TurnBased_Battle.unitypackage


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使用unity商店免费资源实现的本地回合制战斗(主要是过程操作控制)
2.54MB
Battle IO - Multiplayer Battle Arena v1.39 (1).unitypackage
2021-04-08Battle IO - Multiplayer Battle Arena v1.39 (1).unitypackage
7.28MB
Arena Battle Starter Kit.unitypackage
2020-11-11unity竞技战斗类游戏源码Arena Battle Starter Kit 1.0 所支持的Unity版本:2018.2.16 及以上版本 This is Arena Battle Starter Kit (ABSK) Use ABSK to create 3v3 battle games like many popular games on the mobile market, or any kind of new and original 3v3 battle game. Features - All source code included (c#) - Unity 20
8.96MB
Blades Battle Game.unitypackage
2019-08-053D陀螺对战游戏
406.70MB
Bakery - GPU Lightmapper 1.71.unitypackage
2020-06-17https://assetstore.unity.com/packages/tools/level-design/bakery-gpu-lightmapper-122218 Bakery is a high-end, production-ready, hassle-free GPU lightmapper, designed as an alternative to Enlighten and Progressive. NOTE: Requires modern Nvidia GPU (6xx or newer) and 64-bit Windows (7 or higher). Doe
1.93MB
REZ解包(CF游戏修改)
2018-05-31如题目一样,CFREZ修改,游戏美化 RF001.REZ -- 化工厂 -- CEYHAN.DAT RF003.REZ -- 鹰眼 -- EAGLEEYES.DAT RF006.REZ -- 地下研究所 -- LAB.DAT RF014.REZ -- 沙丘 -- MEXICO.DAT RF015.REZ -- 沙漠-1 -- MEXICODEATH.DAT RF021.REZ -- 火车站(官方已删) -- TRAINDEATH.DAT RF022.REZ -- 运输船 -- TRANSPORTSHIP.DAT RF023.REZ -- 潜艇 -- NUCLEAR.DAT RF025.REZ -- 赛车之城 -- WOLFSPIDER.DAT RF026.REZ -- 河畔 -- RiverSide.DAT RF027.REZ -- 旧城区 -- Favela_TD.DAT RF028.REZ -- 失落的遗迹 -- GHOST2.DAT RF033.REZ -- 代号C -- COLOMBIA.DAT RF034.REZ -- 椰岛之巅 -- CEBU_CITY.DAT RF035.REZ -- 死亡隧道 -- KNIFE_DOWNTD.DAT RF036.REZ -- 小型工厂 -- FACTORY.DAT RF038.REZ -- 生化试验室 -- NANO_UNDERWORLD.DAT RF039.REZ -- 新年广场 -- CHRISTMAS.DAT RF042.REZ -- 能源站(官方已删) -- POWERPLANT.DAT RF043.REZ -- 远洋货轮 -- CARGOSHIP_ESCAPE.DAT RF045.REZ -- 狼穴 -- GHOST3.DAT RF047.REZ -- 巷战 -- DRYWORLD.DAT RF048.REZ -- 金字塔 -- TEMPLE.DAT RF051.REZ -- 港口 -- NCEYHAN2.DAT RF052.REZ -- 矿场 -- MINE.DAT RF053.REZ -- 竞技场1 -- ARENA.DAT RF054.REZ -- 教堂广场 -- COLOMBIA_ESCAPE.DAT RF055.REZ -- 海底研究所 -- UNDERLAB02.DAT RF056.REZ -- 死亡中心 -- NANO_MALL.DAT RF057.REZ -- 军事基地(官方已删) -- ARMORYTD.DAT RF058.REZ -- 波斯小镇(官方已删) -- KAIROUAN.DAT RF059.REZ -- 武器研究所 -- GHOSTNANOLAB.DAT RF061.REZ -- 圣诞狂欢(团队模式) -- CHRISTMAS_TEAMDEATH.DAT RF062.REZ -- 圣诞狂欢(歼灭模式) -- CHRISTMAS_TEAMMATCH.DAT RF063.REZ -- 阿拉斯加 -- ALASKA.DAT RF065.REZ -- 新年街区 -- CH_SPRING.DAT RF067.REZ -- 研发基地 -- ESTATE.DAT RF068.REZ -- 死亡集市(极限轰炸模式) -- Dead_Market_TMH.DAT RF069.REZ -- 地铁站 -- METROGM.DAT RF070.REZ -- 生化金字塔 -- LOSTCITIES.DAT RF071.REZ -- 新供电所 -- LEAPFROGTM.DAT RF075.REZ -- 玻璃监狱 -- GlassPrison_Knife.DAT RF076.REZ -- 废弃水路 -- waterway_td.DAT RF077.REZ -- 黑色城镇(机器人模式) -- blackwidow_bot.DAT RF078.REZ -- 姑苏城 -- Suzhou_TM.DAT RF079.REZ -- 水泥工场 -- Nano_Cement.DAT RF081.REZ -- 马戏团 -- NANO4CIRCUS.DAT RF082.REZ -- 博物馆 -- Museum_TD.DAT RF083.REZ -- 威廉城堡 -- SniperCastle.DAT RF084.REZ -- 金色印加 -- Coin_DM_Yang.DAT RF085.REZ -- 老城区 -- OldTown_EscapeTM.DAT RF087.REZ -- 桑巴小镇 -- pelourinho_tm.DAT RF088.REZ -- 冰雪宫殿 -- kremlin_td.DAT RF089.REZ -- 新沙漠TD -- MexicoTD_UP.DAT RF090.
2.11MB
painless_git.pdf
2020-04-07Git is the lingua franca of team-based software development. And with good reason. Git is powerful, flexible, well-built, and battle hardened. It can also be just a bit daunting. Merge conflicts pop up and litter your code with random rows of equal signs and angle brackets. You get great advice about rebasing instead of merging, which is a good idea except for those times where it's a bad idea. Stray too far into the weeds and you start hearing about "reflog" which sounds like "hitting someone again". that's no way to live. Which is why I'm here. I've been teaching teams how to use git for about five years now, and trust me, I've seen every mess a team can get into with git. Painless Git is a distillation of all the best git advice I've found over the years, helping you not only start using git, but start using it well. Once you've got a solid understanding of the basics of git, I'll help you build the confidence you need to find your way out of messes without resorting to the old "delete your working directory and start over" technique. The Painless series is designed around developers who have a lot to do. I take it as read that you're intelligent and don't want to spend your time reading tech books. Painless Git is designed to be short, easy to read, and inexpensive, so you can learn how to manage distributed development quickly and get to work. I think you'll like this book and before too long you'll find that using git is actually fun, and learning it was, well, painless.
2.53MB
Commanding.Heights.The.Battle.for.the.World.Economy
2010-03-22[制高点.-.世界经济之战] .Commanding.Heights.The.Battle.for.the.World.Economy\Daniel Yergin The Commanding Heights
837KB
battle.net.dll
2012-03-28battle.net.dll 动态链接库文件 FOR WOW15354版本
2.77MB
Battle.net Launcher.exe
2014-05-29Battle.net Launcher.exe
13.35MB
Getting.started.with.Unity.2D.Game.Development.2nd.Edition.epub
2017-02-15Key Features Learn to build exciting 2D Games using Unity's robust set of tools, Get to know the new Unity UI system and learn all about cameras, animation, movement, and more Enable yourself to structure and manage a Unity project from beginning to end, by tapping into the wisdom and experience of seasoned game development veterans Book Description Prepare yourself to travel back to the 90s and build a game like they used to make, using today's technology. That's right-we're talking about making 2D games using Unity! This book will help you build 2D games in Unity using the engine's 2D technologies based on Version 5.x. You'll learn the basics of importing assets and building foundation technology all the way up to full combat and boss battles! With the book's straightforward and practical approach, each chapter takes you a step closer to the final game. We will wrap things up by creating a dynamic gameplay, using algorithms to spawn enemies and organize them. Once you reach the end and have integrated a final battle, you can go back to the challenges included in each chapter and use them to improve the game and your 2D game development skills! What you will learn Build a 2D game using Unity 5.x's native 2D technologies Set up and import assets for 2D game development Create a script that works in the 2D space Design the development and deployment of state systems for object management Use C# events and delegates to pass information between objects Create a menu to handle the interaction with the player Table of Contents Chapter 1. A Flat World in Unity Chapter 2. Baking Cupcake Towers Chapter 3. Communicating with the Player – the User Interface Chapter 4. No Longer Alone – Sweet-Toothed Pandas Strike Chapter 5. The Secret Ingredient Is a Dash of Physics Chapter 6. Through a Sea of Sprinkles – Navigation in Artificial Intelligence Chapter 7. Trading Cupcakes and the Ultimate Battle for the Cake – Gameplay Programming Chapter 8. What Is beyond the Cake?
30KB
Battle.netOAuth认证服务PassportBnet.zip
2019-07-19Passport Bnet 是暴雪公司 Battle.net OAuth 服务认证的 Passport 策略。要使用这个,你需要在 Battle.net Developer Portal 上注册。安装$ npm install passport-bnet用法配置var BnetStrategy = require('passport-bnet').Strategy; var BNET_ID = process.env.BNET_ID var BNET_SECRET = process.env.BNET_SECRET // Use the BnetStrategy within Passport. passport.use(new BnetStrategy({ clientID: BNET_ID, clientSecret: BNET_SECRET, callbackURL: "https://localhost:3000/auth/bnet/callback" }, function(accessToken, refreshToken, profile, done) { return done(null, profile); }));认证请求:app.get('/auth/bnet', passport.authenticate('bnet')); app.get('/auth/bnet/callback', passport.authenticate('bnet', { failureRedirect: '/' }), function(req, res){ res.redirect('/'); });
7KB
Battle.netOAuth验证服务OmniAuthBnet.zip
2019-07-19OmniAuth Bnet 是暴雪公司 Battle.net OAuth 服务用于验证的 OmniAuth 策略。要使用这个,你需要在 Battle.net Developer Portal 上进行注册。安装:将下面这行加入到应用程序的 Gemfile 中。gem 'omniauth-bnet'然后执行:$ bundle或者你自己安装:$ gem install omniauth-bnet
1.60MB
aircraft battle.zip
2020-02-02用python中的pygame模块所写的飞机大战游戏,以及资源。 包括代码,游戏运行的音效,图片。可直接运行
103KB
battle lan 0.5
2011-04-05用法如下: 1,下载并解压至任何目录。 2,想要建主机的同学建主并告诉别人你的IP。 IP的获取方法:开始-运行-输入cmd-回车-输入ipconfig-找吧 如果是通过路由上网,需要在路由器中将DMZ开放为自己的电脑 注:需要公网IP,而不是10.100.*.*或192.168.*.*的内网IP 3,其他同学打开BattleLAN(Vista用户需要以管理员权限打开),输入主机的IP,并单击Ad d,然后选中主机IP,单击Start。此时打开魔兽应该就可以看到主机了,加入游戏即可。 4,进入游戏后,可以切换出来把BattleLAN关了,否则可能会卡。 5,如果看不到主机: 重复前几步试试; 或者让主机也开启BattleLAN,然后把自己的IP也加入; 再看不到估计就是悲剧了。
24.81MB
Unity Battle Royale Pack
2020-11-27Unity POLYGON模型资源,自己的分享出来,想做自己的游戏非商业用途的可以下载下来,大家如果做游戏用的上,给我点个赞谢谢啦。
35KB
survivor_battle_stations_fix-源码
2021-03-15survivor_battle_stations_fix
186KB
Tetsris_Battle_Game-源码
2021-03-07Tetsris_Battle_Game 纳鲁图
8.64MB
MONSTER_BATTLE_AR-源码
2021-03-11MONSTER_BATTLE_AR 去做 完毕 05.03.21 添加了AR跟踪找到3D模型在触发图像上渲染3D模型
514KB
IBM_Data_Science_The_Battle_of_Neighborhoods_week1:IBM数据科学Coursera项目-源码
2021-03-21IBM_Data_Science_The_Battle_of_Neighborhoods_week1:IBM数据科学Coursera项目
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新疆巴音二中2021届高三上学期第四次月考政治试卷 Word版含答案.doc
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河北省实验中学2021届高三下学期4月学情调研地理试题 Word版含答案.doc
河北省实验中学2021届高三下学期4月学情调研地理试题 Word版含答案.doc
