The GPU Pro: Advanced Rendering Techniques book series covers ready-to-use ideas and procedures that can solve many of your daily graphics-programming challenges. The first book in the series wouldn’t have been possible without the help of many people. First of all I would like to thank the section editors for the fantastic job they did. The work of Wessam Bahnassi, Sebastien St. Laurent, NatalyaTatarchuk,CarstenDachsbacher,MatthiasWloka, ChristopherOat, and Sam Martin ensuresthat the qualityof the seriesstands up to the expectations of ourreaders. ThegreatcoverscreenshotsweretakenfromCall of Juarez: Bound in Blood. I would like to thank Techland for allowingus to use those shots. You will also find a postmortem of this game in the book. The team at A K Peters made the whole project happen. I want to thank Alice and Klaus Peters, Charlotte Henderson, andthe wholeproductionteam, whotookthe articlesandmadethem into a book. Special thanks go out to our families and friends, who spent many evenings and weekends during the long book production cycle without us. I hope you have as much fun reading the book as we had creating it. —Wolfgang Engel
剩余711页未读,继续阅读
- 粉丝: 0
- 资源: 7
- 我的内容管理 展开
- 我的资源 快来上传第一个资源
- 我的收益 登录查看自己的收益
- 我的积分 登录查看自己的积分
- 我的C币 登录后查看C币余额
- 我的收藏
- 我的下载
- 下载帮助