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Unity Animation Essentials.pdf
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Unity Animation Essentials
Copyright © 2015 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval
system, or transmitted in any form or by any means, without the prior written
permission of the publisher, except in the case of brief quotations embedded in
critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy
of the information presented. However, the information contained in this book is
sold without warranty, either express or implied. Neither the author, nor Packt
Publishing, and its dealers and distributors will be held liable for any damages
caused or alleged to be caused directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the
companies and products mentioned in this book by the appropriate use of capitals.
However, Packt Publishing cannot guarantee the accuracy of this information.
First published: June 2015
Production reference: 1180615
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978-1-78217-481-3
www.packtpub.com
www.allitebooks.com
Credits
Author
Alan Thorn
Reviewers
Adam Single
Bryan R. Venzen
Commissioning Editor
Nadeem N. Bagban
Acquisition Editor
Harsha Bharwani
Content Development Editor
Arwa Manasawala
Technical Editor
Madhunikita Sunil Chindarkar
Copy Editor
Vikrant Phadke
Project Coordinator
Shweta Birwatkar
Proofreader
Sas Editing
Indexer
Hemangini Bari
Production Coordinator
Shantanu N. Zagade
Cover Work
Shantanu N. Zagade
www.allitebooks.com
About the Author
Alan Thorn is a freelance game developer and author, with over 13 years of
industry experience. He founded Wax Lyrical Games and is the creator of the award-
winning game Baron Wittard: Nemesis of Ragnarok. He is also the author of over 10
video training courses and 15 books on game development, including Mastering
Unity Scripting, How to Cheat in Unity 5, and UDK Game Development. Besides this, he
is a visiting lecturer for the master's degree course in game design and development
at the National Film and Television School, London.
Alan has worked as a freelancer on over 500 projects, including games, simulators,
kiosks, serious games, and augmented-reality software for game studios, museums,
and theme parks worldwide. He is currently working on two game projects. He also
enjoys graphics, philosophy, yoga, and hiking. More information about him can be
found at http://www.alanthorn.net.
www.allitebooks.com
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- yeyubajiao2015-12-25好书.....。
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