========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : ShowModelessDialog
========================================================================
AppWizard has created this ShowModelessDialog application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your ShowModelessDialog application.
ShowModelessDialog.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
ShowModelessDialog.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CShowModelessDialogApp application class.
ShowModelessDialog.cpp
This is the main application source file that contains the application
class CShowModelessDialogApp.
ShowModelessDialog.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
ShowModelessDialog.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\ShowModelessDialog.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file ShowModelessDialog.rc.
res\ShowModelessDialog.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
MainFrm.h, MainFrm.cpp
These files contain the frame class CMainFrame, which is derived from
CFrameWnd and controls all SDI frame features.
res\Toolbar.bmp
This bitmap file is used to create tiled images for the toolbar.
The initial toolbar and status bar are constructed in the CMainFrame
class. Edit this toolbar bitmap using the resource editor, and
update the IDR_MAINFRAME TOOLBAR array in ShowModelessDialog.rc to add
toolbar buttons.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one document type and one view:
ShowModelessDialogDoc.h, ShowModelessDialogDoc.cpp - the document
These files contain your CShowModelessDialogDoc class. Edit these files to
add your special document data and to implement file saving and loading
(via CShowModelessDialogDoc::Serialize).
ShowModelessDialogView.h, ShowModelessDialogView.cpp - the view of the document
These files contain your CShowModelessDialogView class.
CShowModelessDialogView objects are used to view CShowModelessDialogDoc objects.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named ShowModelessDialog.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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温馨提示
在Windows环境中,对话框是一种常用的输入输出手段。对话框有两种类型,非模态和模态。非模态对话框与模态对话框不同,在非模态对话框活动的同时,用户还可以在应用程序的其他地方工作,而模态对话框在其关闭之前,用户不能在同一个应用程序的其他地方工作。本代码将从主框架窗口创建一个简单的非模态对话框,在该对话框关闭之前,用户可以在主框架窗口中的其他地方工作,比如选择“打开”文件等。
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收起资源包目录
ShowModelessDialog.rar (26个子文件)
ShowModelessDialog
Resource.h 743B
res
ShowModelessDialogDoc.ico 1KB
ShowModelessDialog.ico 1KB
Toolbar.bmp 1KB
ShowModelessDialog.rc2 410B
ShowModelessDialog.aps 44KB
ShowModelessDialog.cpp 4KB
ShowModelessDialog.dsw 561B
ShowModelessDialogView.cpp 3KB
ShowModelessDialogDoc.cpp 2KB
ShowModelessDialogDoc.h 2KB
ShowModelessDialogView.h 2KB
ShowModelessDialog.rc 12KB
ModelessDialog.cpp 2KB
ShowModelessDialog.dsp 5KB
StdAfx.cpp 220B
MainFrm.cpp 3KB
ShowModelessDialog.opt 59KB
MainFrm.h 2KB
StdAfx.h 1KB
ShowModelessDialog.plg 2KB
ModelessDialog.h 1KB
ShowModelessDialog.ncb 105KB
ShowModelessDialog.h 1KB
ShowModelessDialog.clw 3KB
ReadMe.txt 4KB
共 26 条
- 1
资源评论
- xiaoju0392013-03-20凑合吧,和自己想象的不太一样
- -_-穷一生-_-2011-10-16谢谢,老师只教了模态对话框,非模态要自己找,参考一下
冰咖啡
- 粉丝: 28
- 资源: 18
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