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题目:游戏攻略网站设计与实现
I
摘 要
现代经济快节奏发展以及不断完善升级的信息化技术,让传统数据信息的管
理升级为软件存储,归纳,集中处理数据信息的管理方式。本游戏攻略网站就是
在这样的大环境下诞生,其可以帮助管理者在短时间内处理完毕庞大的数据信息,
使用这种软件工具可以帮助管理人员提高事务处理效率,达到事半功倍的效果。
此游戏攻略网站利用当下成熟完善的 SSM 框架,使用跨平台的可开发大型商业
网站的 Java 语言,以及最受欢迎的 RDBMS 应用软件之一的 Mysql 数据库进行
程序开发.游戏攻略网站的开发根据操作人员需要设计的界面简洁美观,在功能
模块布局上跟同类型网站保持一致,程序在实现基本要求功能时,也为数据信息
面临的安全问题提供了一些实用的解决方案。可以说该程序在帮助管理者高效率
地处理工作事务的同时,也实现了数据信息的整体化,规范化与自动化。
关键词:游戏攻略网站;SSM 框架;Mysql;自动化
II
Abstract
The fast-paced development of the modern economy and the continuous
improvement and upgrading of information technology have allowed the management
of traditional data information to be upgraded to software storage, induction, and
centralized management of data information. This book lending system was born in
such a large environment, which can help managers to process huge data information
in a short time. Using this software tool can help managers improve transaction
processing efficiency and achieve double the result with half the effort. This book
lending system uses the current mature and perfect SSM framework, cross-platform
Java language that can be used to develop large-scale commercial websites, and
Mysql database, one of the most popular RDBMS application software, for program
development. It realizes the functions of book basic data management, book
borrowing and return, review of registered teacher information, and announcement
information release. The development of the book lending system is designed to be
simple and beautiful according to the needs of the operator. The layout of the function
module is consistent with the same type of website. When the program realizes the
basic requirements, it also provides some practical solutions for the security problems
faced by the data information. . It can be said that this program not only helps
managers efficiently handle work affairs, but also realizes the integration,
standardization and automation of data information.
Key Words:Book borrowing system; SSM framework; Mysql; automation
III
目 录
目 录 ..............................................III
1 绪论 ...............................................1
1.1 研究背景 .........................................................................................................1
1.2 目的和意义 .....................................................................................................1
1.3 论文结构安排 .................................................................................................2
2 相关技术............................................3
2.1 SSM 框架介绍 .................................................................................................3
2.2 B/S 结构介绍 ...................................................................................................3
2.3 MYSQL 数据库介绍..........................................................................................4
3 系统分析............................................6
3.1 系统可行性分析 .............................................................................................6
3.1.1 技术可行性分析 ..................................................................................6
3.1.2 经济可行性分析 ..................................................................................6
3.1.3 运行可行性分析 ..................................................................................6
3.2 系统性能分析 .................................................................................................7
3.2.1 易用性指标 ..........................................................................................7
3.2.2 可扩展性指标 ......................................................................................7
3.2.3 健壮性指标 ..........................................................................................7
3.2.4 安全性指标 ..........................................................................................8
3.3 系统流程分析 .................................................................................................8
3.3.1 操作流程分析 ......................................................................................8
3.3.2 登录流程分析 ......................................................................................9
3.3.3 信息添加流程分析 ............................................................................10
3.3.4 信息删除流程分析 ............................................................................11
4 系统设计...........................................12
IV
4.1 系统概要设计 ...............................................................................................12
4.2 系统功能结构设计 .......................................................................................12
4.3 数据库设计 ...................................................................................................13
4.3.1 数据库 E-R 图设计............................................................................13
4.3.2 数据库表结构设计 ............................................................................14
5 系统实现...........................................17
5.1 用户信息管理 ........................................................................................17
5.2 游戏分类管理 .......................................................................................17
5.3 游戏攻略管理 ........................................................................................18
5.1 游戏资讯管理 ........................................................................................19
6 系统测试...........................................19
6.1 系统测试的特点 .........................................................................................20
6.2 系统功能测试 ...............................................................................................20
6.2.1 登录功能测试 ....................................................................................20
6.2.2 添加类别功能测试 ............................................................................20
6.3 测试结果分析 ...............................................................................................21
结 论...............................................22
致 谢...............................................23
参考文献.............................................24
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