========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : day2
========================================================================
AppWizard has created this day2 application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your day2 application.
day2.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
day2.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CDay2App application class.
day2.cpp
This is the main application source file that contains the application
class CDay2App.
day2.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
day2.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\day2.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file day2.rc.
res\day2.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one dialog class:
day2Dlg.h, day2Dlg.cpp - the dialog
These files contain your CDay2Dlg class. This class defines
the behavior of your application's main dialog. The dialog's
template is in day2.rc, which can be edited in Microsoft
Visual C++.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named day2.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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c++做的MP3播放器
共91个文件
bmp:43个
h:9个
cpp:7个
需积分: 18 30 下载量 192 浏览量
2014-01-18
20:07:05
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基于MFC的音乐播放器,选歌,添加,删除,音量调节,歌词,进度调节等功能
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KG-Player.zip (91个子文件)
KG-Player
memdc.h 3KB
day2.ncb 289KB
BitmapSlider.h 5KB
DrawButton.h 1KB
day2.h 1KB
res
Del
Del_gray.bmp 15KB
Del_down.bmp 15KB
Del_norm.bmp 15KB
Del_mask.bmp 15KB
day2.ico 1KB
Slider
mp_channel.bmp 12KB
Thumb.bmp 670B
mp_thumb_active.bmp 848B
mp_thumb.bmp 848B
BarActive.bmp 4KB
BarBack.bmp 4KB
mp_channel_active.bmp 12KB
Stop
stop_norm.bmp 822B
stop_mask.bmp 822B
stop_gray.bmp 822B
stop_down.bmp 822B
day2.rc2 396B
Pause
pause_norm.bmp 824B
pause_mask.bmp 822B
pause_gray.bmp 824B
Smile.ico 3KB
Mini
mini_norm.bmp 824B
mini_gray.bmp 824B
mini_mask.bmp 822B
Play
play_gray.bmp 824B
play_norm.bmp 824B
play_mask.bmp 822B
Last
last_gray.bmp 822B
last_mask.bmp 822B
last_norm.bmp 822B
Board.bmp 703KB
Board1.bmp 703KB
Next
next_mask.bmp 822B
next_norm.bmp 822B
next_gray.bmp 822B
File.bmp 2KB
Vol
vol_off.bmp 13KB
vol_on.bmp 13KB
Exit
exit_mask.bmp 822B
exit_gray.bmp 824B
exit_norm.bmp 824B
Add
add_gray.bmp 15KB
add_mask.bmp 15KB
add_down.bmp 15KB
add_norm.bmp 15KB
day2.rc 10KB
day2.clw 2KB
day2.opt 52KB
day2.dsw 533B
BitmapSlider.cpp 22KB
day2.cpp 2KB
day2.dsp 8KB
play.bmp 3KB
day2Dlg.h 3KB
DrawButton.cpp 1KB
xSkinButton.h 3KB
StdAfx.cpp 206B
resource.h 4KB
day2.aps 1.58MB
ownerDrawBton.h 1KB
StdAfx.h 1KB
Debug
StdAfx.obj 103KB
day2.res 1.56MB
day2Dlg.sbr 86KB
day2.pch 6.56MB
day2.pdb 561KB
day2.ilk 547KB
vc60.idb 241KB
BitmapSlider.obj 59KB
day2Dlg.obj 128KB
day2.sbr 0B
xSkinButton.obj 43KB
StdAfx.sbr 1.31MB
day2.exe 2.04MB
day2.bsc 5.22MB
vc60.pdb 372KB
xSkinButton.sbr 0B
DrawButton.obj 12KB
DrawButton.sbr 0B
day2.obj 21KB
BitmapSlider.sbr 0B
day2Dlg.cpp 32KB
xSkinButton.cpp 21KB
ownerDrawBton.cpp 1KB
day2.plg 1KB
ReadMe.txt 3KB
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