It's really easy to use and customize, just build it on your device and go outside to try! - Or use it inside editor, it works great too =) - Map Materials: You can customize every element of the map inside the editor without touching a single line of code. If you want to override some particular element (church for example) just add a renderer inside the map class and give it a material, it's that simple. The demo scene is already set up and you can use it as a starting point. Buildings height and Roads width You can set the height and y position for every kind of polygon you want (buildings, water, green, etc) and width for road types. Locations preset: There are some location presets inside the Location Manager class that you can toggle from the editor. If you want to use your own coordinates use the custom preset and set the values inside the demo coordinates property. If you build for mobile platform (iOS or Android) the map will use your location if available.
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