Chapter 1: Introduction ................................................................................... 1 ■Chapter 2: Getting Started............................................................................. 13 ■Chapter 3: Essentials..................................................................................... 39 ■Chapter 4: Your First Game ........................................................................... 65 ■Chapter 5: Game Building Blocks .................................................................. 93 ■Chapter 6: Sprites In-Depth......................................................................... 117 ■Chapter 7: Scrolling with Joy ...................................................................... 141 ■Chapter 8: Shoot ’em Up.............................................................................. 167 ■Chapter 9: Particle Effects........................................................................... 189 ■Chapter 10: Working with Tilemaps ............................................................ 211 ■Chapter 11: Isometric Tilemaps .................................................................. 235 ■Chapter 12: Physics Engines ....................................................................... 263 ■Chapter 13: Pinball Game............................................................................ 287 ■Chapter 14: Game Center............................................................................. 315 ■Chapter 15: Out of the Ordinary................................................................... 347

















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