========================================================================
MICROSOFT FOUNDATION CLASS LIBRARY : Graphic
========================================================================
AppWizard has created this Graphic application for you. This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.
This file contains a summary of what you will find in each of the files that
make up your Graphic application.
Graphic.dsp
This file (the project file) contains information at the project level and
is used to build a single project or subproject. Other users can share the
project (.dsp) file, but they should export the makefiles locally.
Graphic.h
This is the main header file for the application. It includes other
project specific headers (including Resource.h) and declares the
CGraphicApp application class.
Graphic.cpp
This is the main application source file that contains the application
class CGraphicApp.
Graphic.rc
This is a listing of all of the Microsoft Windows resources that the
program uses. It includes the icons, bitmaps, and cursors that are stored
in the RES subdirectory. This file can be directly edited in Microsoft
Visual C++.
Graphic.clw
This file contains information used by ClassWizard to edit existing
classes or add new classes. ClassWizard also uses this file to store
information needed to create and edit message maps and dialog data
maps and to create prototype member functions.
res\Graphic.ico
This is an icon file, which is used as the application's icon. This
icon is included by the main resource file Graphic.rc.
res\Graphic.rc2
This file contains resources that are not edited by Microsoft
Visual C++. You should place all resources not editable by
the resource editor in this file.
/////////////////////////////////////////////////////////////////////////////
For the main frame window:
MainFrm.h, MainFrm.cpp
These files contain the frame class CMainFrame, which is derived from
CFrameWnd and controls all SDI frame features.
res\Toolbar.bmp
This bitmap file is used to create tiled images for the toolbar.
The initial toolbar and status bar are constructed in the CMainFrame
class. Edit this toolbar bitmap using the resource editor, and
update the IDR_MAINFRAME TOOLBAR array in Graphic.rc to add
toolbar buttons.
/////////////////////////////////////////////////////////////////////////////
AppWizard creates one document type and one view:
GraphicDoc.h, GraphicDoc.cpp - the document
These files contain your CGraphicDoc class. Edit these files to
add your special document data and to implement file saving and loading
(via CGraphicDoc::Serialize).
GraphicView.h, GraphicView.cpp - the view of the document
These files contain your CGraphicView class.
CGraphicView objects are used to view CGraphicDoc objects.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named Graphic.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file, which defines new resource IDs.
Microsoft Visual C++ reads and updates this file.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.) If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.
/////////////////////////////////////////////////////////////////////////////
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SkinMagic换肤方法,内附详细方法和库文件.rar (81个子文件)
SkinMagic换肤方法,内附详细方法和库文件
SkinMagic更换皮肤的方法.doc 27KB
皮肤
GreenOcean.smf 75KB
xpgrean.smf 51KB
OrangeOcean.smf 74KB
DarkArea.smf 36KB
PurpleOcean.smf 77KB
MetalWorld.smf 66KB
KromoBlue.smf 42KB
xpsteel.smf 44KB
x-plus.smf 35KB
AlphaOS.smf 73KB
futuraIII.smf 46KB
MacOS.smf 16KB
LightBlue.smf 58KB
Devior.smf 31KB
nec.smf 73KB
OrangeHorn.smf 43KB
xpblue.smf 47KB
corona.smf 71KB
BlueHorn.smf 44KB
LightRed.smf 80KB
King.smf 371KB
Ocean.smf 64KB
corona1.smf 71KB
Tusk.smf 47KB
Kromo.smf 33KB
SkinMagic库文件
SkinMagicLib.h 24KB
SkinMagicTrial.lib 21KB
SkinMagicTrial.dll 404KB
换肤例子
Graphic.rc 12KB
Graphic.clw 3KB
Graphic1.cpp 705B
MyDlg.h 1KB
StdAfx.cpp 209B
resource.h 868B
MyDlg.cpp 974B
DlgBar.cpp 920B
KromoBlue.smf 42KB
Graphic.ncb 121KB
SkinMagicLib.h 24KB
Graphic.cpp 5KB
GraphicView.cpp 4KB
MainFrm.h 2KB
GraphicView.h 2KB
Graphic.dsp 5KB
GraphicDoc.h 1KB
SkinMagicTrial.lib 21KB
Graphic1.h 612B
Graphic.opt 56KB
Debug
Graphic.res 8KB
Graphic1.obj 5KB
vc60.pdb 364KB
Graphic.exe 120KB
GraphicDoc.obj 14KB
Graphic.pdb 505KB
StdAfx.obj 103KB
MyDlg.obj 10KB
Graphic.aps 44KB
ReadMe.txt 4KB
StdAfx.h 1KB
Graphic.plg 993B
SkinMagicTrial.dll 404KB
MainFrm.cpp 3KB
Graphic.h 1KB
Release
Graphic.res 7KB
GraphicView.obj 17KB
Graphic1.obj 2KB
Graphic.exe 36KB
Graphic.obj 17KB
GraphicDoc.obj 9KB
DlgBar.obj 9KB
MainFrm.obj 14KB
StdAfx.obj 804B
MyDlg.obj 8KB
DlgBar.h 1KB
res
GraphicDoc.ico 1KB
Graphic.rc2 399B
Graphic.ico 1KB
Toolbar.bmp 1KB
GraphicDoc.cpp 2KB
Graphic.dsw 522B
共 81 条
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