About the Author
John P. Doran is a technical game designer who has been creating games for over 10
years. He has worked on an assortment of games in teams comprising of just himself to over
70 students, mod, and professional projects.
He previously worked at LucasArts on Star Wars 1313 as a game design intern. He later
graduated from DigiPen Institute of Technology in Redmond, WA, with a BSc in game design.
He is currently working as a designer in DigiPen's research and development branch in
Singapore. He is also the lead instructor of DigiPen-Ubisoft Campus Game Programming
Program, instructing graduate level students in an intensive, advanced- level game
programming curriculum. In addition to that, he also teaches and assists students on various
subjects and gives lectures on C#, C++, Unreal, Unity, game design, and more.
He is also the author of Building an FPS Game with Unity, Unity Game Development
Blueprints, Getting Started with UDK, UDK Game Development, and Mastering UDK Game
Development, and has co-authored UDK iOS Game Development Beginner's Guide, all by
Packt Publishing. You can nd more about him on his website,
http://johnpdoran.com.
A big thank you goes to my brother Chris and my wife Hien for being
supportive and patient with me as I spent my free time and weekends
away from them to nish the book.
On that same note, I also want to thank Samir Abou Samra and Elie Hosry
for their support and encouragement while working on this book, as well as
the rest of the DigiPen Singapore staff.
Thanks so much to Owen Roberts who approached me to write again,
Rohit Kumar Singh for keeping me on track, as well as everyone else at
Packt, who were helpful, as always!
Last, but not least, I'd like to thank my family as well as my parents Joseph
and Sandra Doran, who took me seriously when I told them that I wanted
to make games for a living.
www.allitebooks.com
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