• oculus_runtime_sdk_0.6.0.0_win.exe

    驱动oculus_runtime_sdk_0.6.0.0_win.exe

    5
    230
    38.68MB
    2016-01-14
    23
  • shader学习笔记二中shader

    surface shader例子带有详细注释

    0
    83
    3KB
    2015-12-31
    4
  • shader学习笔记一中shader文件

    固定管线shader的例子,带有详细注释

    0
    132
    2KB
    2015-12-31
    11
  • TheoraConverter.NET免费

    TheoraConverter.NET是一款非常强大的格式转换工具,它可以把视频装换成为ogg格式或者ogv格式,免费

    5
    181
    3.16MB
    2015-12-14
    23
  • unity mesh编程教程

    mesh教程,很基础

    0
    40
    2.09MB
    2015-12-02
    12
  • Unity3D Shader官方教程翻译

    CG基础,适合新手

    0
    35
    20.61MB
    2015-12-02
    0
  • 高光,外发光,边缘光

    工程下载地址,百度网盘

    5
    171
    117B
    2015-11-25
    34
  • 忍术粒子游戏特效包

    强大的效果,方便使用

    0
    35
    8.26MB
    2015-11-18
    0
  • 物件高光特效插件

    This package requires Unity Pro, as it uses post-processing! Now supports Unity iOS Pro! (Device with OpenGL ES2.0 required) Highlighting System package allows you to easily integrate outline glow effect similar to those used in top AAA games. Three highlighting modes available to cover all your needs: 1. One-frame highlighting Useful for highlighting objects which are currently under mouse cursor. 2. Flashing Can be used if you need to pay attention to some objects (game tutorial item for example). 3. Constant highlighting (with fade in/out) Can be used to constantly highlight objects (pickable items or currently selected objects for example). This system works with static and skinned meshes, and is fully documented (see Documentation.pdf inside of HighlightingSystemDemo folder).

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    144
    2.1MB
    2015-11-18
    9
  • poolmanager5插件—压缩包未损坏版

    内存池最新版, 优化游戏性能。压缩包未损坏,下载即用

    0
    37
    178KB
    2015-09-23
    15
  • 笔耕不辍

    累计1年每年原创文章数量>=20篇
  • 创作能手

    授予每个自然周发布1篇到3篇原创IT博文的用户
  • 分享宗师

    成功上传21个资源即可获取
  • 持续创作

    授予每个自然月内发布4篇或4篇以上原创或翻译IT博文的用户。不积跬步无以至千里,不积小流无以成江海,程序人生的精彩需要坚持不懈地积累!
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