========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : BpNlayerEXE
========================================================================
AppWizard has created this BpNlayerEXE application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your BpNlayerEXE application.
BpNlayerEXE.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
BpNlayerEXE.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CBpNlayerEXEApp application class.
BpNlayerEXE.cpp
This is the main application source file that contains the application
class CBpNlayerEXEApp.
BpNlayerEXE.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
BpNlayerEXE.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\BpNlayerEXE.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file BpNlayerEXE.rc.
res\BpNlayerEXE.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
MainFrm.h, MainFrm.cpp
These files contain the frame class CMainFrame, which is derived from
CFrameWnd and controls all SDI frame features.
res\Toolbar.bmp
This bitmap file is used to create tiled images for the toolbar.
The initial toolbar and status bar are constructed in the CMainFrame
class. Edit this toolbar bitmap using the resource editor, and
update the IDR_MAINFRAME TOOLBAR array in BpNlayerEXE.rc to add
toolbar buttons.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one document type and one view:
BpNlayerEXEDoc.h, BpNlayerEXEDoc.cpp - the document
These files contain your CBpNlayerEXEDoc class. Edit these files to
add your special document data and to implement file saving and loading
(via CBpNlayerEXEDoc::Serialize).
BpNlayerEXEView.h, BpNlayerEXEView.cpp - the view of the document
These files contain your CBpNlayerEXEView class.
CBpNlayerEXEView objects are used to view CBpNlayerEXEDoc objects.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named BpNlayerEXE.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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神经网络经典算法,C++实现
共58个文件
h:20个
cpp:19个
ico:6个
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2010-06-02
08:46:02
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神经网络经典算法,C++实现 神经网络经典算法,C++实现 神经网络经典算法,C++实现
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BP神经网络程序,其中包括BP网络的源代码,及全部内容.rar (58个子文件)
www.pudn.com.txt 218B
BpNlayerEXE
SettingDlg.h 1KB
ExpendDlg.cpp 1KB
RunDlg.h 1KB
NewProject.cpp 5KB
BpNlayerEXEDoc.h 3KB
BpNlayerEXE.h 1KB
StdAfx.cpp 213B
SettingDlg.cpp 2KB
SelectErrorType.h 1KB
resource.h 2KB
textshowView.cpp 6KB
BpNlayerEXE.clw 7KB
BpNlayerEXEView.h 2KB
BPNLayer.h 2KB
BpNlayerEXE.dsw 547B
BpNlayerEXE.aps 54KB
NewProject.h 1KB
BpNlayerEXE.rc 18KB
UnUnitaryDlg.h 1KB
neucell.cpp 3KB
resualtTextView.cpp 5KB
ExpendDlg.h 1KB
neucell.h 976B
BpNlayerEXE.cpp 4KB
MainFrm.h 2KB
BpNlayerEXE.dsp 6KB
UnitaryDlg.cpp 4KB
UnitaryDlg.h 1KB
TransTxt.cpp 3KB
Debug
BpNlayerEXEView.cpp 5KB
ReadMe.txt 4KB
StdAfx.h 1KB
UnUnitaryDlg.cpp 1KB
BpNlayerEXE.ncb 217KB
TransTxt.h 1KB
DlgProportion.cpp 1KB
RunDlg.cpp 2KB
SelectErrorType.cpp 1KB
MainFrm.cpp 8KB
resualtTextView.h 2KB
CBPNLayer.cpp 9KB
DrawNeuCell.cpp 0B
BpNlayerEXE.plg 256B
res
icon2.ico 766B
nn.ico 766B
BpNlayerEXEDoc.ico 1KB
Thumbs.db 13KB
BpNlayerEXE.ico 1KB
ico00001.ico 766B
Toolbar.bmp 1KB
icon1.ico 766B
BpNlayerEXE.rc2 403B
BpNlayerEXEDoc.cpp 17KB
textshowView.h 2KB
DrawNeuCell.h 0B
BpNlayerEXE.opt 64KB
DlgProportion.h 1KB
共 58 条
- 1
资源评论
- soft_xiaok2017-03-13有难度啊....得花功夫...
- fishery19882012-10-04很好诶,正在学人工智能的神经网络,谢谢啦
- 0_START_02012-11-14没有数据啊,还有错
changjiang52
- 粉丝: 1
- 资源: 4
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