Simple DirectMedia Layer {#mainpage}
========================
(SDL)
Version 2.0
---
http://www.libsdl.org/
Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.
SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
Support for other platforms may be found in the source code.
SDL is written in C, works natively with C++, and there are bindings
available for several other languages, including C# and Python.
This library is distributed under the zlib license, which can be found
in the file "COPYING.txt".
The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation and FAQs are available online at [the wiki](http://wiki.libsdl.org/)
- [Android](README-android.md)
- [CMake](README-cmake.md)
- [DirectFB](README-directfb.md)
- [DynAPI](README-dynapi.md)
- [Emscripten](README-emscripten.md)
- [Gesture](README-gesture.md)
- [Mercurial](README-hg.md)
- [iOS](README-ios.md)
- [Linux](README-linux.md)
- [OS X](README-macosx.md)
- [Native Client](README-nacl.md)
- [Pandora](README-pandora.md)
- [Supported Platforms](README-platforms.md)
- [Porting information](README-porting.md)
- [PSP](README-psp.md)
- [Raspberry Pi](README-raspberrypi.md)
- [Touch](README-touch.md)
- [WinCE](README-wince.md)
- [Windows](README-windows.md)
- [WinRT](README-winrt.md)
If you need help with the library, or just want to discuss SDL related
issues, you can join the [developers mailing list](http://www.libsdl.org/mailing-list.php)
If you want to report bugs or contribute patches, please submit them to
[bugzilla](http://bugzilla.libsdl.org/)
Enjoy!
Sam Lantinga <mailto:slouken@libsdl.org>
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Windows编译ffmpeg步骤 (184个子文件)
README.1st 186B
ABOUT-NLS 78KB
README.aix 143B
README.atari 1KB
AUTHORS 495B
gettime.awk 2KB
getopt.awk 2KB
group.awk 2KB
strtonum.awk 1KB
passwd.awk 1KB
ord.awk 937B
round.awk 635B
readable.awk 446B
zerofile.awk 424B
noassign.awk 422B
rewind.awk 404B
nextfile.awk 386B
assert.awk 382B
join.awk 378B
bits2str.awk 327B
ftrans.awk 317B
cliff_rand.awk 307B
libintl.awk 238B
ctime.awk 233B
README.beos 3KB
README.card 807B
configure 223KB
COPYING 34KB
README.cygwin-dynamic 3KB
SDL2.dll 1.2MB
SDL2.dll 1.02MB
doxyfile 64KB
ActivePerl-5.24.1.2402-MSWin32-x64-401627.exe 20.03MB
nasm-2.13.01-installer-x64.exe 896KB
yasm.exe 610KB
pgawk.exe 345KB
pgawk-3.1.6.exe 345KB
gawk.exe 345KB
gawk-3.1.6.exe 345KB
awk.exe 345KB
mingw-get-setup.exe 85KB
README.FIRST 509B
openssl-1.0.2l.tar.gz 5.12MB
SDL_opengl_glext.h 714KB
SDL_opengles2_gl2ext.h 96KB
SDL_opengl.h 80KB
SDL_egl.h 72KB
SDL_video.h 43KB
SDL_haptic.h 38KB
SDL_render.h 34KB
SDL_hints.h 32KB
SDL_opengles2_gl2.h 31KB
SDL_audio.h 27KB
SDL_events.h 27KB
SDL_surface.h 19KB
SDL_stdinc.h 18KB
SDL_pixels.h 17KB
SDL_scancode.h 15KB
SDL_keycode.h 14KB
SDL_test_fuzzer.h 13KB
SDL_mouse.h 11KB
SDL_assert.h 11KB
SDL_gamecontroller.h 11KB
SDL_thread.h 10KB
SDL_opengles2_khrplatform.h 10KB
SDL_atomic.h 9KB
SDL_syswm.h 9KB
SDL_joystick.h 9KB
SDL_system.h 7KB
SDL_rwops.h 7KB
SDL_mutex.h 7KB
SDL_log.h 6KB
SDL_keyboard.h 6KB
SDL_endian.h 6KB
SDL_config.h 6KB
SDL_shape.h 6KB
SDL_filesystem.h 5KB
SDL_version.h 5KB
SDL_platform.h 5KB
SDL_test_common.h 5KB
SDL_test_md5.h 5KB
SDL_messagebox.h 5KB
SDL_main.h 4KB
SDL_rect.h 4KB
SDL_test_harness.h 4KB
begin_code.h 4KB
SDL_cpuinfo.h 4KB
SDL.h 4KB
SDL_timer.h 3KB
SDL_test_crc32.h 3KB
SDL_test_assert.h 3KB
SDL_test_random.h 3KB
SDL_loadso.h 3KB
SDL_bits.h 2KB
SDL_power.h 2KB
SDL_test_font.h 2KB
SDL_touch.h 2KB
SDL_error.h 2KB
SDL_blendmode.h 2KB
SDL_test_images.h 2KB
共 184 条
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资源评论
- brons_1232021-02-26技术太老了,参考不大
weiwei8329
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