//SkinH 皮肤资源 很好用
//把aero.she 放进资源中 命名为"SKIN" ID IDR_SKIN
//加皮肤
HGLOBAL hRes;
HRSRC hResInfo;
HINSTANCE hinst = AfxGetInstanceHandle();
hResInfo = FindResource( hinst, MAKEINTRESOURCE(IDR_SKIN), _T("SKIN"));
if (hResInfo != NULL)
{
hRes = LoadResource( hinst, hResInfo);
if (hRes != NULL)
{
SkinH_AttachRes( (LPBYTE)hRes, SizeofResource(hinst,hResInfo), NULL, NULL, NULL, NULL );
SkinH_SetAero(TRUE);
FreeResource(hRes);
}
}