<!DOCTYPE html>
<html>
<head lang="en">
<meta charset="utf-8" />
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="initial-scale=1, maximum-scale=1">
<title>cesium圆圈警戒扫描</title>
<link href="lib/Cesium/Widgets/widgets.css" rel="stylesheet" />
<script type="text/javascript" src="lib/Cesium/Cesium.js"></script>
<style>
html, body, #cesiumContainer {
width: 100%;
height: 100%;
margin: 0;
padding: 0;
overflow: hidden;
}
#menu {
position: absolute;
top: 80px;
left: 10px;
z-index: 999;
}
</style>
</head>
<body>
<div id="cesiumContainer" class="fullSize"></div>
<div id="creditContainer" style="display: none;"></div>
<div id="menu">
<p>
<button onclick="setvisible('position')">定位</button>
<button onclick="setvisible('add')">添加</button>
<button onclick="setvisible('del')">删除</button>
</p>
</div>
<script>
var image_Source = new Cesium.UrlTemplateImageryProvider({
//url: 'http://mt0.google.cn/vt/lyrs=t,r&hl=zh-CN&gl=cn&x={x}&y={y}&z={z}',
//url: 'https://server.arcgisonline.com/arcgis/rest/services/World_Imagery/MapServer/tile/{z}/{y}/{x}',
url: "http://map.geoq.cn/ArcGIS/rest/services/ChinaOnlineStreetPurplishBlue/MapServer/tile/{z}/{y}/{x}",
//tilingScheme : new Cesium.GeographicTilingScheme(),
credit: ''
});
var viewer = new Cesium.Viewer('cesiumContainer', {
geocoder: false,
homeButton: false,
sceneModePicker: false,
fullscreenButton: false,
vrButton: false,
baseLayerPicker: false,
infoBox: false,
selectionIndicator: true,
animation: false,
timeline: false,
shouldAnimate: true,
navigationHelpButton: false,
navigationInstructionsInitiallyVisible: false,
imageryProvider: image_Source
});
var lat = 40.70524201566827;// 42.006;
var lon = -74.01296152309055;//128.055;
viewer.scene.globe.enableLighting = false;
viewer.scene.globe.depthTestAgainstTerrain = true;
viewer.scene.globe.showGroundAtmosphere = false;
//取消双击事件
viewer.cesiumWidget.screenSpaceEventHandler.removeInputAction(Cesium.ScreenSpaceEventType.LEFT_DOUBLE_CLICK);
/*var tileset = viewer.scene.primitives.add(new Cesium.Cesium3DTileset({
url: 'http://localhost:8010/3dtiles/NewYork/tileset.json' // ./data/3dtiles-lab/tileset.json
}));*/
// Load the NYC buildings tileset.
//var tileset = new Cesium.Cesium3DTileset({ url: Cesium.IonResource.fromAssetId(5741) });
var tileset = new Cesium.Cesium3DTileset({ url: 'NewYork-3dtiles/tileset.json'});
viewer.scene.primitives.add(tileset);
tileset.readyPromise.then(function () {
var boundingSphere = tileset.boundingSphere;
viewer.camera.viewBoundingSphere(boundingSphere, new Cesium.HeadingPitchRange(0.0, -0.5, boundingSphere.radius));
viewer.camera.lookAtTransform(Cesium.Matrix4.IDENTITY);
}).otherwise(function (error) {
throw (error);
});
/*
添加扫描线 depth关闭 lon:-74.01296152309055 lat:40.70524201566827 height:129.14366696393927
viewer
cartographicCenter 扫描中心
maxRadius 最大半径 米
scanColor 扫描颜色
duration 持续时间 毫秒
*/
function AddCircleScanPostStage(viewer, cartographicCenter, maxRadius, scanColor, duration) {
var ScanSegmentShader =
"uniform sampler2D colorTexture;\n" +
"uniform sampler2D depthTexture;\n" +
"varying vec2 v_textureCoordinates;\n" +
"uniform vec4 u_scanCenterEC;\n" +
"uniform vec3 u_scanPlaneNormalEC;\n" +
"uniform float u_radius;\n" +
"uniform vec4 u_scanColor;\n" +
"vec4 toEye(in vec2 uv, in float depth)\n" +
" {\n" +
" vec2 xy = vec2((uv.x * 2.0 - 1.0),(uv.y * 2.0 - 1.0));\n" +
" vec4 posInCamera =czm_inverseProjection * vec4(xy, depth, 1.0);\n" +
" posInCamera =posInCamera / posInCamera.w;\n" +
" return posInCamera;\n" +
" }\n" +
"vec3 pointProjectOnPlane(in vec3 planeNormal, in vec3 planeOrigin, in vec3 point)\n" +
"{\n" +
"vec3 v01 = point -planeOrigin;\n" +
"float d = dot(planeNormal, v01) ;\n" +
"return (point - planeNormal * d);\n" +
"}\n" +
"float getDepth(in vec4 depth)\n" +
"{\n" +
"float z_window = czm_unpackDepth(depth);\n" +
"z_window = czm_reverseLogDepth(z_window);\n" +
"float n_range = czm_depthRange.near;\n" +
"float f_range = czm_depthRange.far;\n" +
"return (2.0 * z_window - n_range - f_range) / (f_range - n_range);\n" +
"}\n" +
"void main()\n" +
"{\n" +
"gl_FragColor = texture2D(colorTexture, v_textureCoordinates);\n" +
"float depth = getDepth( texture2D(depthTexture, v_textureCoordinates));\n" +
"vec4 viewPos = toEye(v_textureCoordinates, depth);\n" +
"vec3 prjOnPlane = pointProjectOnPlane(u_scanPlaneNormalEC.xyz, u_scanCenterEC.xyz, viewPos.xyz);\n" +
"float dis = length(prjOnPlane.xyz - u_scanCenterEC.xyz);\n" +
"if(dis < u_radius)\n" +
"{\n" +
"float f = 1.0 -abs(u_radius - dis) / u_radius;\n" +
"f = pow(f, 4.0);\n" +
"gl_FragColor = mix(gl_FragColor, u_scanColor, f);\n" +
"}\n" +
"}\n";
var _Cartesian3Center = Cesium.Cartographic.toCartesian(cartographicCenter);
var _Cartesian4Center = new Cesium.Cartesian4(_Cartesian3Center.x, _Cartesian3Center.y, _Cartesian3Center.z, 1);
var _CartographicCenter1 = new Cesium.Cartographic(cartographicCenter.longitude, cartographicCenter.latitude, cartographicCenter.height + 500);
var _Cartesian3Center1 = Cesium.Cartographic.toCartesian(_CartographicCenter1);
var _Cartesian4Center1 = new Cesium.Cartesian4(_Cartesian3Center1.x, _Cartesian3Center1.y, _Cartesian3Center1.z, 1);
var _time = (new Date()).getTime();
var _scratchCartesian4Center = new Cesium.Cartesian4();
var _scratchCartesian4Center1 = new Cesium.Cartesian4();
var _scratchCartesian3Normal = new Cesium.Cartesian3();
var ScanPostStage = new Cesium.PostProcessStage({
fragmentShader: ScanSegmentShader,
uniforms: {
u_scanCenterEC: function () {
return Cesium.Matrix4.multiplyByVector(viewer.camera._viewMatrix, _Cartesian4Center, _scratchCartesian4Center);
},
u_scanPlaneNormalEC: function () {
var temp = Cesium.Matrix4.multiplyByVector(viewer.camera._viewMatrix, _Cartesian4Center, _scratchCartesian4Center);
var temp1 = Cesium.Matrix4.multiplyByVector(viewer.camera._viewMatrix, _Cartesian4Center1, _scratchCartesian4Center1);
_scr