Computer Graphics - Principles and Practice 3rd edition 2014
Computer Graphics - Principles and Practice 3rd edition 2014,pdf格式,适合学习
Computer Graphics - Principles and Practice 3rd edition 2014,pdf格式,适合学习
使用VS2013 编译64位 qt 所需要的patch文件,直接用vs2013编译x64 qt是编译不过去的
内容包含了glm glut 等库,用vs2008 基于OpenGL 4.0 ,可以直接运行,包含所有源码,里面含有很多使用性技巧
第二章. 怎样安装使用ODE......................................................................................................6 2.1 安装ODE ..........................................................................................................................6 2.1.1 在MacOS X 上编译和运行ODE..................................................................................6 2.2 使用ODE ..........................................................................................................................6 第三章. .............................................................................................................................................8 第四章. .............................................................................................................................................8 第五章. world .............................................................................................................................8 5.1 仿真推进函数...............................................................................................................9 5.2 接触参数.......................................................................................................................9 第六章. Rigid Body 函数.........................................................................................................11 第七章. 创建和销毁刚体.........................................................................................................11 7.3.7 接触...............................................................................................................................11 第八章. 位置和朝向.................................................................................................................13 第九章. 质量和力量.................................................................................................................13 第十章. 工具.............................................................................................................................27 第十一章. 自动的激活和禁止.................................................................................................26 第十二章. 杂项物体函数.........................................................................................................27 第十三章. 碰撞检测..........................................
delta3d依赖库的源码,包括xerces-c-3.1.1.zip,plib-1.8.5.tar.gz open-dis_2.5.tar.gz ode-0.11.1.zip libpng-1.2.31.tar.gz HawkNL168src.zip gnelib-0_70.zip gdal180.zip freealut-1.1.0-src.zip cppunit-1.12.0.tar.gz CEGUI-0.7.5.zip cal3d-0.11.0.tar.gz boost_1_44_0.7z
emacs 自动补全,Gccsense ,非常强大,看看一下我的配置图http://blog.csdn.net/zhuyingqingfen/article/details/8006787