========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : 3D
========================================================================
AppWizard has created this 3D application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your 3D application.
3D.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
3D.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CMy3DApp application class.
3D.cpp
This is the main application source file that contains the application
class CMy3DApp.
3D.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
3D.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\3D.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file 3D.rc.
res\3D.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
MainFrm.h, MainFrm.cpp
These files contain the frame class CMainFrame, which is derived from
CMDIFrameWnd and controls all MDI frame features.
res\Toolbar.bmp
This bitmap file is used to create tiled images for the toolbar.
The initial toolbar and status bar are constructed in the CMainFrame
class. Edit this toolbar bitmap using the resource editor, and
update the IDR_MAINFRAME TOOLBAR array in 3D.rc to add
toolbar buttons.
/////////////////////////////////////////////////////////////////////////////
For the child frame window:
ChildFrm.h, ChildFrm.cpp
These files define and implement the CChildFrame class, which
supports the child windows in an MDI application.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one document type and one view:
3DDoc.h, 3DDoc.cpp - the document
These files contain your CMy3DDoc class. Edit these files to
add your special document data and to implement file saving and loading
(via CMy3DDoc::Serialize).
3DView.h, 3DView.cpp - the view of the document
These files contain your CMy3DView class.
CMy3DView objects are used to view CMy3DDoc objects.
res\3DDoc.ico
This is an icon file, which is used as the icon for MDI child windows
for the CMy3DDoc class. This icon is included by the main
resource file 3D.rc.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named 3D.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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DLL结果不同
共164个文件
h:69个
cpp:41个
bmp:9个
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2008-05-26
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DLL结果不同 (164个子文件)
ObjectDLL.aps 223KB
3D.APS 39KB
Material.aps 36KB
Rendering.aps 20KB
3D.BCE 71KB
Material.BCE 22KB
ObjectDLL.BCE 20KB
3D.BCE 19KB
Rendering.BCE 17KB
s.bmp 192KB
prev.bmp 2KB
next.bmp 2KB
email.bmp 1KB
Toolbar.bmp 1KB
bmp00001.bmp 630B
bitmap1.bmp 630B
toolbar1.bmp 478B
camerato.bmp 238B
3D.clw 6KB
Material.clw 2KB
Rendering.clw 1KB
MgcMatrix3.cpp 52KB
TabCtrlSSL.cpp 13KB
3DView.cpp 12KB
OpenGL.cpp 9KB
MgcVector3.cpp 9KB
AVIGenerator.cpp 8KB
MgcVector2.cpp 7KB
ChildFrm.cpp 6KB
MaterialDlg.cpp 6KB
Polyhedron.cpp 6KB
MgcMath.cpp 5KB
RenderingDlg.cpp 4KB
3D.cpp 4KB
controlplane.cpp 4KB
MouseClient.cpp 3KB
My3DOpenGLView.cpp 3KB
Scene.cpp 3KB
MainFrm.cpp 3KB
ObjectMaterial.cpp 3KB
TabPageSSL.cpp 2KB
Point.cpp 2KB
Rendering.cpp 2KB
Material.cpp 2KB
Sample.cpp 2KB
Camera.cpp 2KB
keyframectr.cpp 2KB
3DDoc.cpp 2KB
Polygon.cpp 2KB
Light.cpp 1KB
createtab.cpp 1023B
modifetab.cpp 968B
MatMng.cpp 911B
AdvancedTab.cpp 694B
Modife.cpp 641B
Element.cpp 592B
CMyOpenGLView.cpp 572B
object.cpp 557B
Wrapper.cpp 528B
StdAfx.cpp 211B
StdAfx.cpp 210B
StdAfx.cpp 204B
ObjectDLL.dsp 7KB
3D.dsp 6KB
Rendering.dsp 4KB
Material.dsp 4KB
3D.dsw 1KB
Material.dsw 539B
MgcMatrix3.h 6KB
MgcMatrix3.h 6KB
AVIGenerator.h 4KB
TabCtrlSSL.h 3KB
3DView.h 3KB
MgcVector3.h 3KB
MgcVector3.h 3KB
Utilities.h 3KB
Utilities.h 3KB
resource.h 2KB
ChildFrm.h 2KB
MgcVector2.h 2KB
MgcVector2.h 2KB
controlplane.h 2KB
MgcMath.h 2KB
MgcMath.h 2KB
Light.h 2KB
keyframectr.h 2KB
OpenGL.h 2KB
RenderingDlg.h 2KB
Camera.h 2KB
Camera.h 2KB
3DDoc.h 2KB
MaterialDlg.h 2KB
MouseClient.h 2KB
TabPageSSL.h 1KB
MainFrm.h 1KB
Rendering.h 1KB
Point.h 1KB
Point.h 1KB
Material.h 1KB
Polygon.h 1KB
共 164 条
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