毕业设计(论文)原创承诺书
毕业设计(论文)原创承诺书
1.本人承诺:所呈交的毕业设计(论文)
《 》,符合《吉林工程技术师范学院
毕业设计(论文)工作管理规定》中的各项要求,是在教师的指导
下独立完成,无弄虚作假,抄袭剽窃情况。
2.本人在毕业设计(论文)中引用他人的观点和研究成果,
均在文中加以注释或以参考文献形式列出,对本文的研究工作做出
重要贡献的个人和集体均已在文中注明。
3.在毕业设计(论文)中出现的任何侵犯他人知识产权的行
为,由本人承担相应的法律责任。
4.本人知道学校关于保存、使用毕业设计(论文)的规定,
即:按照学校要求提交论文和相关材料的印刷本和电子版本;同意
学校保留毕业设计(论文)的复印件和电子版本,允许被查阅和借
阅;学校可以采用影印、缩印或其他复制手段保存毕业设计(论
文),可以公布其中的全部或部分内容。
以上承诺的法律结果将完全由本人承担!
作 者 签 名:�
��年�� 月��日
中文摘要
摘 要
移动互联网在最近几年发展飞速,人们的生活和工作越来越离不开微信的
使用,但是在工作之余,人们总希望通过一定的娱乐方式来环节生活和工作的
压力,休闲游戏的出现是减压的好方法,但是传统的休闲游戏需要在电脑上,
或者需要提前将游戏下载到手机上才能玩耍。另外现如今人们的碎片化时间更
多,所以特别需要游戏时间短,又能减压的小游戏,所以微信小游戏应用而生。
微信小游戏就是运行在微信平台上的休闲游戏,不需要额外安装和卸载。
微信小游戏具有非常多的优点,最主要的优点是微信小游戏不需要下载,
直接点击游戏的图标或者扫一扫就可以打开游戏,游戏不玩的时候也不需要卸
载,直接关闭即可。这种方式极大的提高了用户体验,用户不需要考虑手机空
间的问题,同时也对开发人员更友好,开发人员可以借助微信平台来推广自己
的小游戏,同时也不需要考虑跨平台的问题。所以微信小游戏的开发越来越受
到开发人员的追捧。
本文主要介绍微信小游戏的设计与开发,基于 cocos creator 游戏引擎,设计
一套基于消除类的玩法的消灭星星小游戏,这是一款休闲类的微信小游戏。
关键词:微信小游戏;消灭星星;游戏引擎;cocos creator;
英文摘要
Abstract
The mobile Internet has developed rapidly in recent years, and people's lives and
work are increasingly inseparable from the use of WeChat. However, after work,
people always hope to reduce the pressure of life and work through a certain
entertainment method, and the emergence of casual games It is a good way to reduce
stress, but traditional casual games need to be on the computer, or the game needs to
be downloaded to the mobile phone in advance to play. In addition, people nowadays
have more fragmented time, so there is a special need for small games with short game
time and decompression, so the WeChat small game application was born. WeChat
mini games are casual games running on the WeChat platform and do not require
additional installation and uninstallation.
WeChat mini-games have many advantages. The main advantage is that WeChat
mini-games do not need to be downloaded. You can open the game by clicking on the
game’s icon or scanning it. When the game is not playing, you don’t need to uninstall
it, just close it. This method greatly improves the user experience. Users do not need to
consider the issue of mobile phone space, and it is also more friendly to developers.
Developers can use the WeChat platform to promote their own mini games without
having to consider cross-platform issues. . Therefore, the development of WeChat mini
games is becoming more and more sought after by developers.
This article mainly introduces the design and development of WeChat mini-games.
Based on the cocos creator game engine, we design a set of eliminating stars mini-
games based on elimination gameplay. This is a casual WeChat mini-game.
Key Words: WeChat game; Destroy the stars; game engine; cocos creator;
目 录
I
目 录
摘 要 ..................................................................................................................iii
Abstract.................................................................................................................iv
目 录 ....................................................................................................................I
第一章 绪 论 ...................................................................................................1
1.1 研究的背景、来源和意义 ....................................................................1
1.2 国内外研究现状 ....................................................................................2
1.3 微信小程序的注册 ................................................................................5
1.4 本文主要内容 ......................................................................................11
第二章 研究技术分析 .....................................................................................12
2.1 微信小程序简介 ..................................................................................12
2.1.1 微信小程序背景 .......................................................................12
2.1.2 微信小程序特点分析 ...............................................................13
2.2 框架技术介绍 ......................................................................................14
2.2.1 MINA..........................................................................................14
2.2.2 MINA 框架功能层介绍.............................................................16
2.3 Java Script..............................................................................................17
2.3.1 Java Script 的特点.....................................................................18
2.3.2 Java Script 的框架......................................................................18
2.4 Cocos Creator 游戏引擎介绍 ...............................................................19
2.4.1 Cocos Creator 安装和介绍 ........................................................19
2.4.2 Cocos Creator 的使用 ................................................................25
第三章 系统分析 ...............................................................................................35
3.1 系统可行性分析 ..................................................................................35
3.1.1 硬件可行性分析 ........................................................................35
3.1.2 软件可行性分析 ........................................................................35
3.1.3 经济可行性分析 ........................................................................35
3.2 系统需求分析 ......................................................................................36
3.2.1 功能描述 ...................................................................................36
3.2.2 用户用例图 ...............................................................................36