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JavaOne2009大会资料-Core Technology: Embedded / Real-Time / Java Card

JavaOne2009大会资料-Core Technology: Embedded / Real-Time / Java Card
2009-06-12 上传大小:16.68MB
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henglufang 文档比较多,不过作用不大
2012-07-17
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JavaOne2009大会资料-Core Technology: Java EE(1)

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Embedded.Systems.Introduction

Title: Embedded Systems: Introduction to Armxae Cortexu2122-M Microcontrollers, 5th Edition Author: Jonathan Valvano Length: 506 pages Edition: Fifth Language: English Publisher: Jonathan Valvano Publication Date: 2013-07-14 ISBN-10: B00DXVBRSC Embedded systems are a ubiquitous component of our everyday lives. We interact with hundreds of tiny computers every day that are embedded into our houses, our cars, our toys, and our work. As our world has become more complex, so have the capabilities of the microcontrollers embedded into our devices. The ARM Cortex-M family represents a new class of microcontrollers much more powerful than the devices available ten years ago. The purpose of this book is to present the design methodology to train young engineers to understand the basic building blocks that comprise devices like a cell phone, an MP3 player, a pacemaker, antilock brakes, and an engine controller. This book, now in its 5th edition, is the first in a series of three books that teach the fundamentals of embedded systems as applied to the ARM® Cortex™-M family of microcontrollers. This first book is an introduction to computers and interfacing focusing on assembly language and C programming. The second book Embedded Systems: Real-Time Interfacing to ARM Cortex-M Microcontrollers focuses on hardware/software interfacing and the design of embedded systems. The third book Embedded Systems: Real-Time Operating Systems for ARM Cortex-M Microcontrollers is an advanced book focusing on operating systems, high-speed interfacing, control systems, and robotics. The third volume could also be used for professionals wishing to design or deploy a real-time operating system onto an ARM platform. This first book is an introductory book that could be used at the college level with little or no prerequisites. An embedded system is a system that performs a specific task and has a computer embedded inside. A system is comprised of components and interfaces connected together for a common purpose. This book is an introduction to embedded systems. Specific topics include microcontrollers, fixed-point numbers, the design of software in assembly language and C, elementary data structures, programming input/output including interrupts, analog to digital conversion, digital to analog conversion. The book will cover embedded systems for ARM® Cortex™-M microcontrollers with specific details on the LM3S1968, TM4C123, and TM4C1294. Most of the topics can be run on any of these microcontrollers. In these books the terms LM3S LM4F and TM4C will refer to families of microcontrollers with the Texas Instruments Stellaris® line. Although the solutions are specific for the LM3S LM4F and TM4C families, it will be possible to use these books for other ARM derivatives. The true engineering experience occurs not with your eyes and ears, but rather with your fingers and elbows. In other words, engineering education does not happen by listening in class or reading a book; rather it happens by designing under the watchful eyes of a patient mentor. So, go build something today, then show it to someone you respect! Table of Contents Chapter 1. Introduction to Computers and Electronics Chapter 2. Introduction to Embedded Systems Chapter 3. Introduction to the ARM?Cortex?-M Processor Chapter 4. Introduction to Input/Output Chapter 5. Modular Programming Chapter 6. Pointers and Data Structures Chapter 7. Variables, Numbers, and Parameter Passing Chapter 8. Serial and Parallel Port Interfacing Chapter 9. Interrupt Programming and Real-time Systems Chapter 10. Analog I/O Interfacing Chapter 11. Communication Systems Appendix 1. Glossary Appendix 2. Solutions to Checkpoints Appendix 3. How to Convert Projects from Keil to CCS Appendix 4. Assembly Reference

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Chapter 1: Introduction........1 Basic Modeling Concepts of the UML ....... . . 1 Structural Elements and Diagrams ........ 5 Small Things: Objects, Classes, and Interfaces ...... 5 Relations ............10 Big Things: Subsystems, Components, and Packages .... . . 17 Behavioral Elements and Diagrams .......19 Actions and Activities .......... . 19 Operations and Methods .........20 Activity Diagrams ........... 20 Statecharts ............ . . 22 Interactions ............ . 27 Use Case and Requirements Models .......31 Summary ............ . 33 Check Out the CD-ROM......... . . 33 Chapter 2: The Harmony Process ...... . . 35 Introduction ...........35 The Harmony Development Process ....... . . 36 Why Process? ...........36 Harmony Process Overview ......... 41 The Systems Engineering Harmony Workflows in Detail ... . . 43 The Incremental (Spiral) Development Workflows in Detail ... 47 Increment Review (Party!) 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Complex Requirements . . . 76 Problem 3.11 Operational to Specification View: Capturing Operational Contracts ......... . . 77 References ............ . 82 Chapter 4: Systems Architecture ...... . . 83 Overview ............ . 83 Problem 4.1 Organizing the Systems Model ...... 85 Problem 4.2 Subsystem Identification ....... 90 Problem 4.3 Mapping Operational Contracts into Subsystem Architecture ......... . . 92 Problem 4.4 Identifying Subsystem Use Cases ..... . . 101 Looking Ahead ........... 107 Chapter 5: Object Analysis ....... . . 109 Overview ............ 109 Key Strategies for Object Identification ......111 Underline the Noun Strategy........113 Identify the Causal Agents ......... . 113 Identify Services (Passive Contributors or Server Objects) ... . 114 Identify Messages and Information Flows ...... . 114 Identify Real-World Items ......... . 114 Identify Physical Devices ......... . . 114 Identify Key Concepts .......... 115 Identify Transactions .......... . 115 Identify Persistent Information ........ . 115 Identify Visual Elements ......... . . 115 Identify Control Elements ......... . 116 Apply Scenarios ........... . 116 Problem 5.1 Apply Nouns and Causal Agents Strategies ...116 Problem 5.2 Apply Services and Messages Strategies .... . . 125 Problem 5.3 Apply Real-World Items and Physical Devices Strategies . . 127 Problem 5.4 Apply Key Concepts and Transaction Strategies ..128 Problem 5.5 Apply Identify Visual Elements and Scenarios Strategies . . 128 Problem 5.6 Merge Models from the Various Strategies ...137 Looking Ahead ........... 139 Chapter 6: Architectural Design ...... . . 141 Overview ............ 141 Problem 6.1 Concurrency and Resource Architecture .... . 147 Problem 6.2 Distribution Architecture ......158 Problem 6.3 Safety and Reliability Architecture ..... 163 Looking Ahead ........... 177 Chapter 7: Mechanistic and Detailed Design ...179 Overview ............ 179 Mechanistic Design .......... . 180 Delegation Pattern Strategy ......... 183 Interface Abstraction Pattern Strategy ....... 185 Detailed Design ........... 187 Problem 7.1 Applying Mechanistic Design Patterns—Part 1 ... .192 Problem 7.2 Applying Mechanistic Design Patterns—Part 2 ... .196 Problem 7.3 Applying Detailed-Design State Behavior Patterns .. 201 Problem 7.4 Applying Detailed Design Idioms ..... . 206 Summary ............ 214 Chapter 8: Specifying Requirements: Answers ... . . 215 Answer 3.1 Identifying Kinds of Requirements ..... . 215 Answer 3.2 Identifying Use Cases for Roadrunner Traffic Light Control System ......... . . 216 Answer 3.3 Mapping Requirements to Use Cases ..... 219 Answer 3.4 Identifying Use Cases for Coyote UAV System ... . 220 Answer 3.5 Identifying Parametric Requirements ....222 Answer 3.6 Capturing Quality of Service Requirements ...223 Answer 3.7 Operational View: Identifying Traffic Light Scenarios .224 Answer 3.8 Operational View: CUAVS Optical Surveillance Scenarios ...........228 Answer 3.9 Specification View: Use-Case Descriptions .... 231 Answer 3.10 Specification View: Capturing Complex Requirements . . . 232 Answer 3.11 Operational to Specification View: Capturing Operational Contracts ......... . 238 References ............ 242 Chapter 9: Systems Architecture: Answers .... . 243 Answer 4.1 Organizing the Systems Model ...... 243 Answer 4.2 Subsystem Identification ....... 250 Answer 4.3 Mapping Operational Contracts into the Subsystem Architecture ........... . 256 Answer 4.4 Identifying Subsystem Use Cases .....267 Chapter 10: Object Analysis: Answers ..... . 273 Answer 5.1 Apply Nouns and Causal Agents Strategies ...273 Answer 5.2 Apply Services and Messages Strategies .... . . 291 Answer 5.3 Applying the Real-World Items and Physical Devices Strategies ...........297 Answer 5.4 Apply Key Concepts and Transaction Strategies ... 299 Answer 5.5 Identify Visual Elements and Scenarios Strategies .. . . 303 Answer 5.6 Merge Models from the Various Strategies .... 315 Chapter 11: Architectural Design: Answers.... . 317 Answer 6.1 Concurrency and Resource Architecture .... . . 317 Answer 6.2 Distribution Architecture ....... 319 Answer 6.3 Safety and Reliability Architecture ..... . 323 Chapter 12: Mechanistic and Detailed Design: Answers . . . 339 Answer 7.1 Applying Mechanistic Design Patterns—Part 1 ... .339 Answer 7.2 Applying Mechanistic Design Patterns—Part 2 ... .341 Answer 7.3 Applying Detailed-Design State Behavior Patterns .. . . 346 Answer 7.4 Applying Detailed-Design Idioms ..... . . 351 Appendix A: The Roadrunner Intersection Controller System Specification..... . . 357 Overview ............ 357 The Intersection Controller (IC) ........ 357 Configuration Parameters ......... . 358 Intersection Modes .......... . . 361 The Vehicle Detector .......... 365 Vehicular Traffic Light .......... 366 Pedestrian Light and Sensor ........367 Front Panel Display .......... . . 368 Remote Communications ......... . 369 Power ............. 370 Appendix B: The Coyote Unmanned Air Vehicle System (CUAVS) Specification .....371 Overview ............ 371 Primary CUAV System Components ....... . 371 The Unmanned Air Vehicle (UAV) ....... . . 371 The Coyote Mission Planning and Control System (CMPCS) .. . 372 Coyote Payloads ........... 372 The Coyote Datalink Subsystem (CDS) ...... . . 373 Detailed Requirements .........373 The Unmanned Air Vehicle (UAV) ....... . . 373 Flight Modes ...........373 Mission Modes ........... . 374 The Coyote Mission Planning and Control System (CMPCS) ..374 The Coyote Reconnaissance Sensor Suite Payload (CSSP) ... . . 375 The Coyote Hellfire Attack Payload (CHAP) .....376 The Coyote Datalink Subsystem (CDS) ......377 Appendix C: UML Notational Summary..... 379 Index............ 401

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Real-Time Embedded Multithreading - Using ThreadX and ARM.pdf

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Java CardTM Technology

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Real-Time.Software.Design.for.Embedded.Systems

This tutorial reference takes the reader from use cases to complete architectures for real-time embedded systems using SysML, UML, and MARTE and shows how to apply the COMET/RTE design method to real-world problems. The author covers key topics such as architectural patterns for distributed and hierarchical real-time control and other real-time software architectures, performance analysis of real-time designs using real-time scheduling, and timing analysis on single and multiple processor systems. Complete case studies illustrating design issues include a light rail control system, a microwave oven control system, and an automated highway toll system. Organized as an introduction followed by several self-contained chapters, the book is perfect for experienced software engineers wanting a quick reference at each stage of the analysis, design, and development of large-scale real-time embedded systems, as well as for advanced undergraduate or graduate courses in software engineering, computer engineering, and software design. Table of Contents Part I: Overview Chapter 1. Introduction Chapter 2. Overview of UML, SysML, and MARTE Chapter 3. Real-Time Software Design and Architecture Concepts Part II: Real-Time Software Design Method Chapter 4. Overview of Real-Time Software Design Method for Embedded Systems Chapter 5. Structural Modeling for Real-Time Embedded Systems with SysML and UML Chapter 6. Use Case Modeling for Real-Time Embedded Systems Chapter 7. State Machines for Real-Time Embedded Systems Chapter 8. Object and Class Structuring for Real-Time Embedded Software Chapter 9. Dynamic Interaction Modeling for Real-Time Embedded Software Chapter 10. Software Architectures for Real-Time Embedded Systems Chapter 11. Software Architectural Patterns for Real-Time Embedded Systems Chapter 12. Component-Based Software Architectures for Real-Time Embedded Systems Chapter 13. Concurrent Real-Time Software Task Design Chapter 14. Detailed Real-Time Software Design Chapter 15. Designing Real-Time Software Product Line Architectures Part III: Analysis of Real-Time Software Designs Chapter 16. System and Software Quality Attributes for Real-Time Embedded Systems Chapter 17. Performance Analysis of Real-Time Software Designs Chapter 18. Applying Performance Analysis to Real-Time Software Designs Part IV: Real-Time Software Design Case Studies for Embedded Systems Chapter 19. Microwave Oven Control System Case Study Chapter 20. Railroad Crossing Control System Case Study Chapter 21. Light Rail Control System Case Study Chapter 22. Pump Control System Case Study Chapter 23. Highway Toll Control System Case Study Appendix A. Conventions Used in This Textbook Appendix B. Catalog of Software Architectural Patterns Appendix C. Pseudocode Templates for Concurrent Tasks Appendix D. Teaching Considerations

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Cepstrum-Based Pitch Detection Using a New.pdf

An improved cepstrum-based voicing detection and pitch determination algorithm is presented. Voicing decisions are made using a multifeature voiced/unvoiced classification algorithm based on statistical analysis of cepstral peak, zero-crossing rate, and energy of short-time segments of the speech signal. Pitch frequency information is extracted by a modified cepstrum-based method and then carefully refined using pitch tracking, correction, and smoothing algorithms. Performance analysis on a large database indicates considerable improvement relative to the conventional cepstrum method. The proposed algorithm is also shown to be robust to additive noise.

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Distributed, Embedded and Real-time Java Systems

Product Description Research on real-time Java technology has been prolific over the past decade, leading to a large number of corresponding hardware and software solutions, and frameworks for distributed and embedded real-time Java systems. This book is aimed primarily at researchers in real-time embedded systems, particularly those who wish to understand the current state of the art in using Java in this domain. Much of the work in real-time distributed, embedded and real-time Java has focused on the Real-time Specification for Java (RTSJ) as the underlying base technology, and consequently many of the Chapters in this book address issues with, or solve problems using, this framework. Describes innovative techniques in: scheduling, memory management, quality of service and communication systems supporting real-time Java applications;Includes coverage of multiprocessor embedded systems and parallel programming;Discusses state-of-the-art resource management for embedded systems, including Java’s real-time garbage collection and parallel collectors;Considers hardware support for the execution of Java programs including how programs can interact with functional accelerators;Includes coverage of Safety Critical Java for development of safety critical embedded systems. From the Back Cover Research on real-time Java technology has been prolific over the past decade, leading to a large number of corresponding hardware and software solutions, and frameworks for distributed and embedded real-time Java systems. This book is aimed primarily at researchers in real-time embedded systems, particularly those who wish to understand the current state of the art in using Java in this domain. Much of the work in real-time distributed, embedded and real-time Java has focused on the Real-time Specification for Java (RTSJ) as the underlying base technology, and consequently many of the Chapters in this book address issues with, or solve problems using, this framework. Describes innovative techniques in: scheduling, memory management, quality of service and communication systems supporting real-time Java applications;Includes coverage of multiprocessor embedded systems and parallel programming;Discusses state-of-the-art resource management for embedded systems, including Java’s real-time garbage collection and parallel collectors;Considers hardware support for the execution of Java programs including how programs can interact with functional accelerators;Includes coverage of Safety Critical Java for development of safety critical embedded systems.

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JavaOne2009大会资料-Services SOA Platform and Middleware Services2

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