Initialize engine version: 4.0.1f2
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [igdumdx32.dll 8.15.10.2555]
Renderer: Mobile Intel(R) 4 Series Express Chipset Family
Vendor: Intel
VRAM: 438 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=0 INTZ=1 RAWZ=0 NULL=0 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: I:\FlighterGame\FlighterGame_Data\Managed\UnityEngine.dll (this message is harmless)
Loading I:\FlighterGame\FlighterGame_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: I:\FlighterGame\FlighterGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading I:\FlighterGame\FlighterGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: I:\FlighterGame\FlighterGame_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading I:\FlighterGame\FlighterGame_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: I:\FlighterGame\FlighterGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading I:\FlighterGame\FlighterGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in 0.578 seconds
desktop: 1280x800 60Hz; virtual: 1280x800 at 0,0
<RI> Initializing input.
XInput1_3.dll not found.
<RI> Input initialized.
Skipped rendering frame because GfxDevice is in invalid state (device lost)
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
Skipped rendering frame because GfxDevice is in invalid state (device lost)
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
HandleD3DDeviceLost
HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
Skipped rendering frame because GfxDevice is in invalid state (device lost)
(Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
HandleD3DDeviceLost
HandleD3DDeviceLost: still lost
unity3d开发的飞行模拟游戏
4星 · 超过85%的资源 需积分: 49 47 浏览量
2013-02-13
20:59:01
上传
评论
收藏 10.55MB RAR 举报
Skykey
- 粉丝: 1
- 资源: 1
最新资源
- mosquitto-2.018-install-windows-x64
- FTPServer FTP 服务器,绿色免安装,单文件
- 梦畅语音点名软件,上课点名
- 利用ADNI数据集和标签,在tensorflow框架上使用tensorlayer接口,通过架构u-net实现海马体的分割
- Kutools for Word v9.0 office word 插件
- 修复Windows 10 LTSC 2021资源占用率高
- Hash工具,小巧绿色hash校验工具,免费hash工具
- 重启进行BIOS快捷方式,不需要开机按BIOS键
- 鸭子开车记(儿童绘本)
- 威纶通触摸屏编程软件Easy builder pro V6.09.01.556安装包(2024.04).txt
资源上传下载、课程学习等过程中有任何疑问或建议,欢迎提出宝贵意见哦~我们会及时处理!
点击此处反馈
- 1
- 2
前往页