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HTML5 Games Development by Example 无水印pdf
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HTML5 Games Development by Example
Beginner's Guide
Copyright © 2011 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system,
or transmied in any form or by any means, without the prior wrien permission of the
publisher, except in the case of brief quotaons embedded in crical arcles or reviews.
Every eort has been made in the preparaon of this book to ensure the accuracy of the
informaon presented. However, the informaon contained in this book is sold without
warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers
and distributors will be held liable for any damages caused or alleged to be caused directly
or indirectly by this book.
Packt Publishing has endeavored to provide trademark informaon about all of the
companies and products menoned in this book by the appropriate use of capitals.
However, Packt Publishing cannot guarantee the accuracy of this informaon.
First published: August 2011
Producon Reference: 1180811
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978-1-849691-26-0
www.packtpub.com
Cover Image by Girish Suryawanshi (
girish.suryawanshi@gmail.com
)
Credits
Author
Makzan
Reviewers
Maeo Ferre
Henk Jurriens
William Malone
Acquision Editor
David Barnes
Development Editor
Neha Mallik
Technical Editors
Pallavi Kachare
Azharuddin Sheikh
Copy Editor
Neha Shey
Project Coordinator
Zainab Bagasrawala
Proofreader
Joanna McMahon
Indexer
Rekha Nair
Graphics
Geetanjali Sawant
Producon Coordinators
Melwyn D'sa
Adline Swetha Jesuthas
Cover Work
Melwyn D'sa
About the Author
Makzan
is the founder of 42games Limited. He has been designing games since he was
a child. He likes to see how the well-designed interacons in his games can trigger the
emoons and inuence the player. He believes that games should let a player share joyful
mes with friends. Therefore, his favorite game type is mulplayer casual games.
Makzan also wrote a book named Flash Mulplayer Virtual World. It is about developing
a virtual world to play with friends in real me with Adobe Flash and socket server.
I would like to thank the enre team from Packt Publishing. The book
would not have been possible without the help from all the editors and
proofreaders. I thank all the reviewers for providing useful comments
from which I have learned a lot. I thank my family for giving me support
during the book wring process.
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