# SpriteBuilder
SpriteBuilder is the first game development suite for rapidly building native iOS and Android games with Objective-C and Xcode. SpriteBuilder is free and open source (MIT licensed) and available for download in the [Mac App Store](https://itunes.apple.com/us/app/spritebuilder/id784912885?mt=12).
Core Features:
* Designer-friendly UI
* Animation editor for scenes, characters and boned animations
* Tileless editor
* User interface designer
* Asset management & sprite sheet generation
* Tools for localization
For more info, please visit [spritebuilder.com](http://spritebuilder.com).
## Getting started with the source
Change directory into the top (this) directory of SpriteBuilder and run:
git clone https://github.com/apportable/SpriteBuilder
cd SpriteBuilder
git submodule update --init --recursive
cd scripts
./BuildDistribution.sh 1.x
You need to use the BuildDistribution.sh script the first time you build SpriteBuilder, after that you can build it from within Xcode.
## Still having trouble compiling SpriteBuilder?
It is most likely still a problem with the submodules. Edit the .git/config file and remove the lines that are referencing submodules. Then change directory into the top directory and run:
git submodule update --init
When building SpriteBuilder, make sure that "SpriteBuilder" is the selected target (it may be some of the plug-in targets by default).
## License (MIT)
Copyright © 2011 Viktor Lidholt
Copyright © 2012-2013 Zynga Inc.
Copyright © 2013 Apportable Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
SpriteBuilder: www.spritebuilder.com
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Objective-C Game Development Suite.zip
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Objective-C Game Development Suite.zip (1122个子文件)
libPVRTexLib.a 2.32MB
libMMMarkdown-Mac.a 311KB
AUTHORS 2KB
MainScene.ccb 11KB
MainScene.ccbi 600B
MainScene.ccbi 600B
Strings.ccbLang 403B
Strings.ccbLang 403B
Strings.ccbLang 403B
PROJECTNAME.ccbproj 4KB
ccz 9KB
CHANGELOG 6KB
cocos2d 50B
cocos2d-iphone 45B
TexturePacker.cpp 21KB
MaxRectsBinPack.cpp 16KB
Rect.cpp 1KB
CrashReporter 303KB
CrashReporter 30B
style.css 2KB
Current 1B
Current 1B
SpriteBuilder.entitlements 366B
PlugIns.entitlements 288B
missing-font.fnt 210KB
Frameworks 27B
toolbar-btn-add.gif 1KB
git-archive-all 18KB
.gitattributes 29B
.gitignore 941B
.gitmodules 285B
PVRTString.h 41KB
PVRTextureHeader.h 28KB
PVRTTexture.h 26KB
PVRTArray.h 16KB
AppDelegate.h 13KB
PVRTexture.h 11KB
PVRTextureUtilities.h 10KB
PVRTGlobal.h 8KB
PSMTabBarControl.h 8KB
CrashReporter.h 8KB
ProjectSettings.h 7KB
PVRTMap.h 6KB
BITCrashReportManager.h 6KB
PLCrashReport.h 5KB
TexturePacker.h 5KB
PVRTextureDefines.h 5KB
ResourceManager.h 5KB
CocosScene.h 5KB
PLCrashReportSystemInfo.h 5KB
ThoMoServerStub.h 4KB
ThoMoClientStub.h 4KB
ResourceManagerPreviewView.h 4KB
pvrtc.h 4KB
SCEvents.h 4KB
ResourceManagerPreivewAudio.h 4KB
MaxRectsBinPack.h 4KB
PLCrashReporter.h 4KB
PLCrashReportThreadInfo.h 4KB
SequencerHandler.h 4KB
CCNode+NodeInfo.h 3KB
PositionPropertySetter.h 3KB
PSMTabDragAssistant.h 3KB
PlugInNode.h 3KB
ResolutionSetting.h 3KB
PSMTabBarCell.h 3KB
PLCrashReportProcessInfo.h 3KB
BITHockeyManager.h 3KB
PLCrashReportMachineInfo.h 3KB
SequencerSequence.h 3KB
BFIconTabBar.h 3KB
InspectorValue.h 3KB
ImageAndTextCell.h 3KB
ThoMoNetworkStub.h 3KB
PLCrashReportBinaryImageInfo.h 3KB
SequencerKeyframe.h 3KB
CCBDocument.h 3KB
PLCrashReportApplicationInfo.h 3KB
ThoMoTCPConnection.h 3KB
SCEvent.h 3KB
CCBWarnings.h 3KB
PLCrashReportProcessorInfo.h 2KB
ThoMoServerDelegateProtocol.h 2KB
ThoMoClientDelegateProtocol.h 2KB
SequencerScrubberSelectionView.h 2KB
SpriteSheetSettingsWindow.h 2KB
SequencerNodeProperty.h 2KB
CCBPublisher.h 2KB
PLCrashReportExceptionInfo.h 2KB
PVRTError.h 2KB
PLCrashReportTextFormatter.h 2KB
ThoMoClientStub_private.h 2KB
PlugInManager.h 2KB
CCBXCocos2diPhoneWriter.h 2KB
PLCrashReportFormatter.h 2KB
Tupac.h 2KB
SequencerKeyframeEasing.h 2KB
NotesLayer.h 2KB
HashValue.h 2KB
CCBReaderInternalV1.h 2KB
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