========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : Mine
========================================================================
AppWizard has created this Mine application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your Mine application.
Mine.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
Mine.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CMineApp application class.
Mine.cpp
This is the main application source file that contains the application
class CMineApp.
Mine.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
Mine.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\Mine.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file Mine.rc.
res\Mine.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
MainFrm.h, MainFrm.cpp
These files contain the frame class CMainFrame, which is derived from
CFrameWnd and controls all SDI frame features.
res\Toolbar.bmp
This bitmap file is used to create tiled images for the toolbar.
The initial toolbar and status bar are constructed in the CMainFrame
class. Edit this toolbar bitmap using the resource editor, and
update the IDR_MAINFRAME TOOLBAR array in Mine.rc to add
toolbar buttons.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one document type and one view:
MineDoc.h, MineDoc.cpp - the document
These files contain your CMineDoc class. Edit these files to
add your special document data and to implement file saving and loading
(via CMineDoc::Serialize).
MineView.h, MineView.cpp - the view of the document
These files contain your CMineView class.
CMineView objects are used to view CMineDoc objects.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named Mine.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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完整扫雷源代码,(C++,MFC)
共73个文件
obj:12个
h:9个
bmp:8个
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和windows自带的扫雷基本一样。代码每个变量和函数都有详细的注释 用MFC实现
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Mine.zip (73个子文件)
Mine
resource.h 2KB
Mine.dsp 5KB
Debug
Mine.exe 244KB
Mine.pch 6.55MB
vc60.pdb 372KB
MineWnd.sbr 0B
DlgCustom.obj 12KB
MineWnd.obj 82KB
vc60.idb 217KB
Mine.bsc 5.3MB
StdAfx.obj 103KB
Mine.pdb 457KB
Mine.res 102KB
Mine.sbr 0B
DlgNowRec.obj 10KB
DlgCustom.sbr 0B
Mine.obj 18KB
StdAfx.sbr 1.3MB
DlgRank.sbr 0B
DlgRank.obj 10KB
DlgNowRec.sbr 0B
Mine.ilk 275KB
Mine.dsw 531B
DlgCustom.h 1KB
Releaseconfig.ini 258B
ReadMe.txt 4KB
DlgNowRec.cpp 1019B
res
WAV2.WAV 37KB
BITMAP21.BMP 1KB
bitmap2.bmp 2KB
MineDoc.ico 1KB
Toolbar.bmp 1KB
BITMAP30.BMP 2KB
BITMAP20.BMP 2KB
WAV1.WAV 1KB
BITMAP31.BMP 542B
icon1.ico 22KB
Mine.rc2 396B
BITMAP10.BMP 2KB
WAV3.WAV 25KB
BITMAP11.BMP 1KB
Mine.ico 23KB
Mine.cpp 2KB
DlgNowRec.h 1KB
Mine.opt 52KB
DlgRank.cpp 2KB
Release
Mine.exe 140KB
Mine.pch 5.36MB
DlgCustom.obj 9KB
MineWnd.obj 58KB
vc60.idb 49KB
StdAfx.obj 786B
config.ini 256B
Mine.res 102KB
Mine.obj 12KB
DlgNewRec.obj 11KB
DlgRank.obj 14KB
MineWnd.cpp 38KB
MineWnd.h 5KB
StdAfx.cpp 206B
Mine.rc 15KB
DlgCustom.cpp 2KB
DlgNewRec.h 1KB
Mine.plg 244B
Mine.h 1KB
DlgRank.h 2KB
MineDefs.h 2KB
Mine.clw 4KB
Mine.aps 126KB
StdAfx.h 1KB
Debugconfig.ini 246B
Mine.ncb 121KB
DlgNewRec.cpp 1KB
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