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Game Testing All in One by Charles P. Schultz, Robert Bryant and Tim Langdell Course Technology © 2005 (520 pages) ISBN:1592003737 Covering roles and duties of a game tester, this in-depth text reveals how to apply software test engineer methodologies to the game industry. You'll learn how to q

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martinyip 找了楼子几个资源,还是打不开!
2013-10-03
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游戏测试精通Game Testing All in One

by Charles P. Schultz, Robert Bryant and Tim Langdell Course Technology © 2005 (520 pages) ISBN:1592003737 Covering roles and duties of a game tester, this in-depth text reveals how to apply software test engineer methodologies to the game industry. You'll learn how to quickly produce useful tes

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游戏测试Game Testing All in One

Covering roles and duties of a game tester, this in-depth text reveals how to apply software test engineer methodologies to the game industry. You'll learn how to quickly produce useful test documents, capture important data, and analyze measurements

立即下载
Game Testing All in One

Game Testing All in One by Charles P. Schultz, Robert Bryant and Tim Langdell Course Technology © 2005 (520 pages) ISBN:1592003737 Covering roles and duties of a game tester, this in-depth text reveals how to apply software test engineer methodologies to the game industry. You'll learn how to q

立即下载
Game Testing All In One

Game Testing All in One by Charles P. Schultz, Robert Bryant and Tim Langdell Course Technology © 2005 (520 pages) ISBN:1592003737 Covering roles and duties of a game tester, this in-depth text reveals how to apply software test engineer methodologies to the game industry. You'll learn how to q

立即下载
游戏测试Game+Testing+All+in+One

介绍了如何将软件测试工程方法应用于游戏测试领域,想对这方面有所了解的朋友可以下载了看一看。 上次传的朋友们没法下载,这次打包了传上来看看。 自己测试了一遍,应该是没有问题的~ 小提示:先下载,后评分,可以免资源分并可获得一分下载分。

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game.Testing.All.in.One_1

帮同学查询游戏测试方面的内容时,发现这本书,感觉还不错,有兴趣的可以下载看看

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game.Testing.All.in.One_2

帮同学查询游戏测试方面的内容时,发现这本书,感觉还不错,有兴趣的可以下载看看

立即下载
game.Testing.All.in.One_3

帮同学查询游戏测试方面的内容时,发现这本书,感觉还不错,有兴趣的可以下载看看

立即下载
iPhone 3D Game Programming All in One

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Game Analytics 无水印pdf

Hardcover: 800 pages Publisher: Springer; 2013 edition (March 31, 2013) Language: English ISBN-10: 1447147685 ISBN-13: 978-1447147688 Developing a successful game in today’s market is a challenging endeavor. Thousands of titles are published yearly, all competing for players’ time and attention. Ga

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"Game Programming Gems 6" is the latest all new volume in this critically acclaimed series. Filled with insights from game industry pros, this volume provides faster, better tools and techniques for making the best games possible. These techniques have been used in today's most successful games and

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Game.Programming.Gems.6(2)

"Game Programming Gems 6" is the latest all new volume in this critically acclaimed series. Filled with insights from game industry pros, this volume provides faster, better tools and techniques for making the best games possible. These techniques have been used in today's most successful games and

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Game design: theory & practice

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The.Android.Game.Developers.Handbook.1785885863

Discover an all in one handbook to developing immersive and cross-platform Android games About This Book Practical tips and tricks to develop powerful Android games Learn to successfully implement microtransactions and monitor the performance of your game once it's out live. Integrate Google's DIY

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Unity.3D.and.PlayMaker.Essentials.Game.Development

In introducing new students to video game development, there are two crucial components to consider: design and implementation. Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing provides theoretical background on topics such as characters, stories, level design, interfac

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Beginning.Swift.Games.Development.for.iOS.1484204018

Title: Beginning Swift Games Development for iOS Author: James Goodwill, Wesley Matlock Length: 276 pages Edition: 1 Language: English Publisher: Apress Publication Date: 2015-03-25 ISBN-10: 1484204018 ISBN-13: 9781484204016 Game apps are one of the most popular categories in the Apple iTunes App S

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Flappy Bird Clone Source Code For Delphi XE5 Firemonkey On Android And IOS

If you live in a cave you might have missed the ultra hard mobile game Flappy Bird that went viral recently. I wanted to build a proof of concept prototype version of Flappy Bird using Delphi XE5 Firemonkey and this is what I came up with. The game is called Flappy Firemonkey and I built it in a few

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More iPhone Cool Projects

Everyone is developing iPhone applications, and it?s clear why. The iPhone is the coolest mobile device available, and the App Store makes it simple to get an application out into the unstoppable iPhone app market. With hundreds of thousands of app developers entering the game, it?s crucial to learn

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