3D游戏设计大全(3D.Game.Programming.All.In.One).pdf

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3D游戏设计大全 PDF电子书 3D游戏设计大全(3D.Game.Programming.All.In.One)
THOMSON OURSETECHNOL。GY Professional a Trade a Reference 弓D GAME PR口 GRAMM|NG ALLN口NE KENNETH FINNEY SERIES ED|T口R ANDRE LAM口THE,DE口, XTREME GAMES LLO remier Press Teau This page intentionally left blank Team lrn D GAME PROGRAMMING ALL IN口NE KENNETH O。 FINNEY THOMS。N COURSE TECHNOLOGY Professiona|■ Trade■ Reference Team lrn 2004 by Premier Press, a division of Course Technology. All rights SVP Course Professional, Trade, reserved. No part of this book may be reproduced or transmitted in any Reference group: orm or by any means, electronic or mechanical, including photocopy Andy shafran ing, recording, or by any information storage or retrieval system with out written permission from Course PTR, except for the inclusion of Publisher: brief quotations in a review Stacy L Liquet The Premier Press logo and related trade dress are trademarks of Premie Senior Marketing Manager Press and may not be used without written permission Sarah c’ Donnell Ultraedit is a registered trademark of IDM Computer Solutions, In Paint Shop Pro 8 is a trademark of Jasc Corporation, Inc. Audacity and Marketing Manager: QuArK 6.3 use are subject to the gnu General Public License Chain Heather Hurley Reaction and Reaction Engine SDK are trademarks of Monster Studios Manager of Editorial Services UVMapper 0.25--copyright @1998-2002 Stephen L Cox, All rights Heather Talbot reserved. ThinkTanks is a trademark of Brave Tree Productions, LLC. Orbz is a trademark of mind Vision Software Marble blast gold is a trademark Acquisitions Editor of Garage Games. Milk Shape 3D is a trademark of chUmbaLum sOft Mitzi koontz All other trademarks are the property of their respective owners Associate Marketing Manager Important: Course PTR cannot provide software support. Please contact Kristin Eisenzopf the appropriate software manufacturer's technical support line or Web Series editors site for assistance Andre lamothe Course PtR and the author have attempted throughout this book to distinguish proprietary trademarks from descriptive terms by following Developmental editors: the capitalization style used by the manufacturer Dave Astle and Kevin hawkins Information contained in this book has been obtained by Course PtR Project Editor: from sources believed to be reliable. However, because of the possibility Jenny Davidson of human or mechanical error by our sources, Course PTR, or others, the Publisher does not guarantee the accuracy, adequacy, or completeness of Technical reviewers: any information and is not responsible for any errors or omissions or the Michael dawson and Les pardew results obtained from use of such information. Readers should be partic Retail Market Coordinator ularly aware of the fact that the internet is an ever-changing entity. Some Sarah dubois facts may have changed since this book went to press Educational facilities, companies, and organizations interested in multi- Copy Editor ple copies or licensing of this book should contact the publisher for Laura gabler quantity discount information. Training manuals, CD-ROMS, and por- Interior layout Tech tions of this book are also available individually or can be tailored for Jill Flores specific needs. ISBN:1-59200-136-X Cover Designer: Steve Deschene Library of Congress Catalog Card Number: 2004090733 Printed in the United States of America CD-ROM Producer Brandon penticuff 0405060708BH10987654321 Indexers THOMS。N Sharon shock Proofreaders: COURSE TECHNOLOGY Sandi wilson and sara gullion Professiona■ Trade■ Reference Course PTR, a division of Course technology 25 Thomson place Boston MA 02210 http://www.courseptr.com Team lrn This book is dedicated to my wife, Tubetti, and my two sons, rockid and Incus, whose sacrifices and encouragement made it possible CERDIP Team lrn ACKNOWLEDGMENTS would like to thank Dave Wilkes for his encouragement to do this book, and the other guys at Wilkes Associates for just putting up with me, especially during the early days of its creation I also want to thank my editors, Mitzi Koontz, Laura Gabler, Mike Dawson, Les Pardew Kevin Hawkins, and Dave Astle, and especially the ever-patient Jenny Davidson(she laughs at my jokes! ) a big thank you to andre laMothe for pushing the idea, and mak- ing it happen Many thanks and a tip o D' the hat go to those Four Guys in a Garage: Jeff Tunnell, Rick Overman, Mark Frohnmayer, and Tim Gift. These are the perpetrators of Torque, and the founders of Garage Games. An amazing crew. Thanks to Desmond Fletcher for his assis tance(knowing and unknowing) with subjects as diverse as particles, terrain, and clouds Many thanks go to Melv May, Harold Brown, Anthony Rosenbaum, Phil Carlisle, Dave Wyand, Matthew Fairfax, Pat Wilson, Ryan Parker, Simon Windmill, Kevin Ryan, Joe Mar uschak, Joel Baxter, Justin Mette and the 21-6 gang, and Frank Bignone, for their many contributions to the Torque engine and its game development community. Hearty thanks to Nick Palmer for allowing me to use his music, which appears on the CD I also want to thank every player who came to Tubettiworld in those halcyon DF2 days and made it his or her virtual home. They made it a great place to play and socialize online. I would like to list them all, but obviously I cant. To the late John" Tucker, the gentleman--I salute you,!S. Then there are, in no particular order: AceTW, his evil twin Malfunction, Strata, Spector, Roadkill, Midnight, Oz Mal, Deadbolt, Insomniac, Checkfire, Norway, Animal, Qdad, Micky D, Buster, Major Chip Hazard, Pirate, Kotch, C2 FF6, IRS Agent, and Kdawg-I mustnt neglect to mention Dr Evil and the great work he Team lrn Acknowledgments and his gang are doing with the TXP stuff. Last, but certainly not least, Jim, The Nailer, the epitome of the Online Game Player, and an all around great guy. I hope that everything works out, Jim. Along the way, there have been many others in various places that deserve some mention KILLER and his gang, who do what cornered rats do best--fight back Many other game developers can learn a thing or two about hard work from those guys. Onchas, Cowboy, Badger, and the rest of the Allies'-keep up the good work. Same with you""play ers(except that your days are numbered! ) Also a hearty !s to the playnet forum denizens who opened a second front as soon as the war started (Teh Im sure I've forgotten to acknowledge someone, and I'll probably get e-mails to that effect, but that's the risk one embraces Regards CERDIP Team lrn ABOUT THE AUTH口R KENNETH C. FiNNEy is the Principal software Engineer at Wilkes Associates, Inc in the Greater Toronto Area. He began programming in 1974 and was a recipient of the presti- gious Conference Board of Canada ITX (Innovation in Technology Excellence) Award in 1997 for his work on In Scan-a high-speed document scanning system. He was a consul- tant to the Department of National Defence in Canada in Armoured Fighting Vehicle sys tems design, and is an orange-qualified Nuclear Engineer designing NDE systems and techniques for Candu reactor stations. He is an associate professor at Seneca College at York University in Toronto, helping technical writers learn how to survive in a software development environment. Ken is the creator of the popular Tubettiland ' Online Cam- paign Mod and the Quickn Dirty game management tools for Novalogic's Delta Force 2 game series. He is currently working on the new and unique Tubettiworld action/adven turegame(www.tubettiworld.com)usingtheTorquegameEngine Team lrn

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试读 127P 3D游戏设计大全(3D.Game.Programming.All.In.One).pdf
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Tong_91 不错的资源,值得收藏
2017-09-04
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上限下线 内容可以,书有点老
2014-07-26
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baidu_16941393 内容可以,真的要好好学习下。
2014-06-26
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qwerty200696 是全英文的PDF呢~~值得收藏!
2014-06-21
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