<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0; user-scalable=0;">
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent">
<meta charset="utf-8">
<!-- Set the title bar of the page -->
<title>空战1942</title>
<!-- Set the background colour of the document -->
<style>
body {
background: #222;
color:#cccccc;
margin: 0px;
padding: 0px;
border: 0px;
}
canvas {
image-rendering: optimizeSpeed;
-webkit-interpolation-mode: nearest-neighbor;
margin: 0px;
padding: 0px;
border: 0px;
}
div.gm4html5_div_class
{
position: absolute;
top: 0px;
left: 50%;
margin-left: -160px;
margin-top: 0px;
padding: 0px;
border: 0px;
}
:-webkit-full-screen {
width: 100%;
height: 100%;
}
</style>
<!--Analytics-->
</head>
<body>
<div class="gm4html5_div_class" id="gm4html5_div_id">
<img src="js/loadingscreen.png" id="GM4HTML5_loadingscreen" alt="GameMaker:HTML5 loading screen" style="display:none;">
<!-- Create the canvas element the game draws to -->
<canvas id="canvas" width="320" height="480">
<p>你的浏览器不支持 HTML5 canvas.</p>
</canvas><textarea id="debug_console" cols="100" rows="20" style="display: none; "></textarea>
</div>
<!-- Run the game code -->
<script type="text/javascript" src="js/CaptainGeorge.min.js"></script>
<style type="text/css">
<!--
#play68box{
top: 10%;
}
-->
</style>
</body></html>

reg183
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