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上传时间:2017-12 大小:7.99MB
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2018-09-28Greetings and welcome to Mastering Unity 2017! This book begins from a beginner's knowledge of Unity, and it helps you develop that knowledge into mastery of a certain kind. Specifically, it develops a general, overarching mastery in which you’ll learn Unity like a seasoned indie developer, capable of turning your hand to pretty much any department and feature set within Unity. The following chapter outline explains, in more detail, the full range of features that we’ll see, but the central aim of this book is to make you versatile and powerful with Unity; capable of encountering a problem and being able to solve it in the language of Unity’s feature set. In this book, we’ll concentrate for the most part on a practical example; we’ll build a first-person combat game, across multiple chapters, and this will test your typing skills in more ways than one, so let’s go!
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2018-07-14Hello and welcome to the amazing journey of game development. This book is destined for those who have always wanted to create a game, the ones who have thousands of good ideas for games and people who inspire to be professional game developers. This book is destined for you. Here, you will learn the fundamentals of how to create a game from start to finish using Unity and C#. Step by step, you will be learning how to code and how to use the game engine to turn your ideas into real projects. At the end of the book, you'll have created a 2D platform game, and you will know how to create different games using the same principles that you have learned.
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Mastering Unity 2D Game Development 无水印pdf
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Physically Based Rendering - From Theory to Implementation 3rd edition.part2.rar
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【SystemVerilog】路科验证V2学习笔记(全600页).pdf
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