<!DOCTYPE html>
<html class="no-js">
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<title>BB Spinner Snake</title>
<meta name="Title" content="BB Spinner Snake" />
<meta name="description" content="BB Spinner Snake is a HTML5 game where you to guide this snake of balls and try to break all blocks in the game to score.">
<meta name="keywords" content="snake, spinner, tails, math, number, break, shield, magnet, score, long, explode">
<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
<script>
if (navigator.userAgent.match(/IEMobile\/10\.0/)) {
var msViewportStyle = document.createElement("style");
msViewportStyle.appendChild(
document.createTextNode(
"@-ms-viewport{width:device-width}"
)
);
document.getElementsByTagName("head")[0].
appendChild(msViewportStyle);
}
</script>
<link rel="shortcut icon" href="icon.ico" type="image/x-icon">
<link rel="stylesheet" href="css/normalize.css">
<link rel="stylesheet" href="css/main.css">
<script src="js/vendor/modernizr-2.6.2.min.js"></script>
</head>
<body id='gameMovie'>
<div class="myWgLoader"></div>
<style>
#promoGameWrapper {
position: absolute;
z-index: 9999;
bottom: 4%;
left: 1%;
}
#promoGameImage {
transition: .5s;
width: 100px;
height: 100px;
border: 1px solid #FFF;
transition: .5s;
border-radius: 10px 10px 0px 0px;
}
#promoGameCloseWrapper {
position: absolute;
width: 20px;
height: 20px;
background: #F71C20;
color: #FFF;
z-index: 9999;
border: 1px solid #FFF;
bottom: calc(4% + 92px);
left: calc(1% + 90px);
font-family: Tahoma;
border-radius: 10px;
cursor: pointer;
}
#promoGame:hover {
transition: .5s;
}
#promoGamePlaynow {
transition: .5s;
position: absolute;
background: #FFF;
width: 102px;
border-radius: 0px 0px 10px 10px;
padding-bottom: 3px;
margin-top: -4px;
}
#promoGameLink {
color: #000;
font-family: Tahoma;
font-size: 12px;
}
</style>
<div id="mainLoader"><span>0</span><br /><img src="assets/loader.png" /></div>
<div id="mainHolder">
<div id="notSupportHolder">
<div class="notSupport">YOUR BROWSER ISN'T SUPPORTED.<br />PLEASE UPDATE YOUR BROWSER IN ORDER TO RUN THE GAME</div>
</div>
<div id="rotateHolder">
<div class="mobileRotate">
<div class="rotateDesc">Rotate your device <br />to landscape</div>
</div>
</div>
<div id="canvasHolder">
<canvas id="gameCanvas" width="768" height="1024"></canvas>
</div>
</div>
<script src="./jquery.min.js"></script>
<script>
window.jQuery || document.write('<script src="js/vendor/jquery-1.12.4.min.js"><\/script>')
</script>
<script src="js/vendor/detectmobilebrowser.js"></script>
<script src="js/vendor/createjs-2015.11.26.min.js"></script>
<script src="js/vendor/TweenMax.min.js"></script>
<script src="js/vendor/ndgmr.Collision.js"></script>
<script src="js/plugins.js"></script>
<script src="js/sound.js"></script>
<script src="js/canvas.js"></script>
<script src="js/game.js"></script>
<script src="js/mobile.js"></script>
<script src="js/main.js"></script>
<script src="js/loader.js"></script>
<script src="js/init.js"></script>
</body>
<script>
function initFB() {
}
function showInterstitial(t) {
}
function funProgress() {
}
function parseit(val) {
var result = "not",
tmp = [];
location.search.substr(1).split("&").forEach(function (item) {
tmp = item.split("=");
if (tmp[0] === val) result = decodeURIComponent(tmp[1]);
});
return result;
}
function adBlockNotDetected() {
myPersonalVar = false;
}
function adBlockDetected() {
myPersonalVar = true;
}
function showadBlck() {
//alert("showadBlck");
}
if (typeof fuckAdBlock === 'undefined') {
//alert("fuckAdBlock");
adBlockDetected();
} else {
fuckAdBlock.onDetected(adBlockDetected);
fuckAdBlock.onNotDetected(adBlockNotDetected);
fuckAdBlock.on(true, adBlockDetected);
fuckAdBlock.on(false, adBlockNotDetected);
fuckAdBlock.on(true, adBlockDetected).onNotDetected(adBlockNotDetected);
}
checkOnLoad: true
resetOnEnd: true
loopCheckTime: 100
// The number of negative checks after which there is considered that AdBlock is not enabled
// Time (ms) = 50*(5-1) = 200ms (per default)
loopMaxNumber: 5
var myRepVar = 0;
var numberOfAdReq = 0;
function removeAdHTML5FLASH() {
//ctlArcadeResume();
playSoundLoop('musicMain');
}
function midrollCallback() {
playSoundLoop('musicMain');
//ctlArcadeResume();
}
window.onload = function () {
initFB();
funProgress();
}
</script>
</html>
没有合适的资源?快使用搜索试试~ 我知道了~
十几个个facebook的有上线过的小游戏
共832个文件
png:496个
ogg:149个
js:52个
需积分: 48 30 下载量 163 浏览量
2018-12-20
23:04:12
上传
评论 1
收藏 21.81MB ZIP 举报
温馨提示
十几个之前有在facebook上线过的小游戏源码,代码里有对接过facebook的sdk,版本在6.1 6.2左右,最近facebook的InstantGame也只是6.2。之前有上线过,不过现在代码里面的广告id和appid被我替换掉了,可以看看,参考实现
资源推荐
资源详情
资源评论
收起资源包目录
十几个个facebook的有上线过的小游戏 (832个子文件)
offline.appcache 2KB
offline.appcache 162B
offline.appcache 162B
offline.appcache 162B
data.js.bak 132KB
ingame.ogg.bak 259B
configs.bak 0B
configs 2KB
animate.min.css 52KB
animate.min.css 52KB
normalize.css 9KB
distlib.css 7KB
game.css 7KB
main.css 6KB
extrastyles.css 3KB
normalize.css 3KB
main.css 2KB
game.css 603B
stylesheet.css 220B
levels.dat 20KB
.DS_Store 6KB
.DS_Store 6KB
.DS_Store 6KB
.DS_Store 6KB
.DS_Store 6KB
.DS_Store 6KB
.DS_Store 6KB
.DS_Store 6KB
.DS_Store 6KB
ys_blue.fnt 17KB
ajax-loader.gif 3KB
index.html 6KB
index.html 5KB
index.html 4KB
index.html 4KB
index.html 4KB
index.html 4KB
index.html 4KB
index.html 4KB
index.html 3KB
index.html 3KB
index.html 3KB
index.html 1KB
icon.ico 247B
background_menu.jpg 234KB
background_game.jpg 120KB
portrait-start.jpg 99KB
portrait.jpg 99KB
mainbg.jpg 96KB
landscape.jpg 82KB
map_part_3.jpg 82KB
map_part_0.jpg 77KB
howtoplay.jpg 71KB
map_part_1.jpg 66KB
map_part_2.jpg 58KB
map_part_4.jpg 58KB
4.jpg 13KB
2.jpg 12KB
menubg.jpg 11KB
3.jpg 11KB
1.jpg 10KB
tiles7.jpg 6KB
tiles8.jpg 5KB
tiles5.jpg 5KB
loader.jpg 4KB
sky.jpg 4KB
tiles6.jpg 4KB
tiles3.jpg 3KB
tiles4.jpg 3KB
tiles2.jpg 3KB
tiles1.jpg 3KB
star.jpg 2KB
bjs.js 1.77MB
c2runtime.js 1.55MB
game.js 1.24MB
data.js 918KB
data.js 918KB
c2runtime.js 766KB
c2runtime.js 764KB
c2runtime.js 688KB
phaser-no-physics.min.js 672KB
c2runtime.js 663KB
game.min.js 563KB
game.js 499KB
c2runtime.js 381KB
c2runtime.js 232KB
data.js 198KB
createjs-2015.11.26.min.js 186KB
data.js 113KB
TweenMax.min.js 102KB
jquery.min.js 95KB
babylon.gui.min.js 94KB
jquery-2.1.1.min.js 82KB
jquery-2.1.1.min.js 82KB
data.js 77KB
data.js 73KB
game.js 54KB
data.js 44KB
howler.min.js 29KB
game.js 28KB
共 832 条
- 1
- 2
- 3
- 4
- 5
- 6
- 9
资源评论
oanhere
- 粉丝: 8
- 资源: 1
上传资源 快速赚钱
- 我的内容管理 展开
- 我的资源 快来上传第一个资源
- 我的收益 登录查看自己的收益
- 我的积分 登录查看自己的积分
- 我的C币 登录后查看C币余额
- 我的收藏
- 我的下载
- 下载帮助
安全验证
文档复制为VIP权益,开通VIP直接复制
信息提交成功