/*
* File: BlankKarel.java
* ---------------------
* This is a blank Karel project that you can change at will. Remember, if you change
* the class name, you'll need to change the filename so that it matches.
* If you want to make the program load with a specific world, make the
* world file named the same as this class. For example, when this program is
* run, it would try to load BlankKarel.w if there is one.
*/
import acm.program.*;
import stanford.karel.*;
public class BlankKarel extends Karel {
public void run() {
/* You fill this in */
}
}