Mobile Development with C#
Greg Shackles
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Mobile Development with C#
by Greg Shackles
Copyright © 2012 Greg Shackles. All rights reserved.
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Revision History for the First Edition:
2012-05-04
First release
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ISBN: 978-1-449-32023-2
[LSI]
1336160978
Table of Contents
Preface .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . vii
1. Surveying the Landscape . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
The Players 1
iOS 1
Android 2
Windows Phone 2
Write Once, Run Anywhere 2
An Alternative Approach 4
Summary 7
2. Hello, Platforms! . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
iOS 9
What Is MonoTouch? 10
Create the Application 12
Android 22
Mono for Android 22
Create the Application 25
Windows Phone 36
Create the Application 36
Summary 46
3. Code Sharing Techniques . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
Project Setup 48
File Linking 49
Abstraction 52
Observer Pattern 54
Partial Classes 56
Conditional Compilation 58
Summary 60
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