========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : SLZbuf
========================================================================
AppWizard has created this SLZbuf application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your SLZbuf application.
SLZbuf.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
SLZbuf.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CSLZbufApp application class.
SLZbuf.cpp
This is the main application source file that contains the application
class CSLZbufApp.
SLZbuf.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
SLZbuf.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\SLZbuf.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file SLZbuf.rc.
res\SLZbuf.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
MainFrm.h, MainFrm.cpp
These files contain the frame class CMainFrame, which is derived from
CFrameWnd and controls all SDI frame features.
res\Toolbar.bmp
This bitmap file is used to create tiled images for the toolbar.
The initial toolbar and status bar are constructed in the CMainFrame
class. Edit this toolbar bitmap using the resource editor, and
update the IDR_MAINFRAME TOOLBAR array in SLZbuf.rc to add
toolbar buttons.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one document type and one view:
SLZbufDoc.h, SLZbufDoc.cpp - the document
These files contain your CSLZbufDoc class. Edit these files to
add your special document data and to implement file saving and loading
(via CSLZbufDoc::Serialize).
SLZbufView.h, SLZbufView.cpp - the view of the document
These files contain your CSLZbufView class.
CSLZbufView objects are used to view CSLZbufDoc objects.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named SLZbuf.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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scanline buffer 扫面线
共54个文件
h:12个
obj:11个
cpp:11个
需积分: 3 13 下载量 93 浏览量
2008-12-06
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computer graphic scanline read *.obj file and output the scanline
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SLZbuf.rar (54个子文件)
SLZbuf
SLZbuf.ncb 89KB
AEL.cpp 1KB
StdAfx.cpp 208B
SLZbuf.clw 2KB
SLZbuf.opt 53KB
Line2D.cpp 3KB
Edge.h 640B
MainFrm.h 2KB
SLZbufDoc.cpp 2KB
SLZbuf.h 1KB
Point3D.h 650B
Polygon2D.cpp 5KB
AEL.h 903B
Edge.cpp 827B
SLZbufDoc.h 1KB
Debug
vc60.pdb 364KB
AEL.obj 5KB
vc60.idb 233KB
SLZbuf.ilk 828KB
SLZbuf.pch 5.44MB
Point3D.obj 6KB
SLZbuf.obj 23KB
SLZbufDoc.obj 14KB
Edge.obj 6KB
SLZbufView.obj 41KB
SLZbuf.exe 140KB
MainFrm.obj 20KB
Polygon2D.obj 23KB
Obj3D.obj 4KB
StdAfx.obj 103KB
Line2D.obj 19KB
SLZbuf.pdb 505KB
SLZbuf.res 7KB
ReadMe.txt 4KB
Polygon2D.h 1004B
StdAfx.h 1KB
SLZbuf.cpp 4KB
MainFrm.cpp 2KB
SLZbuf.dsw 537B
Resource.h 734B
Point3D.cpp 841B
SLZbufView.cpp 10KB
SLZbuf.aps 43KB
res
SLZbuf.ico 1KB
SLZbufDoc.ico 1KB
SLZbuf.rc2 398B
Toolbar.bmp 1KB
SLZbufView.h 2KB
SLZbuf.rc 12KB
Obj3D.cpp 524B
Obj3D.h 575B
Line2D.h 1KB
SLZbuf.dsp 5KB
SLZbuf.plg 1KB
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