• 来自反犬的虫的WebGL规范

    WebGL是目前最令人着迷的电脑绘图技术之一。因为,尽管GPU已 经在电脑和高端手机中无所不在,其计算能力也已超越CPU几倍有 余,但游戏之外,GPU基本处于闲置状态。固然是三维绘图的难度所 致,但其难度相对于程序员所要掌握的语言和电脑知识,并非高不可 攀。恐怕更重要的是观念,认为三维绘图只属游戏或制图等有限领 域,用户接受度不高,硬件兼容不佳,且数据量庞大。WebGL可以 打破这一认知误区。就像网络视频一下子被用户接受,由WebGL支 持的各种应用,也会自然而然的籍由浏览器,进入千家万户。 由于WebGL刚刚推出,支持度不高,中文资料更少。本人在自学只 余,自觉自发的翻译一些关键文档,供国人参考。希望有志者能带领 中国突破低端产业链,融入科技发展的最前沿。附带一句,冲破藩篱 靠自己,社会没主义更要坚持正义。国人加油!

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  • WebGL programing guid

    英文原版WebGl编程手册,详细介绍了WebGL的工作方式,书里有很多实例,英文基础好的哥们儿,推荐看看.

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  • pds db_linkage

    Analyzing the MGE Database Linkage on Microstation Graphic Elements pds数据与图形文件就是通过db linkage连接到一起的 文件中详细讲解了 如何连接 以及dgn数据从大端 vax 数据转换为小端 pc 数据

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    2014-09-21
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  • Intergraph Standard File Formats.pdf

    The Intergraph Standard File Formats ISFF are the file formats common to MicroStation and Intergraph’s Interactive Graphics Design System IGDS ISFF is now available to the public This enables Intergraph customers and third party developers to create custom applications for MicroStation that read and write ISFF format without a license from Intergaph reading and writing DGN files It is based in the OpenDGN initiative developed by Bentley Systems which is known as a leading supplier of CAD software Consequently DGNdirect provides compatibility with Bentley MicroStation V7 ">The Intergraph Standard File Formats ISFF are the file formats common to MicroStation and Intergraph’s Interactive Graphics Design System IGDS ISFF is now available to the public This enables Intergraph customers and third party developers to create custom applications for MicroStation that [更多]

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    2014-09-21
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  • RenderMonkey.2008-12-17-v1.82.322.part2.rar

    就像visual studio作为c++的IDE那样,能够自动编译并且看到运行效果.因为上传权限限制.一共有两个文件.

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    2014-09-21
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  • RenderMonkey.2008-12-17-v1.82.322.part1.rar

    就像visual studio作为c++的IDE那样,能够自动编译并且看到运行效果.因为上传权限限制.一共有两个文件.

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  • rendermonkey sdk

    就像visual studio作为c++的IDE那样,能够自动编译并且看到运行效果.

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    2014-09-21
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  • Intergraph Standard File Formats (Element Structure)

    DGNLib is a small C/C++ library for reading and writing DGN files. Where can I get the source code? dgnlib-1.11.zip: Current standalone source with dgndump example mainline. Does DGNLib support all DGN elements? No, but it does support most 2D and 3D elements. Some of the more esoteric elements are read in "raw data mode", but not interpreted. It does support lines, line strings, curves, bsplines, ellipses, arcs, and text elements, as well as extracting color tables, and master coordinate information. Does DGNLib support Microstation V8 DGN Files? No, they are a substantially different format, and are not recognised at all. The DGNdirect library from the OpenDWG Alliance does support DGN v8. Is it portable? Yes, fairly, though as distributed it may be necessary to tweak the cpl_port.h and cpl_config.h files for different platforms. It was developed on Linux for a client deploying on MacOS, and Windows. Does it require alot of memory? Generally speaking no. Only one element at a time is kept in memory. If the file is "indexed" an additional 12 bytes per element is kept in memory after a pre-scan, but this isn't required. Does DGNLib include code to draw DGN elements? No, but there is a document that tries to indicate how to properly draw DGN elements given the structures returned by DGNLib. The OGR layer re-interprets the drawing information into OGR Feature Style format which is understood by some applications such as UMN MapServer. What is the license? DGNLib is under my usual MIT/X style open source license. Thus is can be easily used in commercial, and free products with no concern about licensing issues. See the header of any source file for the full license text. Is there support for writing DGN files? Yes, there is preliminary support for writing 2D and 3D DGN files in recent releases. Is there documentation? There is a detailed DGN Library API Reference available. There is currently no tutorial style information on how to use the library, but the dgndump.c utility can serve as a limited example. Is further work going on to improve the library? The initial project is complete, but I am interested in fixing bugs and adding minor features. Improvements are welcome.

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    2014-08-31
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  • OpenDesign_Specification_for_.dwg_files.pdf

    1 Introduction Introduction Introduction Introduction Originating in the late 1970s, drawing files created with microcomputer-based computer-aided design software were saved with the .dwg extension. In the early 1980s, Autodesk® released AutoCAD® which eventually became the most used CAD software in the world and which used Autodesk’s undocumented and proprietary DWG™ file format (using the .dwg extension). The Open Design Specification for .dwg files serves AutoCAD’s undocumented and proprietary DWG file format. This specification includes DWG file format versions 13 up to and including version 2013. Further, the Open Design Specification for .dwg files serves the Teigha® software development platform of the Open Design Alliance. While our Open Design Specification for .dwg files is able to read and write .dwg files with excellent AutoCAD compatibility, we continue to work to improve our understanding of all the data in a .dwg file. If you find information which will help us to understand any unknown values, please contact us at http://www.opendesign.com/contact.

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    2014-08-26
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  • Microstation V8i中文使用手册_text_editon

    microstation 中文版教程 主要工具箱含大部份的 2D 绘图工具,可能有人会觉得MicroStation 2D 功能太 差了吧,就这18 个图像工具好象不太够用,请你在下定论前先将鼠标移到主 要工具箱任一图像工具上后按住鼠标左键往右拖拉, 你会发觉还有其它的 工具会显示出来 请试着选择主工具箱右行第三个四方形图像往右拖拉,光标移到最后一个多 边形图像后手放掉,原本四方形的图像已被多边形图像取代并成反白状态 这表示现在你可以绘制多边形,同理若你日后要绘制四方形,只要再选择主 工具箱右行第三个工具图像往右拖拉,光标移到第一个四方形工具图像后放 手即可 F主要工具箱内各子工具箱都可单独拖拉出来, 但如果您使用的是15 吋小屏幕, 只要主要

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