using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
namespace ChickRun
{
public class Chick
{
public float g = 150.0f;
public float speedX;
public float speedY = 100.0f;
public float dt = 0.1f;
public bool IsRuning = false;
public bool IsJumping = false;
public bool IsSpeeding = false;
public bool IsFalling = false;
public Bitmap bmp;
public Chick()
{