}guide/topics/ui/index.html">User Interface</a></strong>. Special topics
* include:
* <br/><a href="{@docRoot}guide/topics/ui/declaring-layout.html">Declaring Layout</a>
* <br/><a href="{@docRoot}guide/topics/ui/menus.html">Creating Menus</a>
* <br/><a href="{@docRoot}guide/topics/ui/layout-objects.html">Common Layout Objects</a>
* <br/><a href="{@docRoot}guide/topics/ui/binding.html">Binding to Data with AdapterView</a>
* <br/><a href="{@docRoot}guide/topics/ui/ui-events.html">Handling UI Events</a>
* <br/><a href="{@docRoot}guide/topics/ui/themes.html">Applying Styles and Themes</a>
* <br/><a href="{@docRoot}guide/topics/ui/custom-components.html">Building Custom Components</a>
* <br/><a href="{@docRoot}guide/topics/ui/how-android-draws.html">How Android Draws Views</a>.
* </p>
* </div>
*
* <a name="Using"></a>
* <h3>Using Views</h3>
* <p>
* All of the views in a window are arranged in a single tree. You can add views
* either from code or by specifying a tree of views in one or more XML layout
* files. There are many specialized subclasses of views that act as controls or
* are capable of displaying text, images, or other content.
* </p>
* <p>
* Once you have created a tree of views, there are typically a few types of
* common operations you may wish to perform:
* <ul>
* <li><strong>Set properties:</strong> for example setting the text of a
* {@link android.widget.TextView}. The available properties and the methods
* that set them will vary among the different subclasses of views. Note that
* properties that are known at build time can be set in the XML layout
* files.</li>
* <li><strong>Set focus:</strong> The framework will handled moving focus in
* response to user input. To force focus to a specific view, call
* {@link #requestFocus}.</li>
* <li><strong>Set up listeners:</strong> Views allow clients to set listeners
* that will be notified when something interesting happens to the view. For
* example, all views will let you set a listener to be notified when the view
* gains or loses focus. You can register such a listener using
* {@link #setOnFocusChangeListener}. Other view subclasses offer more
* specialized listeners. For example, a Button exposes a listener to notify
* clients when the button is clicked.</li>
* <li><strong>Set visibility:</strong> You can hide or show views using
* {@link #setVisibility}.</li>
* </ul>
* </p>
* <p><em>
* Note: The Android framework is responsible for measuring, laying out and
* drawing views. You should not call methods that perform these actions on
* views yourself unless you are actually implementing a
* {@link android.view.ViewGroup}.
* </em></p>
*
* <a name="Lifecycle"></a>
* <h3>Implementing a Custom View</h3>
*
* <p>
* To implement a custom view, you will usually begin by providing overrides for
* some of the standard methods that the framework calls on all views. You do
* not need to override all of these methods. In fact, you can start by just
* overriding {@link #onDraw(android.graphics.Canvas)}.
* <table border="2" width="85%" align="center" cellpadding="5">
* <thead>
* <tr><th>Category</th> <th>Methods</th> <th>Description</th></tr>
* </thead>
*
* <tbody>
* <tr>
* <td rowspan="2">Creation</td>
* <td>Constructors</td>
* <td>There is a form of the constructor that are called when the view
* is created from code and a form that is called when the view is
* inflated from a layout file. The second form should parse and apply
* any attributes defined in the layout file.
* </td>
* </tr>
* <tr>
* <td><code>{@link #onFinishInflate()}</code></td>
* <td>Called after a view and all of its children has been inflated
* from XML.</td>
* </tr>
*
* <tr>
* <td rowspan="3">Layout</td>
* <td><code>{@link #onMeasure}</code></td>
* <td>Called to determine the size requirements for this view and all
* of its children.
* </td>
* </tr>
* <tr>
* <td><code>{@link #onLayout}</code></td>
* <td>Called when this view should assign a size and position to all
* of its children.
* </td>
* </tr>
* <tr>
* <td><code>{@link #onSizeChanged}</code></td>
* <td>Called when the size of this view has changed.
* </td>
* </tr>
*
* <tr>
* <td>Drawing</td>
* <td><code>{@link #onDraw}</code></td>
* <td>Called when the view should render its content.
* </td>
* </tr>
*
* <tr>
* <td rowspan="4">Event processing</td>
* <td><code>{@link #onKeyDown}</code></td>
* <td>Called when a new key event occurs.
* </td>
* </tr>
* <tr>
* <td><code>{@link #onKeyUp}</code></td>
* <td>Called when a key up event occurs.
* </td>
* </tr>
* <tr>
* <td><code>{@link #onTrackballEvent}</code></td>
* <td>Called when a trackball motion event occurs.
* </td>
* </tr>
* <tr>
* <td><code>{@link #onTouchEvent}</code></td>
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Android 2.0 源码 (1962个子文件)
View.java 286KB
TextView.java 241KB
WebView.java 202KB
Intent.java 180KB
Activity.java 144KB
DatabaseMetaData.java 133KB
BigDecimal.java 122KB
ViewGroup.java 122KB
AbsListView.java 121KB
Settings.java 121KB
ListView.java 120KB
ObjectInputStream.java 115KB
Character.java 112KB
Collections.java 106KB
Arrays.java 102KB
Formatter.java 101KB
InputMethodService.java 85KB
ObjectOutputStream.java 84KB
Scanner.java 83KB
String.java 81KB
AbstractQueuedSynchronizer.java 79KB
SearchManager.java 78KB
Resources.java 76KB
ResultSet.java 74KB
PackageManager.java 70KB
Context.java 70KB
Uri.java 69KB
Parcel.java 67KB
DateUtils.java 66KB
Canvas.java 66KB
SQLiteDatabase.java 65KB
GridView.java 64KB
DecimalFormat.java 63KB
Class.java 62KB
Contacts.java 62KB
URI.java 60KB
Instrumentation.java 59KB
Layout.java 59KB
Cipher.java 57KB
SensorManager.java 57KB
KeyStore.java 56KB
InetAddress.java 56KB
CallableStatement.java 56KB
URLClassLoader.java 56KB
Preference.java 56KB
BigInteger.java 55KB
Logger.java 53KB
IntentFilter.java 53KB
ThreadPoolExecutor.java 53KB
X509CertSelector.java 53KB
InputMethodManager.java 52KB
MediaPlayer.java 52KB
MessageFormat.java 52KB
File.java 52KB
LinearLayout.java 52KB
SmsMessage.java 51KB
Calendar.java 51KB
Thread.java 51KB
GregorianCalendar.java 51KB
TextUtils.java 50KB
MediaStore.java 50KB
ViewDebug.java 49KB
LocationManager.java 49KB
SimpleDateFormat.java 49KB
TreeMap.java 49KB
ConcurrentHashMap.java 48KB
Paint.java 47KB
StaticLayout.java 46KB
KeyboardView.java 46KB
PopupWindow.java 45KB
XmlPullParser.java 44KB
Gallery.java 44KB
Provider.java 43KB
ScrollView.java 43KB
ReentrantReadWriteLock.java 43KB
DefaultRequestDirector.java 42KB
ExpandableListView.java 42KB
HorizontalScrollView.java 42KB
AutoCompleteTextView.java 42KB
Socket.java 42KB
Bundle.java 42KB
RandomAccessFile.java 41KB
Preferences.java 41KB
ObjectStreamClass.java 40KB
ByteBuffer.java 40KB
GLSurfaceView.java 40KB
ClassLoader.java 40KB
SimpleTimeZone.java 39KB
AudioTrack.java 39KB
RelativeLayout.java 39KB
CallbackProxy.java 39KB
PhoneNumberUtils.java 38KB
WindowManager.java 38KB
Bitmap.java 38KB
DateFormat.java 38KB
GradientDrawable.java 37KB
RowSet.java 37KB
Field.java 37KB
Math.java 37KB
AudioManager.java 37KB
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