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SDL Game Development 无水印pdf
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SDL Game Development
Copyright © 2013 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval
system, or transmitted in any form or by any means, without the prior written
permission of the publisher, except in the case of brief quotations embedded in
critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy
of the information presented. However, the information contained in this book is
sold without warranty, either express or implied. Neither the author, nor Packt
Publishing, and its dealers and distributors will be held liable for any damages
caused or alleged to be caused directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the
companies and products mentioned in this book by the appropriate use of capitals.
However, Packt Publishing cannot guarantee the accuracy of this information.
First published: June 2013
Production Reference: 1170613
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978-1-84969-682-1
www.packtpub.com
Cover Image by Shaun Mitchell (
shaunmitchell84@googlemail.com
)
Credits
Author
Shaun Ross Mitchell
Reviewers
Luka Horvat
Mårten Möller
Acquisition Editor
Edward Gordon
Lead Technical Editor
Savio Jose
Chalini Snega Victor
Technical Editors
Jeeten Handu
Kaustubh S. Mayekar
Anita Nayak
Project Coordinator
Hardik Patel
Proofreader
Bernadette Watkins
Indexer
Rekha Nair
Graphics
Ronak Dhruv
Production Coordinator
Prachali Bhiwandkar
Cover Work
Prachali Bhiwandkar
About the Author
Shaun Mitchell
is a developer at a high prole online gaming company. He holds
a BSc in Game Programming and Development from Qantm College / SAE Institute
London. Shaun is also a moderator and active member of the <dream.in.code>
programming community.
I would like to thank Jason Colman, my university lecturer, whose
knowledge and insight into C++ and game programming has been
the foundation of my skillset.
I would also like to thank the <dream.in.code> community for the
interesting discussions and topics to hone my skills with.
Thank you to John Bayly for the background image on the front cover.
Many thanks to my family for their continued support and
importantly, a huge thank you to my girlfriend, Emma, who
tirelessly proofread my chapters while also keeping me running
on a generous amount of caffeine.
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