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iPhone 3D Game Programming All in One
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iPhone 3D Game Programming All in One Jeremy Alessi 2011 Course Technology This book covers the creation of Tropical Tailspin (a casual flight simulator for the iPhone) from conception to completion as a published product on the App Store. The development process begins with a high-level analysis to determine what game to make. Once the game concept is determined, the iPhone hardware is examined to figure out the best way to support the game concept with the iPhone’s unique interface. From there, the book covers the creation of concept art, game prototyping, testing, and final production. The book ends with Tropical Tailspin uploaded to the App Store.
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iPhone
‡
3D Game
Programming
All in One
Jeremy Alessi
Course Technology PTR
A part of Cengage Learning
Australia • Brazil • Japan • Korea • Mexico • Singapore • Spain • United Kingdom • United States
iPhone
‡
3D
Game Programming
All in One
Jeremy Alessi
Publisher and General Manager,
Course Technology PTR:
Stacy L. Hiquet
Associate Director of Marketing:
Sarah Panella
Manager of Editorial Services:
Heather Talbot
Marketing Manager: Jordan
Castellani
Senior Acquisitions Editor:
Emi Smith
Project Editor: Marta Justak
Technical Reviewer:
Michelle Menard
Copy Editor: Gene Redding
Interior Layout Tech: MPS Limited,
A Macmillan Company
Cover Designer: Matt Donlan
Cover Producer: Mike Tanamachi
CD-ROM Producer: Brandon
Penticuff
Indexer: Kelly Talbot
Proofreader: Michael Beady
† 2011 Course Technology, a part of Cengage Learning.
ALL RIGHTS RESERVED. No part of this work covered by the copyright herein may
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For permission to use material from this text or product, submit all requests
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Further permissions questions can be emailed to
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Apple,
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of Apple Inc. 3D Studio Max and Mudbox are registered trademarks of
Autodesk Inc. PhysX is a registered trademark of NVIDIA Corporation.
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All images † Cengage Learning unless otherwise noted.
Library of Congress Control Number: 2009942391
ISBN-13: 978-1-4354-5478-1
ISBN-10: 1-4354-5478-2
Course Technology, a part of Cengage Learning
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Printed
in the United States of America
1234567121110
eISBN-10:
1-4354-5596-7
This book is dedicated to my mother, my father, and my wife. Mom, thanks for
always believing in me. Life’s not the same without you. Dad, thanks for teaching me
the value of hard work by making me lift those five-gallon buckets when I was three
years old. Finally, thank you, Hilary, for putting up with all the late nights and long
hours that go into game development. Your love and support are mind-boggling!
Acknowledgments
I would like to thank all of my friends and family who helped me along the
broken road of game development. In no particular order, thanks to Kacey,
Luke, Evan, Stephanie, Frank, Joe, Kerri, Greg, Ease, John, Stacey, Steve, Jeremy,
Chris, Match, Michael, Emily, Nick, Rich, and Leroy. You all listened when I
needed an ear and played when I needed a spare set of thumbs.
I would also like to thank all the folks at Unity Technologies. David Helgason
and Joachim Ante, I’m your biggest fan! Thank you for believing in my writing
and trusting me with your engine. Unity3D is a masterpiece of game develop-
ment technology—thanks for empowering my imagination.
Of course, we wouldn’t have a book at all if it weren’t for all the great people
involved. Thank you, Marta Justak—you are just plain awesome. This book
never would have come together without your calls (phone or otherwise). Thank
you, Michelle Menard, for staying sane and keeping me logically honest. Thank
you, Gene Redding, for whipping the book into shape and for really doing your
homework on the subject at hand. Thank you, Brandon Penticuff, for getting all
that data on the CD (it fit, right?). Thanks a million, Matt Donlan, for creating
beautiful cover art at a moment’s notice. Finally, thanks, Emi Smith, for giving
me the chance to write about making iPhone games in the first place; it’s not
often that a person gets to partake in a passion on this level. I appreciate it to the
fullest.
iv
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资源评论
- onlyzgb2014-07-28东西总体不错,有基础,有深入。
- kingreichqq2012-10-18这本书挺经典的
- JKTerry2013-07-18全是Unity相关 不是我期望的3d类型书籍
- abwnet2015-11-30好资料支持下载,金典
ipod4g
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