========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : LL1_display
========================================================================
AppWizard has created this LL1_display application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your LL1_display application.
LL1_display.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
LL1_display.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CLL1_displayApp application class.
LL1_display.cpp
This is the main application source file that contains the application
class CLL1_displayApp.
LL1_display.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
LL1_display.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\LL1_display.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file LL1_display.rc.
res\LL1_display.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
MainFrm.h, MainFrm.cpp
These files contain the frame class CMainFrame, which is derived from
CFrameWnd and controls all SDI frame features.
res\Toolbar.bmp
This bitmap file is used to create tiled images for the toolbar.
The initial toolbar and status bar are constructed in the CMainFrame
class. Edit this toolbar bitmap using the resource editor, and
update the IDR_MAINFRAME TOOLBAR array in LL1_display.rc to add
toolbar buttons.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one document type and one view:
LL1_displayDoc.h, LL1_displayDoc.cpp - the document
These files contain your CLL1_displayDoc class. Edit these files to
add your special document data and to implement file saving and loading
(via CLL1_displayDoc::Serialize).
LL1_displayView.h, LL1_displayView.cpp - the view of the document
These files contain your CLL1_displayView class.
CLL1_displayView objects are used to view CLL1_displayDoc objects.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named LL1_display.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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温馨提示
本资源针对编译原理课程中LL(1)文法分析过程设计与实现了演示系统。本系统在Visual C++环境中使用MFC类库开发实现。针对高效率和美观实用两个目标,分别设计了前台和后台。前台负责界面显示和用户交互,后台透明地执行LL(1)文法分析过程的相关操作,为前台提供数据。通过MFC的消息响应机制,将后台功能模块加入到前台相应功能菜单的消息函数中。作为一种该研究方向的实践性探索,本系统提供一个界面美观、操作简便、易于理解、方便修改的演示系统,满足了LL(1)文法授课的具体需求。
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收起资源包目录
LL1_display5.11.rar (76个子文件)
LL1_display5.11
LL1_display.aps 31.55MB
LL1_display.rc 16KB
INPUTSENINHAND.cpp 1KB
DialogInput.cpp 2KB
StdAfx.cpp 213B
resource.h 4KB
LL1_display.dsw 530B
DialogInput.h 1KB
LL1_displayView.h 4KB
INPUTINHANDInput.cpp 1KB
INPUTSENINHAND.h 1KB
LL1_display.dsp 7KB
LL1_displayDoc.h 1KB
LL1_displayDoc.cpp 2KB
INPUTINHANDInput.h 1KB
MainFrm.h 1KB
LL1_display.clw 4KB
LL1_displayView.cpp 52KB
Debug
LL1_displayView.sbr 37KB
LL1_display.sbr 12KB
vc60.pdb 476KB
MainFrm.sbr 5KB
DialogInput.obj 13KB
vc60.idb 321KB
INPUTINHANDInput.sbr 4KB
LL1_display.exe 37.99MB
LL1_display.pdb 577KB
DialogInput.sbr 4KB
INPUTSENINHAND.obj 15KB
LL1_displayDoc.obj 15KB
INPUTINHANDInput.obj 15KB
LL1_display.bsc 4.63MB
LL1_display.obj 23KB
MainFrm.obj 19KB
LL1_displayView.obj 155KB
StdAfx.obj 103KB
LL1_displayDoc.sbr 4KB
LL1_display.pch 6.81MB
INPUTSENINHAND.sbr 4KB
StdAfx.sbr 1.31MB
LL1_display.ilk 696KB
LL1_display.res 31.51MB
ReadMe.txt 4KB
StdAfx.h 1KB
sentense.txt 6B
MainFrm.cpp 3KB
production.txt 42B
res
LL1_display.ico 1KB
句子.bmp 2.25MB
分析条件.bmp 2.25MB
FIRST-FOLLOW.bmp 2.25MB
开始.bmp 2.25MB
LL(1)文法.bmp 2.25MB
FIRST产生过程.bmp 2.25MB
相关概念-FOLLOW.bmp 2.25MB
LL1_displayDoc.ico 1KB
分析步骤.bmp 2.25MB
预测分析表.bmp 2.25MB
LL1_display.rc2 403B
输出产生式.bmp 2.25MB
开始界面.bmp 2.25MB
欢迎进入.bmp 2.25MB
Thumbs.db 83KB
相关概念-SELECT.bmp 2.25MB
LL(1)分析法.bmp 2.25MB
Toolbar.bmp 1KB
文件输入产生式.bmp 2.25MB
分析过程.bmp 2.25MB
相关概念-FIRST.bmp 2.25MB
FOLLOW产生过程.bmp 2.25MB
icon1.ico 1KB
LL1_display.opt 53KB
LL1_display.cpp 4KB
LL1_display.ncb 369KB
LL1_display.h 1KB
LL1_display.plg 256B
共 76 条
- 1
资源评论
- u0108454592013-12-29界面设计不够完善,其他的还行
- tracydreamy2012-12-11程序很强大,但是界面好像出现了卡顿
- mycode02142012-08-20这程序实在强大,功能实现很完善,不过界面风格不太对劲
zjalggy1987
- 粉丝: 0
- 资源: 1
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