• OS.X.Mountain.Lion.Pocket.Guide

    Get the concise information you need to start using OS X Mountain Lion, the latest version of the Mac operating system. This handy guide goes right to the heart of the OS, with details on system preferences, built-in applications, utilities, and other features. Once you’re familiar with the fundamentals, use this book as a resource for problem-solving on the fly. You get configuration tips, lots of step-by-step instructions, guides for troubleshooting, and other advice—all in an easy-to-read format. Learn what’s new, including improved iCloud integration and other iPad-inspired features Discover how working with multiple devices is easier and more streamlined with Mountain Lion Get a guide to the Finder, Dock, user accounts, and other essentials Use Mountain Lion’s system preferences to customize your Mac Take advantage of OS X applications, such as FaceTime and Time Machine Manage passwords and secure your data Work more efficiently with a complete list of keyboard shortcuts

    5
    93
    14.65MB
    2012-08-19
    9
  • OS X Mountain Lion The Missing Manual

    OS X is an impressive technical achievement; many experts call it the best personal- computer operating system on earth. But beware its name. The X is meant to be a Roman numeral, pronounced “ten.” Don’t say “oh ess ex.” You’ll get funny looks in public. In any case, OS X Mountain Lion is the ninth major version of Apple’s Unix-based operating system. It’s got very little in common with the original Mac operating system, the one that saw Apple through the 1980s and 1990s. Apple dumped that in 2001, when CEO Steve Jobs decided it was time for a change. Apple had just spent too many years piling new features onto a software foundation originally poured in 1984. Programmers and customers complained of the “spaghetti code” the Mac OS had become. On the other hand, underneath OS X’s classy, translucent desktop is Unix, the industrial-strength, rock-solid OS that drives many a Web site and university. It’s not new by any means; in fact, it’s decades old and has been polished by generations of programmers.

    5
    83
    34.92MB
    2012-08-18
    10
  • Beginning iPhone Development

    Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone and iPod Touch programming. The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone software development kit, then stepping you though the creation of your first simple iPhone application. You'll move on from there, mastering all the iPhone interface elements that you've come to know and love, such as buttons, switches, pickers, toolbars, sliders, etc. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. You'll master the art of table-building and learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using SQLite, iPhone's built-in database management system. You'll learn how to draw using Quartz 2D and OpenGL ES. You'll add multi-touch gesture support (pinches and swipes) to your applications, and work with the Camera, photo library, and Accelerometer. You'll master application preferences, learn how to localize your apps into other languages, and so much more. Apple's iPhone SDK, this book, and your imagination are all you'll need to start building your very own best-selling iPhone applications.

    5
    19
    18.07MB
    2012-08-17
    10
  • Mac.OS.X.Lion.For.Dummies

    Mac.OS.X.Lion.For.Dummies

    5
    28
    20.62MB
    2012-08-17
    10
  • Objective-C for Absolute Beginners iPhone, iPad, and Mac Programming Made Easy

    You have a great idea for an app, but where do you begin? Objective-C is the universal language of iPhone, iPad, and Mac apps, and Objective-C for Absolute Beginners, Second Edition starts you on the path to mastering this language and its latest release. Using a hands-on approach, you'll learn how to think in programming terms, how to use Objective-C to construct program logic, and how to synthesize it all into working apps. Gary Bennett, an experienced app developer and trainer, will guide you on your journey to becoming a successful app developer. If you're looking to take the first step towards App Store success, Objective-C for Absolute Beginners is the place to start. What you’ll learn The fundamentals of computer programming: how to understand variables, design data structures, and work with file systems The logic of object-oriented programming: how to use Classes, Objects, and Methods The flexibility of Apple’s developer tools: how to install Xcode and write programs in Objective-C The power of Cocoa and Cocoa touch: how to make Mac OS X applications or iOS apps that do cool stuff Who this book is for Everyone! This book is for anyone who wants to learn to develop apps for the Mac, iPhone, and iPad using the Objective-C programming language. No previous programming experience is necessary! Table of Contents Becoming a Great iPhone/iPad or Mac Programmer Programming Basics It’s All About the Data Making Decisions About...and Planning Program Flow Object Oriented Programming with Objective-C Learning Objective-C and Xcode Objective-C Classes, Objects, and Methods Diving into Objective-C More Data Comparison Creating User Interfaces Storing Information Protocols and Delegates Memory, Addresses, and Pointers Debugging Programs with Xcode

    5
    83
    13.9MB
    2012-08-17
    10
  • [iPhone开发书籍大全].Cocoa.Design.Patterns(Addison.Wesley.2009-09)

    Mac and iPhone developers are often overwhelmed by the breadth and sophistication of the Cocoa frameworks. Although Cocoa is indeed huge, once you understand the object-oriented patterns it uses, you’ll find it remarkably elegant, consistent, and simple. Cocoa Design Patterns begins with the mother of all patterns: the Model-View-Controller (MVC) pattern, which is central to all Mac and iPhone development. Encouraged, and in some cases enforced by Apple’s tools, it’s important to have a firm grasp of MVC right from the start. The book’s midsection is a catalog of the essential design patterns you’ll encounter in Cocoa, including Fundamental patterns, such as enumerators, accessors, and two-stage creation Patterns that empower, such as singleton, delegates, and the responder chain Patterns that hide complexity, including bundles, class clusters, proxies and forwarding, and controllers And that’s not all of them! Cocoa Design Patterns painstakingly isolates 28 design patterns, accompanied with real-world examples and sample code you can apply to your applications today. The book wraps up with coverage of Core Data models, AppKit views, and a chapter on Bindings and Controllers. Cocoa Design Patterns clearly defines the problems each pattern solves with a foundation in Objective-C and the Cocoa frameworks and can be used by any Mac or iPhone developer.

    0
    23
    4.44MB
    2012-08-16
    10
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