========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : Game2
========================================================================
AppWizard has created this Game2 application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your Game2 application.
Game2.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
Game2.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CGameApp application class.
Game2.cpp
This is the main application source file that contains the application
class CGameApp.
Game2.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
Game2.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\Game2.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file Game2.rc.
res\Game2.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
MainFrm.h, MainFrm.cpp
These files contain the frame class CMainFrame, which is derived from
CFrameWnd and controls all SDI frame features.
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named Game2.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
没有合适的资源?快使用搜索试试~ 我知道了~
温馨提示
本资源与象棋游戏程序(VC6.0)(免费)配套,这是象棋游戏的源代码,大家可以先看看游戏的效果再决定是否下载源代码。本游戏采用的是图片单文档形式,主要用图片的合成显示来达到游戏的效果,与很多的2D游戏设计是一样的。对游戏编程有兴趣的朋友可以参考参考。注释虽不算很多,但不少地方我都加上注释了。 游戏是在VC6.0下编写,本程序是我编写的,有任何问题可以直接咨询我。也可以发邮件到我的邮箱:gouki04@126.com
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收起资源包目录
大象棋时代源代码.rar (86个子文件)
大象棋时代源代码
DibSection.cpp 8KB
Resource.h 635B
Game2.dsw 518B
Release
StdAfx.obj 742B
Game2.obj 13KB
GameView.obj 11KB
Midi.obj 3KB
Chess.obj 2KB
DibSection.obj 17KB
vc60.idb 65KB
Game2.pch 5.57MB
Game2.exe 180KB
Game2.res 20KB
MapManager.obj 49KB
MainFrm.obj 11KB
MapSprite.obj 742B
Sprite.obj 2KB
Game2.h 1KB
res
Game2.rc2 397B
Game2.ico 1KB
HI.bmp 10KB
GameView.h 2KB
image
Chess.bmp 42KB
Cursor.bmp 12KB
Jiang.bmp 210KB
Button.bmp 54KB
Shuai.bmp 210KB
ChessBoard.bmp 301KB
MsButton.bmp 7KB
Midi
sky.mid 4KB
Game2.aps 33KB
Game2.ncb 129KB
DibSection.h 9KB
Game2.opt 55KB
MapManager.h 5KB
MapManager.cpp 36KB
Game2.exe 180KB
Game2.dsp 5KB
MapSprite.cpp 482B
StdAfx.cpp 207B
MainFrm.cpp 3KB
Chess.cpp 527B
MyReadMe.txt 4KB
coordinate.h 2KB
MainFrm.h 2KB
Game2.plg 246B
StdAfx.h 1KB
Game2.rc 9KB
Game2.cpp 3KB
Sprite.cpp 1KB
GameView.cpp 3KB
MapSprite.h 3KB
Debug
GameView.sbr 0B
StdAfx.obj 115KB
DibSection.sbr 0B
Game2.obj 23KB
GameView.obj 20KB
Midi.obj 7KB
Chess.obj 9KB
DibSection.obj 34KB
vc60.idb 289KB
Game2.pch 7.13MB
Game2.pdb 2.34MB
Game2.exe 1.37MB
Game2.sbr 0B
Game2.ilk 1.7MB
StdAfx.sbr 1.35MB
MainFrm.sbr 0B
MapManager.sbr 0B
Midi.sbr 0B
Sprite.sbr 0B
MapSprite.sbr 0B
vc60.pdb 564KB
Game2.res 20KB
MapManager.obj 126KB
MainFrm.obj 22KB
MapSprite.obj 2KB
Sprite.obj 4KB
Chess.sbr 0B
Game2.bsc 3.24MB
Sprite.h 6KB
Game2.clw 2KB
Chess.h 2KB
Midi.h 388B
Midi.cpp 2KB
ReadMe.txt 3KB
共 86 条
- 1
资源评论
- LCG_1232014-10-13可以参考一下
- M78duoyun2014-06-27找了很久才找的,赞!
- li_zhongan2015-02-24此程序对我很有帮助。
- lbb16152013-12-27非常详细的游戏程序
gouki04
- 粉丝: 127
- 资源: 17
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