## Prerequisites:
* Android NDK
* Android SDK **OR** Eclipse ADT Bundle
* Android AVD target installed
## Building project
There are two ways of building Android projects.
1. Eclipse
2. Command Line
### Import Project in Eclipse
#### Features:
1. Complete workflow from Eclipse, including:
* Build C++.
* Clean C++.
* Build and Run whole project.
* Logcat view.
* Debug Java code.
* Javascript editor.
* Project management.
2. True C++ editing, including:
* Code completion.
* Jump to definition.
* Refactoring tools etc.
* Quick open C++ files.
#### Setup Eclipse Environment (only once)
**NOTE:** This step needs to be done only once to setup the Eclipse environment for cocos2d-x projects. Skip this section if you've done this before.
1. Download Eclipse ADT bundle from [Google ADT homepage](http://developer.android.com/sdk/index.html)
**OR**
Install Eclipse with Java. Add ADT and CDT plugins.
2. Only for Windows
1. Install [Cygwin](http://www.cygwin.com/) with make (select make package from the list during the install).
2. Add `Cygwin\bin` directory to system PATH variable.
3. Add this line `none /cygdrive cygdrive binary,noacl,posix=0,user 0 0` to `Cygwin\etc\fstab` file.
3. Set up Variables:
1. Path Variable `COCOS2DX`:
* Eclipse->Preferences->General->Workspace->**Linked Resources**
* Click **New** button to add a Path Variable `COCOS2DX` pointing to the root cocos2d-x directory.
![Example](https://lh5.googleusercontent.com/-oPpk9kg3e5w/UUOYlq8n7aI/AAAAAAAAsdQ/zLA4eghBH9U/s400/cocos2d-x-eclipse-vars.png)
2. C/C++ Environment Variable `NDK_ROOT`:
* Eclipse->Preferences->C/C++->Build->**Environment**.
* Click **Add** button and add a new variable `NDK_ROOT` pointing to the root NDK directory.
![Example](https://lh3.googleusercontent.com/-AVcY8IAT0_g/UUOYltoRobI/AAAAAAAAsdM/22D2J9u3sig/s400/cocos2d-x-eclipse-ndk.png)
* Only for Windows: Add new variables **CYGWIN** with value `nodosfilewarning` and **SHELLOPTS** with value `igncr`
4. Import libcocos2dx library project:
1. File->New->Project->Android Project From Existing Code.
2. Click **Browse** button and open `cocos2d-x/cocos2dx/platform/android/java` directory.
3. Click **Finish** to add project.
#### Adding and running from Eclipse
![Example](https://lh3.googleusercontent.com/-SLBOu6e3QbE/UUOcOXYaGqI/AAAAAAAAsdo/tYBY2SylOSM/s288/cocos2d-x-eclipse-project-from-code.png) ![Import](https://lh5.googleusercontent.com/-XzC9Pn65USc/UUOcOTAwizI/AAAAAAAAsdk/4b6YM-oim9Y/s400/cocos2d-x-eclipse-import-project.png)
1. File->New->Project->Android Project From Existing Code
2. **Browse** to your project directory. eg: `cocos2d-x/cocos2dx/samples/Cpp/TestCpp/proj.android/`
3. Add the project
4. Click **Run** or **Debug** to compile C++ followed by Java and to run on connected device or emulator.
### Running project from Command Line
$ cd cocos2d-x/samples/Cpp/TestCpp/proj.android/
$ export NDK_ROOT=/path/to/ndk
$ ./build_native.sh
$ ant debug install
If the last command results in sdk.dir missing error then do:
$ android list target
$ android update project -p . -t (id from step 6)
$ android update project -p cocos2d-x/cocos2dx/platform/android/java/ -t (id from step 6)
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cocos2dx_box2d实例1 (147个子文件)
Package_2013.appxmanifest 1KB
Package.appxmanifest 1KB
.classpath 356B
GLES-Render.cpp 8KB
LearnBox2d.cpp 5KB
App.xaml.cpp 3KB
tiles.cpp 3KB
HelloWorldScene.cpp 3KB
HelloCppEntry.cpp 2KB
MainPage.xaml.cpp 2KB
AppDelegate.cpp 1KB
main.cpp 1KB
main.cpp 594B
main.cpp 594B
main.cpp 435B
Main.cpp 271B
pch.cpp 20B
.cproject 65KB
.cproject 60KB
.cproject 46KB
.cproject 11KB
EditBox.xaml.cs 7KB
App.xaml.cs 6KB
MainPage.xaml.cs 6KB
AppResources.Designer.cs 3KB
AssemblyInfo.cs 1KB
LocalizedStrings.cs 384B
LearnBox2d.csproj 8KB
empty 0B
LearnBox2d.vcxproj.filters 2KB
LearnBox2dComponent.vcxproj.filters 2KB
LearnBox2d_2013.vcxproj.filters 2KB
LearnBox2d.vcxproj.filters 2KB
LearnBox2d.vcxproj.filters 2KB
AppMacros.h 3KB
GLES-Render.h 2KB
MainPage.xaml.h 2KB
App.xaml.h 2KB
LearnBox2d.h 2KB
AppController.h 2KB
AppDelegate.h 955B
tiles.h 618B
HelloWorldScene.h 604B
main.h 267B
AppController.h 189B
common.h 156B
RootViewController.h 86B
pch.h 40B
Main.h 38B
Icon.icns 75KB
LearnBox2d.java 2KB
SplashScreenImage.jpg 117KB
main.m 1KB
main.m 359B
Makefile 743B
README.md 3KB
README.mdown 232B
Android.mk 866B
Application.mk 101B
LearnBox2d.mkb 565B
AppController.mm 4KB
AppController.mm 3KB
RootViewController.mm 2KB
project.pbxproj 190KB
project.pbxproj 175KB
Prefix.pch 181B
Prefix.pch 146B
TemporaryKey.pfx 2KB
Info.plist 1KB
Info.plist 1KB
[email protected] 567KB
[email protected] 189KB
HelloWorld.png 136KB
Default.png 87KB
mainmenu.png 56KB
Icon-152.png 33KB
WideLogo.png 33KB
Icon-144.png 26KB
Icon-120.png 23KB
Icon-114.png 16KB
Icon-76.png 13KB
icon.png 12KB
icon.png 12KB
Icon-72.png 11KB
FlipCycleTileLarge.png 10KB
FlipCycleTileLarge.png 10KB
SplashScreen.png 9KB
FlipCycleTileMedium.png 9KB
FlipCycleTileMedium.png 9KB
AlignmentGrid.png 9KB
AlignmentGrid.png 9KB
Icon-57.png 9KB
icon.png 7KB
CloseNormal.png 6KB
Logo.png 6KB
CloseSelected.png 5KB
icon.png 5KB
IconicTileMediumLarge.png 5KB
IconicTileMediumLarge.png 5KB
IconicTileSmall.png 4KB
共 147 条
- 1
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资源评论
- aa4761039472014-08-07很好啊,借鉴学习到了
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