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Fundamentals of Computer Graphics, 4th Edition 英文高清完整.pdf版下载 评分:
Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference. Focusing on geometric intuition, the book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts. Highlights of the Fourth Edition Include: Updated coverage of existing topics Major updates and improvements to several chapters, including texture mapping, graphics hardware, signal processing, and data structures A text now printed entirely in four-color to enhance illustrative figures of concepts The fourth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in creating film, game, or web designs. Table of Contents Chapter 1: Introduction Chapter 2: Miscellaneous Math Chapter 3: Raster Images Chapter 4: Ray Tracing Chapter 5: Linear Algebra Chapter 6: Transformation Matrices Chapter 7: Viewing Chapter 8: The Graphics Pipeline Chapter 9: Signal Processing Chapter 10: Surface Shading Chapter 11: Texture Mapping Chapter 12: Data Structures for Graphics Chapter 13: More Ray Tracing Chapter 14: Sampling Chapter 15: Curves Chapter 16: Computer Animation Chapter 17: Using Graphics Hardware Chapter 18: Light Chapter 19: Color Chapter 20: Visual Perception Chapter 21: Tone Reproduction Chapter 22: Implicit Modeling Chapter 23: Global Illumination Chapter 24: Reflection Models Chapter 25: Computer Graphics in Games Chapter 26: Visualization Title: Fundamentals of Computer Graphics, 4th Edition Author: Peter Shirley, Steve Marschner Length: 748 pages Edition: 4 Language: English Publisher: A K Peters/CRC Press Publication Date: 2015-12-18 ISBN-10: 1482229390 ISBN-13: 9781482229394
上传时间:2017-02 大小:80.73MB
- 59.53MB
Fundamentals of Computer Graphics 4th Edition.zip
2023-11-23《Fundamentals of Computer Graphics 4th Edition》 - 《计算机图形学基础第四版》 这本书是由John F. Hughes和Andries van Dam撰写的,是计算机图形学领域的经典教材之一。它详细介绍了计算机图形学的基本原理和实践技术,包括几何变换、光照模型、纹理映射、渲染算法等。书中还包含了许多实例和案例研究,帮助读者更好地理解和应用这些技术。 这本书的特点是内容全面且深入,涵盖了计算机图形学的各个重要领域。作者通过清晰的讲解和丰富的实例,帮助读者深入理解这些技术的原理和应用。书中还介绍了一些常用的图形编程工具和技术,如OpenGL、DirectX等,帮助读者将理论知识转化为实际应用能力。 此外,这本书还注重实践,提供了许多实际项目的案例研究和解决方案。这些案例涵盖了游戏开发、影视特效、虚拟现实等领域,帮助读者了解计算机图形学在实际工作中的应用。 总的来说,《计算机图形学基础第四版》是一本非常全面的教材,适合对计算机图形学感兴趣的读者阅读。无论是初学者还是有一定经验的专业人士,都可以从中获益匪浅。这本书不仅可以帮助
- 55.98MB
Fundamentals.of.Computer.Graphics.4th.Edition
2018-11-25Fundamentals.of.Computer.Graphics.4th.Edition 计算机图形学经典书籍 英文原版
- 38.33MB
Fundamental of Computer Graphics
2018-06-06Fundamental of Computer Graphics, 扫描版,经典书籍
- 7.77MB
Computer Networks, Fourth Edition
2009-01-15Computer Networks, Fourth Edition is the ideal introduction to computer networks. Renowned author, educator, and researcher Andrew S. Tanenbaum has updated his classic best seller to reflect the newest technologies, including 802.11, broadband wireless, ADSL, Bluetooth, gigabit Ethernet, the Web, the wireless Web, streaming audio, IPsec, AES, quantum cryptography, and more. Using real-world examples, Tanenbaum explains how networks work on the inside, from underlying physical layer hardware up through today's most popular network applications.
- 9.4MB
The_Magic_of_Computer_Graphics
2012-11-20The_Magic_of_Computer_Graphics
- 59.62MB
CRC.Fundamentals.of.Computer.Graphics.4th.Edition.2015
2018-05-28CRC.Fundamentals.of.Computer.Graphics.4th.Edition.2015 CRC.Fundamentals.of.Computer.Graphics.4th.Edition.2015
- 34.19MB
Fundamentals of Computer Graphics, Fourth Edition, 4th Edition
2017-08-13Fundamentals of Computer Graphics, Fourth Edition, 4th Edition
- 117.35MB
Fundamentals of Computer Graphics, 4th Edition
2019-04-10Fundamentals of Computer Graphics, 4th Edition
- 80.74MB
Fundamentals of Computer Graphics
2018-02-11Fundamentals of Computer Graphics 4th Edition 英文高清版
- 32.78MB
Fundamentals of Computer Graphics 5th Edition
2022-04-22Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fifth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or ...
- 10.67MB
The Magic of Computer Graphics 无水印pdf
2017-09-24The Magic of Computer Graphics 英文无水印pdf pdf所有页面使用FoxitReader和PDF-XChangeViewer测试都可以打开 本资源转载自网络,如有侵权,请联系上传者或csdn删除 本资源转载自网络,如有侵权,请联系上传者或csdn删除
- 11.83MB
The Magic of Computer Graphics
2015-01-15Computer graphics is a vast field that is becoming larger every day. It is impossible to cover every topic of interest, even within a specialization such as CG rendering. For many years, Noriko Kurachi has reported on the latest developments for Japanese readers in her monthly column for CG World. Being something of a pioneer herself, she selected topics that represented original and promising new directions for research. Many of these novel ideas are the topics covered in The Magic of Computer Graphics.
- 59.87MB
Fundamentals_of_Computer_Graphics_4th
2018-11-09Fundamentals_of_Computer_Graphics_4th
- 15.62MB
Computer graphics with opengl 4th edition 计算机图形学第四版原版
2018-07-16Computer graphics with opengl 4th edition 计算机图形学 第四版原版 作者: (美)Donald Hearn M. Pauline Baker Warren R. Carithers 译者: 蔡士杰 杨若瑜
- 14.12MB
Computer graphics with opengl 4th edition(计算机图形学第四版原版)
2019-01-20Computer graphics with opengl 4th edition 计算机图形学 第四版原版 作者: (美)Donald Hearn M. Pauline Baker Warren R. Carithers 译者: 蔡士杰 杨若瑜
- 11.98MB
计算机图形学《fundamentals of computer graphics》
2012-02-22计算机图形学国外经典教材,英文第二版,老虎书
- 50.0MB
Fundamentals of Computer Graphics - 5th edition
2023-01-30计算机图形学基础 - 第五版 此版本的计算机图形学基础包括大量重写了材质的阴影,光线反射,路径跟踪,以及许多修正。 这些技术被称为基于物理的技术和渲染和正在成为在实际实践中的主导地位。
- 80.75MB
CRC.Fundamentals.of.Computer.Graphics.4th.Edition
2018-09-25CRC.Fundamentals.of.Computer.Graphics.4th.Edition英文版
- 57.22MB
CRC Fundamentals
2018-03-05CRC.Fundamentals.of.Computer.Graphics.4th.Edition.2015CRC.Fundamentals.of.Computer.Graphics.4th.Edition.2015
- 50.96MB
Pro WPF 4.5 in C# (Pro WPF系列第四版 英文书及其源代码)
2014-02-17Microsoft's Windows Presentation Foundation (WPF) provides you with a development framework for building high-quality user experiences for the Windows ...Pro WPF 4th edition,喜欢的朋友请支持正版。
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[网盘]计算机图形学 第四版 中文版 完整版.2018_03_17
2018-03-17计算机图形学 第4版 中文版 [(美)赫恩,(美)巴克,(美)卡里瑟斯著][电子工业出版社][2014.11][678页][13684300].pdf “免责声明:源代码仅仅用于内部学习,不得用于任何商业行为和破坏行为,如有侵权请及时告知,以便我及时下架侵权内容!”
- 29.68MB
computer-graphics:计算机图形项目工作
2021-07-19实际工作计算机图形学 光线追踪器 建造 在控制台中运行在项目目录中停止: mvn clean package 进入目标文件夹并使用下面提到的参数执行以下命令: java -jar raytracer.jar <PARAMETROS> 参数 [强制的] -i [输入文件名] -aa [抗锯齿样本数的整数值] [可选的] -o [输出文件名] 如果不使用,它将被赋予输入文件的名称,扩展名为 .png -时间 它没有接收下面的参数,它显示了制作图像所需的时间。 -d [表示反射光线深度的整数] -benchmark [表示运行渲染次数的整数>]
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计算机图形学(Computer Graphics)
2009-09-11计算机图形学(Computer Graphics,简称CG)是一种使用数学算法将二维或三维图形转化为计算机显示器的栅格形式的科学。 简单地说,计算机图形学的主要研究内容就是研究如何在计算机中表示图形、以及利用计算机进行图形的计算、处理和显示的相关原理与算法。图形通常由点、线、面、体等几何元素和灰度、色彩、线型、线宽等非几何属性组成。从处理技术上来看,图形主要分为两类,一类是基于线条信息表示的,如工程图、等高线地图、曲面的线框图等,另一类是明暗图,也就是通常所说的真实感图形。 计算机图形学一个主要的目的就是要利用计算机产生令人赏心悦目的真实感图形。为此,必须建立图形所描述的场景的几何表示,再用某种光照模型,计算在假想的光源、纹理、材质属性下的光照明效果。所以计算机图形学与另一门学科计算机辅助几何设计有着密切的关系。事实上,图形学也把可以表示几何场景的曲线曲面造型技术和实体造型技术作为其主要的研究内容。同时,真实感图形计算的结果是以数字图像的方式提供的,计算机图形学也就和图像处理有着密切的关系。 图形与图像两个概念间的区别越来越模糊,但还是有区别的:图像纯指计算机内以位图形式存在的灰度信息,而图形含有几何属性,或者说更强调场景的几何表示,是由场景的几何模型和景物的物理属性共同组成的。 计算机图形学的研究内容非常广泛,如图形硬件、图形标准、图形交互技术、光栅图形生成算法、曲线曲面造型、实体造型、真实感图形计算与显示算法、非真实感绘制,以及科学计算可视化、计算机动画、自然景物仿真、虚拟现实等。
- 3KB
ComputerGraphics
2017-11-08This repository contains implementation of some Algorithms based on drawing some basic shapes like a line , circle, ellipse and their transformation on the computer Screen. BGI graphics library is used to achieve generation of shapes using cpp which can only be implemented in Turbo C/C++ environment.
- 23.34MB
Fundamentals of Computer Graphics 3rd Edition
2013-06-06Publication Date: July 21, 2009 | ISBN-10: 1568814690 | ISBN-13: 978-1568814698 | Edition: 3 With contributions by Michael Ashikhmin, Michael Gleicher, Naty Hoffman, Garrett Johnson, Tamara Munzner, Erik Reinhard, Kelvin Sung, William B. Thompson, Peter Willemsen, Brian Wyvill. The third edition of this widely adopted text gives students a comprehensive, fundamental introduction to computer graphics. The authors present the mathematical foundations of computer graphics with a focus on geometric intuition, allowing the programmer to understand and apply those foundations to the development of efficient code. New in this edition: Four new contributed chapters, written by experts in their fields: Implicit Modeling, Computer Graphics in Games, Color, Visualization, including information visualization Revised and updated material on the graphics pipeline, reflecting a modern viewpoint organized around programmable shading. Expanded treatment of viewing that improves clarity and consistency while unifying viewing in ray tracing and rasterization. Improved and expanded coverage of triangle meshes and mesh data structures. A new organization for the early chapters, which concentrates foundational material at the beginning to increase teaching flexibility.
- 22.59MB
Fundamentals of Computer Graphics(3rd) 无水印pdf
2017-09-24Fundamentals of Computer Graphics(3rd) 英文无水印pdf 第3版 pdf所有页面使用FoxitReader和PDF-XChangeViewer测试都可以打开 本资源转载自网络,如有侵权,请联系上传者或csdn删除 本资源转载自网络,如有侵权,请联系上传者或csdn删除
- 74.52MB
Fundamentals.of.Computer.Graphics第三版和第四版
2018-10-23Fundamentals.of.Computer.Graphics的第三版和第四版,全英文,带目录,清晰版
- 20.13MB
Fundamentals of Computer Graphics (3rd Edition) .pdf
2019-07-30Fundamentals of Computer Graphics (3rd Edition)第三版,计算机图形学的基础课程,很多大学的教材
- 17.16MB
Fundamentals of Computer Graphics, Fourth Edition(Peter Shirley)
2018-12-28本书是国外高校采用率很高的计算机图形学教材,全面系统地讲解了计算机图形学的基本概念和相关技术。