Dynamic Language Runtime
========================
The Dynamic Language Runtime enables language developers to more easily create dynamic languages for the .NET platform. In addition to being a pluggable back-end for dynamic language compilers, the DLR provides language interop for dynamic operations on objects. The DLR has common hosting APIs for using dynamic languages as libraries or for scripting in your .NET applications.
| **What?** | **Where?** |
| --------: | :------------: |
| **Windows/Linux/macOS Builds** | [![Build status](https://dotnetfoundation.visualstudio.com/IronLanguages/_apis/build/status/DLR)](https://dotnetfoundation.visualstudio.com/IronLanguages/_build/latest?definitionId=41) |
| **Downloads** | [![NuGet](https://img.shields.io/nuget/v/DynamicLanguageRuntime.svg)](https://www.nuget.org/packages/DynamicLanguageRuntime/) [![Release](https://img.shields.io/github/release/IronLanguages/dlr.svg)](https://github.com/IronLanguages/dlr/releases/latest)|
| **Help** | [![Gitter chat](https://badges.gitter.im/IronLanguages/ironpython.svg)](https://gitter.im/IronLanguages/ironpython) [![StackExchange](https://img.shields.io/stackexchange/stackoverflow/t/dynamic-language-runtime.svg)](http://stackoverflow.com/questions/tagged/dynamic-language-runtime) |
Code of Conduct
---------------
This project has adopted the code of conduct defined by the Contributor Covenant to clarify expected behavior in our community.
For more information see the [.NET Foundation Code of Conduct](https://dotnetfoundation.org/code-of-conduct).
Installation
------------
The best way to install the DLR is through the NuGet DynamicLanguageRuntime package. For now you will need to enable prerelease packages, as there is no production NuGet release yet.
Documentation
-------------
The best current documentation is in the Docs/ directory, in Word and PDF format (it *was* a Microsoft project, after all).
Help
----
If you have any questions, [open an issue](https://github.com/IronLanguages/dlr/issues/new), even if it's not an actual bug. The issues are an acceptable discussion forum as well.
History
-------
The original DLR site is at http://dlr.codeplex.com. The DLR was part of a much larger repository containing IronPython and IronRuby as well; you can find it at https://github.com/IronLangauges/main/. This is a smaller repository containing just the DLR, which makes it easier to package and should make it easier to do more regular releases.
Build
-----
You will need to have Visual Studio 2017 installed on your machine.
On Windows machines, start a Visual Studio command prompt and type:
> make
On Unix machines, make sure Mono is installed and in the PATH, and type:
$ make
Since the main development is on Windows, Mono bugs may inadvertantly be introduced
- please report them!
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基于c#的串口发送图片代码
共382个文件
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h:43个
d:38个
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可以实现的功能1.根据默认路径在treeview中遍历文件夹和文件,若选择图片文件,则可以显示出图像信息。2.支持热插拔,识别串口信息,并且在串口中显示COM口。3.连接COM口后可以向stm32中发送图片的RGB像素信息。以实现在STM32上面的刷图。4.int文件用来储存你的默认路径,方便设置默认路径。5.包含安装卸载项目代码。
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基于c#的串口发送图片代码 (382个子文件)
LCD.uvguix.Administrator 173KB
LCD.axf 554KB
LCD_sct.Bak 478B
cc936.c 697KB
cc949.c 546KB
cc950.c 433KB
cc932.c 240KB
ff.c 148KB
stm32f10x_tim.c 104KB
stm32f10x_flash.c 59KB
sdio_sdcard.c 59KB
stm32f10x_rcc.c 49KB
stm32f10x_adc.c 45KB
stm32f10x_i2c.c 43KB
stm32f10x_can.c 43KB
stm32f10x_usart.c 36KB
system_stm32f10x.c 35KB
stm32f10x_fsmc.c 34KB
ccsbcs.c 29KB
stm32f10x_spi.c 29KB
stm32f10x_dma.c 28KB
stm32f10x_sdio.c 27KB
stm32f10x_gpio.c 22KB
stm32f10x_dac.c 18KB
core_cm3.c 16KB
stm32f10x_cec.c 11KB
lcd.c 9KB
stm32f10x_pwr.c 8KB
stm32f10x_rtc.c 8KB
stm32f10x_bkp.c 8KB
fattester.c 7KB
misc.c 7KB
stm32f10x_exti.c 7KB
fattester.c 6KB
stm32f10x_wwdg.c 5KB
diskio.c 5KB
malloc.c 5KB
mycc936.c 5KB
main.c 5KB
stm32f10x_dbgmcu.c 5KB
mycc936.c 5KB
stm32f10x_iwdg.c 5KB
syscall.c 4KB
stm32f10x_it.c 4KB
usart.c 4KB
exfuns.c 4KB
stm32f10x_crc.c 3KB
delay.c 854B
unicode.c 386B
sys.c 254B
ShowBPM.c 228B
Upper_LCD.csprojAssemblyReference.cache 89KB
MyDll.csprojAssemblyReference.cache 19KB
DesignTimeResolveAssemblyReferencesInput.cache 9KB
DesignTimeResolveAssemblyReferencesInput.cache 8KB
DesignTimeResolveAssemblyReferences.cache 6KB
Upper_LCD.csproj.GenerateResource.cache 1KB
MyDll.csproj.GenerateResource.cache 1KB
DesignTimeResolveAssemblyReferences.cache 831B
Upper_LCD.csproj.CoreCompileInputs.cache 42B
MyDll.csproj.CoreCompileInputs.cache 42B
app.config 468B
packages.config 218B
packages.config 218B
Upper_LCD.csproj.CopyComplete 0B
sdio_sdcard.crf 379KB
main.crf 372KB
lcd.crf 363KB
stm32f10x_tim.crf 362KB
showbpm.crf 359KB
diskio.crf 356KB
mycc936.crf 350KB
stm32f10x_can.crf 349KB
stm32f10x_adc.crf 347KB
stm32f10x_rcc.crf 347KB
stm32f10x_flash.crf 347KB
usart.crf 346KB
stm32f10x_i2c.crf 346KB
stm32f10x_usart.crf 346KB
stm32f10x_fsmc.crf 346KB
stm32f10x_sdio.crf 344KB
stm32f10x_spi.crf 344KB
stm32f10x_gpio.crf 344KB
stm32f10x_dma.crf 343KB
malloc.crf 343KB
stm32f10x_dac.crf 342KB
stm32f10x_cec.crf 342KB
system_stm32f10x.crf 342KB
delay.crf 341KB
stm32f10x_bkp.crf 341KB
stm32f10x_pwr.crf 341KB
stm32f10x_rtc.crf 341KB
stm32f10x_exti.crf 341KB
sys.crf 341KB
stm32f10x_wwdg.crf 341KB
misc.crf 340KB
stm32f10x_iwdg.crf 340KB
stm32f10x_crc.crf 340KB
stm32f10x_it.crf 340KB
stm32f10x_dbgmcu.crf 340KB
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- davidmgj2019-09-03学习中,usb串口和普通串口有什么区别
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