K20297
Designed to give you enough familiarity in a programming language to
be immediately productive, Learning C# Programming with Unity 3D
provides the basics of programming and brings you quickly up to speed.
Organized into easy-to-follow lessons, the book covers how C# is used
to make a game in Unity 3D. After reading this book, you will be armed
with the knowledge required to feel condent in learning more. You’ll
have what it takes to at least look at code without your head spinning.
Writing a massive multiplayer online role-playing game is quite hard, of
course, but learning how to write a simple behavior isn’t. Like drawing,
you start off with the basics such as spheres and cubes. After plenty of
practice, you’ll be able to create a real work of art. This applies to writing
code—you start off with basic calculations, then move on to the logic
that drives a complex game. By the end of this book, you will have the
skills to be a capable programmer, or at least know what is involved with
how to read and write code.
Although you could go online and nd videos and tutorials, there is a
distinct advantage when it comes to learning things in order and in one
place. Most online tutorials for C# are scattered, disordered, and
incohesive. It’s difcult to nd a good starting point and even more
difcult to nd a continuous list of tutorials to bring you to any clear
understanding of the C# programming language. This book not only
gives you a strong foundation, but puts you on the path to game
development.
Computer Science
Learning C#
Programming
with Unity 3D
Alex Okita
Okita
评论30
最新资源