Beginning Android 3D Game Development is a unique book for today’s Android and game app developers who want to learn how to build 3D game apps that run on the latest Android KitKat platform using Java and OpenGL ES. A Drone Grid game case study is included. Table of Contents Chapter 1: Let’s Meet the Android Chapter 2: Java for Android Chapter 3: 3D Math Review Chapter 4: 3D Graphics Using OpenGL ES 2.0 Chapter 5: Motion and Collision Chapter 6: Game Environment Chapter 7: Drone Grid Case Study: Creating the Player Chapter 8: Drone Grid Case Study: Creating the Enemies Chapter 9: Drone Grid Case Study: The User Interface Chapter 10: The Final Drone Grid Game Chapter 11: The Android Native Development Kit (NDK) Chapter 12: Publishing and Marketing Your Final Game Book Details Title: Beginning Android 3D Game Development Author: Robert Chin Length: 492 pages Edition: 1 Language: English Publisher: Apress Publication Date: 2014-03-11 ISBN-10: 1430265477 ISBN-13: 9781430265474
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