17 Cellular 5G Access for Massive
Internet of Things
Germán Corrales Madueño, Nuno Pratas,
ˇ
Cedomir Stefanovi
´
c, and Petar
Popovski
17.1 Introduction to the Internet of Things (IoT)
The IoT refers to the paradigm of physical and virtual “things” that communicate
and collaborate over the Internet, with or without human intervention. The spectra of
things that may be connected within the IoT ranges from complex machines, such as
aircraft and cars, to everyday appliances, such as consumer refrigerators, and very
simple devices such as humidity sensors. The emphasis of the IoT is on services,
which represent the primary driver for interconnecting things. Examples of IoT services
include micro-climate monitoring of homes, asset tracking during transportation, and,
on a larger scale, controlling the power consumption of all the refrigerators in a country
depending on the load. Current and forecast market evaluations (such as Cisco’s forecast
of a $14.4 trillion global IoT market by 2022 [1]) show that the IoT has a huge revenue
potential, to be shared between operators, service providers, hardware vendors, and
testing-solutions vendors. Thus, it is not surprising that the IoT is currently one of
the hottest topics in the telecommunications world, endorsed by both industry and
academia.
A term closely related, but not identical to IoT is machine-to-machine (M2M)
communications, or, in the Third Generation Partnership Project (3GPP) terminology,
machine-type-communications (MTC). M2M communications refer to the concept in
which machines (i.e., standalone devices) communicate with a remote server without
human intervention. “M2M can be considered as the plumbing of IoT” [2] or, more
formally stated, M2M communications are the key enabler of IoT services. A natural
question that arises is how well the existing networking solutions and technologies can
serve as the basis for M2M communications and, more broadly, IoT services and,
when they cannot support them, how to design other, suitable connectivity solutions.
These questions have in recent years instigated a significant body of research and
development by industry, standardization bodies, and academia. The general conclusion
is that the existing technologies, in their present form, cannot efficiently support M2M
communications. The reason is that existing communication systems, particularly in
the wireless domain, are designed to efficiently support human-type communications
(HTC), such as web browsing, voice calls, and video streaming, where high data rates
are essential but the volume of users that simultaneously require service is far beyond
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