• MIMO OFDM信道估计技术研究与实现

    对于无线通信系统中,MIMO OFDM信道估计技术的研究,实现。

    0
    93
    4.82MB
    2011-03-23
    10
  • 无线MIMO通信系统信道估计与信号检测理论方法研究

    对于无线通信中MIMO的信道估计与信号检测的研究。

    4
    132
    7.2MB
    2011-03-23
    14
  • 基于重构观测信号序列的MIMO信道估计技术研究

    对于MIMO信道估计技术的研究,论文,中文,通过重构观测信号。

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    47
    2.86MB
    2011-03-23
    0
  • Evolution of Uplink MIMO for LTE-Advanced

    对于LTE中的上行技术进行评估,对MIMO进行了详细介绍。

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    74
    547KB
    2011-03-23
    5
  • Evolution of LTE toward IMT-Advanced

    对于最新版本的LTE标准进行评估,介绍非常全面。

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    51
    249KB
    2011-03-23
    9
  • Joint Source-Channel Distortion Modeling for MPEG-4 Video

    source and channel coding present competing objectives of reducing bandwidth while minimizing distortion in the video stream

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    54
    1.56MB
    2011-03-23
    2
  • A NEW UNEQUAL ERROR PROTECTION SCHEME BASED ON FMO

    Associating the video bit-stream with forward error correction (FEC) for error detection and correction can overcome the problem.

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    74
    154KB
    2011-03-23
    0
  • MIMO OFDM系统联合信道估计和检测技术研究

    MIMO OFDM系统联合信道估计和检测技术研究,研究生毕业论文。中文书写。

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    54
    2.25MB
    2011-03-01
    10
  • teach yourself C++ in 21 days,Jesse Liberty ,Bradley Jones

    Join the leagues of thousands of programmers and learn C++ from some of the best. The fifth edition of the best seller Sams Teach Yourself C++ in 21 Days, written by Jesse Liberty, a well-known C++ and C# programming manual author and Bradley L. Jones, manager for a number of high profiler developer websites, has been updated to the new ANSI/ISO C++ Standard. This is an excellent hands-on guide for the beginning programmer. Packed with examples of syntax and detailed analysis of code, fundamentals such as managing I/O, loops, arrays and creating C++ applications are all covered in the 21 easy-to-follow lessons. You will also be given access to a website that will provide you will all the source code examples developed in the book as a practice tool. C++ is the preferred language for millions of developers-make Sams Teach Yourself the preferred way to learn it!

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    23
    6.67MB
    2010-08-11
    3
  • STREAM Programming Guide

    A stream is a fundamental abstraction in programming: a sequence of bits transmitted serially from one point to another point. Cocoa provides three classes to represent streams and facilitate their use in your programs: NSStream, NSInputStream, and NSOutputStream. With the instances of these classes you can read data from, and write data to, files and application memory. You can also use these objects in socket-based connections to exchange data with remote hosts. You can also subclass the stream classes to obtain specialized stream behavior.

    0
    67
    1.53MB
    2010-08-11
    3
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